1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Reto Grieder |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "IOConsole.h" |
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31 | |
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32 | #include <cstring> |
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33 | #include <iomanip> |
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34 | #include <iostream> |
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35 | |
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36 | #include "util/Clock.h" |
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37 | #include "util/Debug.h" |
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38 | #include "util/Sleep.h" |
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39 | #include "core/CommandExecutor.h" |
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40 | #include "core/Game.h" |
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41 | #include "core/GameMode.h" |
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42 | #include "core/Shell.h" |
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43 | #include "core/input/InputBuffer.h" |
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44 | |
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45 | #ifdef ORXONOX_PLATFORM_UNIX |
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46 | #include <termios.h> |
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47 | #endif |
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48 | |
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49 | namespace orxonox |
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50 | { |
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51 | IOConsole* IOConsole::singletonPtr_s = NULL; |
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52 | |
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53 | #ifdef ORXONOX_PLATFORM_UNIX |
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54 | |
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55 | termios* IOConsole::originalTerminalSettings_; |
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56 | |
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57 | IOConsole::IOConsole() |
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58 | : shell_(Shell::getInstance()) |
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59 | , bEscapeMode_(false) |
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60 | , buffer_(Shell::getInstance().getInputBuffer()) |
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61 | { |
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62 | this->originalTerminalSettings_ = new termios; |
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63 | this->setTerminalMode(); |
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64 | } |
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65 | |
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66 | IOConsole::~IOConsole() |
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67 | { |
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68 | std::cout << "\033[0G\033[K"; |
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69 | std::cout.flush(); |
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70 | resetTerminalMode(); |
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71 | delete this->originalTerminalSettings_; |
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72 | COUT(0) << "Press enter to end the game..." << std::endl; |
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73 | } |
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74 | |
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75 | void IOConsole::setTerminalMode() |
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76 | { |
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77 | termios new_settings; |
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78 | |
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79 | tcgetattr(0, this->originalTerminalSettings_); |
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80 | new_settings = *this->originalTerminalSettings_; |
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81 | new_settings.c_lflag &= ~(ICANON | ECHO); |
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82 | // new_settings.c_lflag |= ( ISIG | IEXTEN ); |
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83 | new_settings.c_cc[VTIME] = 0; |
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84 | new_settings.c_cc[VMIN] = 0; |
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85 | tcsetattr(0, TCSANOW, &new_settings); |
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86 | COUT(0) << endl; |
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87 | // atexit(&IOConsole::resetTerminalMode); |
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88 | } |
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89 | |
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90 | void IOConsole::resetTerminalMode() |
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91 | { |
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92 | tcsetattr(0, TCSANOW, IOConsole::originalTerminalSettings_); |
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93 | } |
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94 | |
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95 | void IOConsole::update(const Clock& time) |
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96 | { |
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97 | unsigned char c; |
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98 | while (read(STDIN_FILENO, &c, 1) == 1) |
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99 | { |
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100 | if (this->bEscapeMode_) |
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101 | { |
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102 | this->escapeSequence_ += c; |
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103 | bool endOfSeq = true; |
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104 | if (this->escapeSequence_ == "[A") |
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105 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Up, 0, 0)); |
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106 | else if (this->escapeSequence_ == "[B") |
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107 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Down, 0, 0)); |
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108 | else if (this->escapeSequence_ == "[C") |
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109 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Right, 0, 0)); |
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110 | else if (this->escapeSequence_ == "[D") |
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111 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Left, 0, 0)); |
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112 | else if (this->escapeSequence_ == "[1~") |
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113 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Home, 0, 0)); |
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114 | else if (this->escapeSequence_ == "[2~") |
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115 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert, 0, 0)); |
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116 | else if (this->escapeSequence_ == "[3~") |
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117 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete, 0, 0)); |
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118 | else if (this->escapeSequence_ == "[4~") |
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119 | this->buffer_->buttonPressed(KeyEvent(KeyCode::End, 0, 0)); |
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120 | else if (this->escapeSequence_ == "[5~") |
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121 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp, 0, 0)); |
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122 | else if (this->escapeSequence_ == "[6~") |
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123 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, 0, 0)); |
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124 | // Get Alt+Tab combination when switching applications |
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125 | else if (this->escapeSequence_ == "\t") |
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126 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab, '\t', KeyboardModifier::Alt)); |
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127 | else if (this->escapeSequence_.size() > 4) |
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128 | endOfSeq = true; // Something went wrong, start over |
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129 | else |
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130 | endOfSeq = false; |
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131 | |
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132 | //this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape, 0, 0)); |
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133 | |
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134 | if (endOfSeq) |
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135 | this->bEscapeMode_ = false; |
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136 | } |
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137 | else // not in an escape sequence |
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138 | { |
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139 | if (c == '\033') |
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140 | { |
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141 | this->bEscapeMode_ = true; |
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142 | this->escapeSequence_.clear(); |
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143 | } |
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144 | else |
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145 | { |
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146 | KeyCode::ByEnum code; |
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147 | switch (c) |
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148 | { |
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149 | case '\n': code = KeyCode::Return; break; |
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150 | case '\r': code = KeyCode::Return; break; |
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151 | case 127: code = KeyCode::Back; break; |
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152 | case '\b': code = KeyCode::Back; break; |
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153 | case '\t': code = KeyCode::Tab; break; |
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154 | default: |
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155 | // We don't encode the key code (would be a very large switch) |
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156 | // because the InputBuffer will only insert the text anyway |
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157 | // Replacement character is simply KeyCode::A |
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158 | code = KeyCode::A; |
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159 | } |
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160 | this->buffer_->buttonPressed(KeyEvent(code, c, 0)); |
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161 | } |
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162 | } |
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163 | } |
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164 | |
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165 | // Print input line |
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166 | this->printInputLine(); |
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167 | } |
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168 | |
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169 | void IOConsole::printOutputLine(const std::string& line) |
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170 | { |
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171 | COUT(0) << "print output" << std::endl; |
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172 | // Save cursor position |
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173 | std::cout << "\033[s"; |
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174 | |
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175 | std::string output; |
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176 | |
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177 | // Handle line colouring by inspecting the first letter |
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178 | char level = 0; |
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179 | if (!line.empty()) |
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180 | level = line[0]; |
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181 | if (level >= -1 && level <= 6) |
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182 | output = line.substr(1); |
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183 | else |
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184 | output = line; |
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185 | |
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186 | // Colour line |
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187 | switch (level) |
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188 | { |
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189 | case -1: std::cout << "\033[30m"; break; |
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190 | case 1: std::cout << "\033[91m"; break; |
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191 | case 2: std::cout << "\033[31m"; break; |
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192 | case 3: std::cout << "\033[34m"; break; |
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193 | case 4: std::cout << "\033[36m"; break; |
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194 | case 5: std::cout << "\033[35m"; break; |
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195 | case 6: std::cout << "\033[37m"; break; |
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196 | default: break; |
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197 | } |
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198 | |
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199 | // Print output line |
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200 | std::cout << output << std::endl; |
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201 | |
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202 | // Reset colour to black |
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203 | std::cout << "\033[30m"; |
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204 | // Restore cursor position |
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205 | std::cout << "\033[u"; |
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206 | std::cout.flush(); |
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207 | |
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208 | this->printInputLine(); |
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209 | } |
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210 | |
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211 | void IOConsole::printInputLine() |
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212 | { |
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213 | // set cursor to the beginning of the line and erase the line |
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214 | std::cout << "\033[0G\033[K"; |
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215 | // print status line |
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216 | //std::cout << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, " << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms avg ticktime # "; |
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217 | // Show an arrow to indicate a command prompt |
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218 | std::cout << ">"; |
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219 | // save cursor position |
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220 | std::cout << "\033[s"; |
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221 | // print commandLine buffer |
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222 | std::cout << this->shell_.getInput(); |
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223 | // restore cursor position and move it to the right |
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224 | std::cout << "\033[u"; |
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225 | if (this->buffer_->getCursorPosition() > 0) |
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226 | std::cout << "\033[" << this->buffer_->getCursorPosition() << "C"; |
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227 | std::cout.flush(); |
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228 | } |
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229 | |
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230 | #endif /* ORXONOX_PLATFORM_UNIX */ |
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231 | |
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232 | // ############################### |
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233 | // ### ShellListener methods ### |
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234 | // ############################### |
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235 | |
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236 | /** |
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237 | @brief |
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238 | Called if all output-lines have to be redrawn. |
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239 | */ |
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240 | void IOConsole::linesChanged() |
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241 | { |
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242 | // Method only gets called upon start to draw all the lines |
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243 | // But we are using std::cout anyway, so do nothing here |
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244 | } |
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245 | |
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246 | /** |
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247 | @brief |
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248 | Called if only the last output-line has changed. |
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249 | */ |
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250 | void IOConsole::onlyLastLineChanged() |
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251 | { |
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252 | // We cannot do anything here because printed lines are fixed |
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253 | COUT(2) << "Warning: Trying to edit last console lines, which is impossible!" << std::endl; |
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254 | } |
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255 | |
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256 | /** |
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257 | @brief |
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258 | Called if a new output-line was added. |
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259 | */ |
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260 | void IOConsole::lineAdded() |
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261 | { |
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262 | this->printOutputLine(*(this->shell_.getNewestLineIterator())); |
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263 | } |
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264 | |
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265 | /** |
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266 | @brief |
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267 | Called if the text in the input-line has changed. |
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268 | */ |
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269 | void IOConsole::inputChanged() |
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270 | { |
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271 | this->printInputLine(); |
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272 | } |
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273 | |
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274 | /** |
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275 | @brief |
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276 | Called if the position of the cursor in the input-line has changed. |
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277 | */ |
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278 | void IOConsole::cursorChanged() |
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279 | { |
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280 | this->printInputLine(); |
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281 | } |
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282 | |
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283 | /** |
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284 | @brief |
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285 | Called if the console gets closed. |
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286 | */ |
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287 | void IOConsole::exit() |
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288 | { |
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289 | // Exit is not an option, IOConsole always exists |
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290 | } |
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291 | |
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292 | } |
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