| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btConvexConvexAlgorithm.h" | 
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| 17 |  | 
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| 18 | //#include <stdio.h> | 
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| 19 | #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" | 
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" | 
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| 21 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 22 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h" | 
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| 24 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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| 25 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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| 26 | #include "BulletCollision/CollisionShapes/btBoxShape.h" | 
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| 27 | #include "BulletCollision/CollisionDispatch/btManifoldResult.h" | 
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| 28 |  | 
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| 29 | #include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h" | 
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| 30 | #include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h" | 
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| 31 | #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" | 
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| 32 | #include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h" | 
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| 33 |  | 
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| 34 |  | 
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| 35 |  | 
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| 36 | #include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h" | 
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| 37 | #include "BulletCollision/CollisionShapes/btSphereShape.h" | 
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| 38 |  | 
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| 39 | #include "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h" | 
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| 40 |  | 
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| 41 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" | 
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| 42 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h" | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  | 
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| 49 |  | 
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| 50 |  | 
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| 51 |  | 
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| 52 | btConvexConvexAlgorithm::CreateFunc::CreateFunc(btSimplexSolverInterface*                       simplexSolver, btConvexPenetrationDepthSolver* pdSolver) | 
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| 53 | { | 
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| 54 |         m_numPerturbationIterations = 0; | 
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| 55 |         m_minimumPointsPerturbationThreshold = 3; | 
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| 56 |         m_simplexSolver = simplexSolver; | 
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| 57 |         m_pdSolver = pdSolver; | 
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| 58 | } | 
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| 59 |  | 
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| 60 | btConvexConvexAlgorithm::CreateFunc::~CreateFunc()  | 
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| 61 | {  | 
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| 62 | } | 
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| 63 |  | 
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| 64 | btConvexConvexAlgorithm::btConvexConvexAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver,int numPerturbationIterations, int minimumPointsPerturbationThreshold) | 
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| 65 | : btActivatingCollisionAlgorithm(ci,body0,body1), | 
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| 66 | m_simplexSolver(simplexSolver), | 
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| 67 | m_pdSolver(pdSolver), | 
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| 68 | m_ownManifold (false), | 
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| 69 | m_manifoldPtr(mf), | 
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| 70 | m_lowLevelOfDetail(false), | 
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| 71 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 72 | ,m_sepDistance((static_cast<btConvexShape*>(body0->getCollisionShape()))->getAngularMotionDisc(), | 
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| 73 |                           (static_cast<btConvexShape*>(body1->getCollisionShape()))->getAngularMotionDisc()), | 
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| 74 | #endif | 
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| 75 | m_numPerturbationIterations(numPerturbationIterations), | 
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| 76 | m_minimumPointsPerturbationThreshold(minimumPointsPerturbationThreshold) | 
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| 77 | { | 
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| 78 |         (void)body0; | 
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| 79 |         (void)body1; | 
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| 80 | } | 
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| 81 |  | 
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| 82 |  | 
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| 83 |  | 
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| 84 |  | 
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| 85 | btConvexConvexAlgorithm::~btConvexConvexAlgorithm() | 
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| 86 | { | 
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| 87 |         if (m_ownManifold) | 
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| 88 |         { | 
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| 89 |                 if (m_manifoldPtr) | 
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| 90 |                         m_dispatcher->releaseManifold(m_manifoldPtr); | 
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| 91 |         } | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void    btConvexConvexAlgorithm ::setLowLevelOfDetail(bool useLowLevel) | 
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| 95 | { | 
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| 96 |         m_lowLevelOfDetail = useLowLevel; | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | struct btPerturbedContactResult : public btManifoldResult | 
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| 101 | { | 
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| 102 |         btManifoldResult* m_originalManifoldResult; | 
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| 103 |         btTransform m_transformA; | 
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| 104 |         btTransform m_transformB; | 
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| 105 |         btTransform     m_unPerturbedTransform; | 
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| 106 |         bool    m_perturbA; | 
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| 107 |         btIDebugDraw*   m_debugDrawer; | 
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| 108 |  | 
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| 109 |  | 
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| 110 |         btPerturbedContactResult(btManifoldResult* originalResult,const btTransform& transformA,const btTransform& transformB,const btTransform& unPerturbedTransform,bool perturbA,btIDebugDraw* debugDrawer) | 
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| 111 |                 :m_originalManifoldResult(originalResult), | 
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| 112 |                 m_transformA(transformA), | 
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| 113 |                 m_transformB(transformB), | 
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| 114 |                 m_perturbA(perturbA), | 
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| 115 |                 m_unPerturbedTransform(unPerturbedTransform), | 
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| 116 |                 m_debugDrawer(debugDrawer) | 
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| 117 |         { | 
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| 118 |         } | 
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| 119 |         virtual ~ btPerturbedContactResult() | 
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| 120 |         { | 
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| 121 |         } | 
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| 122 |  | 
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| 123 |         virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar orgDepth) | 
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| 124 |         { | 
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| 125 |                 btVector3 endPt,startPt; | 
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| 126 |                 btScalar newDepth; | 
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| 127 |                 btVector3 newNormal; | 
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| 128 |  | 
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| 129 |                 if (m_perturbA) | 
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| 130 |                 { | 
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| 131 |                         btVector3 endPtOrg = pointInWorld + normalOnBInWorld*orgDepth; | 
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| 132 |                         endPt = (m_unPerturbedTransform*m_transformA.inverse())(endPtOrg); | 
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| 133 |                         newDepth = (endPt -  pointInWorld).dot(normalOnBInWorld); | 
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| 134 |                         startPt = endPt+normalOnBInWorld*newDepth; | 
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| 135 |                 } else | 
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| 136 |                 { | 
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| 137 |                         endPt = pointInWorld + normalOnBInWorld*orgDepth; | 
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| 138 |                         startPt = (m_unPerturbedTransform*m_transformB.inverse())(pointInWorld); | 
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| 139 |                         newDepth = (endPt -  startPt).dot(normalOnBInWorld); | 
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| 140 |                          | 
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| 141 |                 } | 
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| 142 |  | 
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| 143 | //#define DEBUG_CONTACTS 1 | 
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| 144 | #ifdef DEBUG_CONTACTS | 
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| 145 |                 m_debugDrawer->drawLine(startPt,endPt,btVector3(1,0,0)); | 
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| 146 |                 m_debugDrawer->drawSphere(startPt,0.05,btVector3(0,1,0)); | 
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| 147 |                 m_debugDrawer->drawSphere(endPt,0.05,btVector3(0,0,1)); | 
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| 148 | #endif //DEBUG_CONTACTS | 
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| 149 |  | 
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| 150 |                  | 
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| 151 |                 m_originalManifoldResult->addContactPoint(normalOnBInWorld,startPt,newDepth); | 
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| 152 |         } | 
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| 153 |  | 
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| 154 | }; | 
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| 155 |  | 
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| 156 | extern btScalar gContactBreakingThreshold; | 
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| 157 |  | 
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| 158 | // | 
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| 159 | // Convex-Convex collision algorithm | 
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| 160 | // | 
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| 161 | void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 162 | { | 
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| 163 |  | 
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| 164 |         if (!m_manifoldPtr) | 
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| 165 |         { | 
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| 166 |                 //swapped? | 
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| 167 |                 m_manifoldPtr = m_dispatcher->getNewManifold(body0,body1); | 
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| 168 |                 m_ownManifold = true; | 
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| 169 |         } | 
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| 170 |         resultOut->setPersistentManifold(m_manifoldPtr); | 
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| 171 |  | 
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| 172 |         //comment-out next line to test multi-contact generation | 
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| 173 |         //resultOut->getPersistentManifold()->clearManifold(); | 
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| 174 |          | 
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| 175 |  | 
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| 176 |         btConvexShape* min0 = static_cast<btConvexShape*>(body0->getCollisionShape()); | 
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| 177 |         btConvexShape* min1 = static_cast<btConvexShape*>(body1->getCollisionShape()); | 
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| 178 |  | 
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| 179 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 180 |         m_sepDistance.updateSeparatingDistance(body0->getWorldTransform(),body1->getWorldTransform()); | 
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| 181 |         if (!dispatchInfo.m_useConvexConservativeDistanceUtil || m_sepDistance.getConservativeSeparatingDistance()<=0.f) | 
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| 182 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 183 |  | 
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| 184 |         { | 
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| 185 |  | 
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| 186 |          | 
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| 187 |         btGjkPairDetector::ClosestPointInput input; | 
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| 188 |  | 
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| 189 |         btGjkPairDetector       gjkPairDetector(min0,min1,m_simplexSolver,m_pdSolver); | 
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| 190 |         //TODO: if (dispatchInfo.m_useContinuous) | 
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| 191 |         gjkPairDetector.setMinkowskiA(min0); | 
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| 192 |         gjkPairDetector.setMinkowskiB(min1); | 
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| 193 |  | 
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| 194 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 195 |         if (dispatchInfo.m_useConvexConservativeDistanceUtil) | 
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| 196 |         { | 
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| 197 |                 input.m_maximumDistanceSquared = 1e30f; | 
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| 198 |         } else | 
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| 199 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 200 |         { | 
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| 201 |                 input.m_maximumDistanceSquared = min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactBreakingThreshold(); | 
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| 202 |                 input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared; | 
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| 203 |         } | 
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| 204 |  | 
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| 205 |         input.m_stackAlloc = dispatchInfo.m_stackAllocator; | 
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| 206 |         input.m_transformA = body0->getWorldTransform(); | 
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| 207 |         input.m_transformB = body1->getWorldTransform(); | 
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| 208 |  | 
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| 209 |         gjkPairDetector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw); | 
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| 210 |         btScalar sepDist = gjkPairDetector.getCachedSeparatingDistance()+dispatchInfo.m_convexConservativeDistanceThreshold; | 
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| 211 |  | 
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| 212 |         //now perturbe directions to get multiple contact points | 
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| 213 |         btVector3 v0,v1; | 
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| 214 |         btVector3 sepNormalWorldSpace = gjkPairDetector.getCachedSeparatingAxis().normalized(); | 
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| 215 |         btPlaneSpace1(sepNormalWorldSpace,v0,v1); | 
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| 216 |         //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects | 
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| 217 |          | 
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| 218 |         //perform perturbation when more then 'm_minimumPointsPerturbationThreshold' points | 
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| 219 |         if (resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold) | 
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| 220 |         { | 
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| 221 |                  | 
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| 222 |                 int i; | 
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| 223 |  | 
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| 224 |                 bool perturbeA = true; | 
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| 225 |                 const btScalar angleLimit = 0.125f * SIMD_PI; | 
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| 226 |                 btScalar perturbeAngle; | 
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| 227 |                 btScalar radiusA = min0->getAngularMotionDisc(); | 
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| 228 |                 btScalar radiusB = min1->getAngularMotionDisc(); | 
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| 229 |                 if (radiusA < radiusB) | 
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| 230 |                 { | 
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| 231 |                         perturbeAngle = gContactBreakingThreshold /radiusA; | 
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| 232 |                         perturbeA = true; | 
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| 233 |                 } else | 
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| 234 |                 { | 
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| 235 |                         perturbeAngle = gContactBreakingThreshold / radiusB; | 
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| 236 |                         perturbeA = false; | 
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| 237 |                 } | 
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| 238 |                 if ( perturbeAngle > angleLimit )  | 
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| 239 |                                 perturbeAngle = angleLimit; | 
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| 240 |  | 
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| 241 |                 btTransform unPerturbedTransform; | 
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| 242 |                 if (perturbeA) | 
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| 243 |                 { | 
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| 244 |                         unPerturbedTransform = input.m_transformA; | 
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| 245 |                 } else | 
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| 246 |                 { | 
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| 247 |                         unPerturbedTransform = input.m_transformB; | 
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| 248 |                 } | 
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| 249 |                  | 
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| 250 |                 for ( i=0;i<m_numPerturbationIterations;i++) | 
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| 251 |                 { | 
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| 252 |                         btQuaternion perturbeRot(v0,perturbeAngle); | 
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| 253 |                         btScalar iterationAngle = i*(SIMD_2_PI/btScalar(m_numPerturbationIterations)); | 
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| 254 |                         btQuaternion rotq(sepNormalWorldSpace,iterationAngle); | 
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| 255 |                          | 
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| 256 |                          | 
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| 257 |                         if (perturbeA) | 
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| 258 |                         { | 
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| 259 |                                 input.m_transformA.setBasis(  btMatrix3x3(rotq.inverse()*perturbeRot*rotq)*body0->getWorldTransform().getBasis()); | 
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| 260 |                                 input.m_transformB = body1->getWorldTransform(); | 
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| 261 | #ifdef DEBUG_CONTACTS | 
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| 262 |                                 dispatchInfo.m_debugDraw->drawTransform(input.m_transformA,10.0); | 
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| 263 | #endif //DEBUG_CONTACTS | 
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| 264 |                         } else | 
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| 265 |                         { | 
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| 266 |                                 input.m_transformA = body0->getWorldTransform(); | 
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| 267 |                                 input.m_transformB.setBasis( btMatrix3x3(rotq.inverse()*perturbeRot*rotq)*body1->getWorldTransform().getBasis()); | 
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| 268 | #ifdef DEBUG_CONTACTS | 
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| 269 |                                 dispatchInfo.m_debugDraw->drawTransform(input.m_transformB,10.0); | 
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| 270 | #endif | 
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| 271 |                         } | 
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| 272 |                          | 
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| 273 |                         btPerturbedContactResult perturbedResultOut(resultOut,input.m_transformA,input.m_transformB,unPerturbedTransform,perturbeA,dispatchInfo.m_debugDraw); | 
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| 274 |                         gjkPairDetector.getClosestPoints(input,perturbedResultOut,dispatchInfo.m_debugDraw); | 
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| 275 |                          | 
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| 276 |                          | 
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| 277 |                 } | 
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| 278 |         } | 
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| 279 |  | 
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| 280 |          | 
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| 281 |  | 
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| 282 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 283 |         if (dispatchInfo.m_useConvexConservativeDistanceUtil) | 
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| 284 |         { | 
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| 285 |                 m_sepDistance.initSeparatingDistance(gjkPairDetector.getCachedSeparatingAxis(),sepDist,body0->getWorldTransform(),body1->getWorldTransform()); | 
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| 286 |         } | 
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| 287 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 288 |  | 
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| 289 |  | 
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| 290 |         } | 
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| 291 |  | 
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| 292 |         if (m_ownManifold) | 
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| 293 |         { | 
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| 294 |                 resultOut->refreshContactPoints(); | 
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| 295 |         } | 
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| 296 |  | 
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| 297 | } | 
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| 298 |  | 
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| 299 |  | 
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| 300 |  | 
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| 301 | bool disableCcd = false; | 
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| 302 | btScalar        btConvexConvexAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 303 | { | 
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| 304 |         (void)resultOut; | 
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| 305 |         (void)dispatchInfo; | 
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| 306 |         ///Rather then checking ALL pairs, only calculate TOI when motion exceeds threshold | 
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| 307 |      | 
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| 308 |         ///Linear motion for one of objects needs to exceed m_ccdSquareMotionThreshold | 
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| 309 |         ///col0->m_worldTransform, | 
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| 310 |         btScalar resultFraction = btScalar(1.); | 
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| 311 |  | 
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| 312 |  | 
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| 313 |         btScalar squareMot0 = (col0->getInterpolationWorldTransform().getOrigin() - col0->getWorldTransform().getOrigin()).length2(); | 
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| 314 |         btScalar squareMot1 = (col1->getInterpolationWorldTransform().getOrigin() - col1->getWorldTransform().getOrigin()).length2(); | 
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| 315 |      | 
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| 316 |         if (squareMot0 < col0->getCcdSquareMotionThreshold() && | 
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| 317 |                 squareMot1 < col1->getCcdSquareMotionThreshold()) | 
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| 318 |                 return resultFraction; | 
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| 319 |  | 
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| 320 |         if (disableCcd) | 
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| 321 |                 return btScalar(1.); | 
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| 322 |  | 
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| 323 |  | 
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| 324 |         //An adhoc way of testing the Continuous Collision Detection algorithms | 
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| 325 |         //One object is approximated as a sphere, to simplify things | 
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| 326 |         //Starting in penetration should report no time of impact | 
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| 327 |         //For proper CCD, better accuracy and handling of 'allowed' penetration should be added | 
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| 328 |         //also the mainloop of the physics should have a kind of toi queue (something like Brian Mirtich's application of Timewarp for Rigidbodies) | 
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| 329 |  | 
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| 330 |                  | 
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| 331 |         /// Convex0 against sphere for Convex1 | 
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| 332 |         { | 
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| 333 |                 btConvexShape* convex0 = static_cast<btConvexShape*>(col0->getCollisionShape()); | 
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| 334 |  | 
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| 335 |                 btSphereShape   sphere1(col1->getCcdSweptSphereRadius()); //todo: allow non-zero sphere sizes, for better approximation | 
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| 336 |                 btConvexCast::CastResult result; | 
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| 337 |                 btVoronoiSimplexSolver voronoiSimplex; | 
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| 338 |                 //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex); | 
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| 339 |                 ///Simplification, one object is simplified as a sphere | 
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| 340 |                 btGjkConvexCast ccd1( convex0 ,&sphere1,&voronoiSimplex); | 
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| 341 |                 //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0); | 
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| 342 |                 if (ccd1.calcTimeOfImpact(col0->getWorldTransform(),col0->getInterpolationWorldTransform(), | 
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| 343 |                         col1->getWorldTransform(),col1->getInterpolationWorldTransform(),result)) | 
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| 344 |                 { | 
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| 345 |                  | 
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| 346 |                         //store result.m_fraction in both bodies | 
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| 347 |                  | 
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| 348 |                         if (col0->getHitFraction()> result.m_fraction) | 
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| 349 |                                 col0->setHitFraction( result.m_fraction ); | 
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| 350 |  | 
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| 351 |                         if (col1->getHitFraction() > result.m_fraction) | 
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| 352 |                                 col1->setHitFraction( result.m_fraction); | 
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| 353 |  | 
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| 354 |                         if (resultFraction > result.m_fraction) | 
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| 355 |                                 resultFraction = result.m_fraction; | 
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| 356 |  | 
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| 357 |                 } | 
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| 358 |                  | 
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| 359 |                  | 
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| 360 |  | 
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| 361 |  | 
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| 362 |         } | 
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| 363 |  | 
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| 364 |         /// Sphere (for convex0) against Convex1 | 
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| 365 |         { | 
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| 366 |                 btConvexShape* convex1 = static_cast<btConvexShape*>(col1->getCollisionShape()); | 
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| 367 |  | 
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| 368 |                 btSphereShape   sphere0(col0->getCcdSweptSphereRadius()); //todo: allow non-zero sphere sizes, for better approximation | 
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| 369 |                 btConvexCast::CastResult result; | 
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| 370 |                 btVoronoiSimplexSolver voronoiSimplex; | 
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| 371 |                 //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex); | 
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| 372 |                 ///Simplification, one object is simplified as a sphere | 
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| 373 |                 btGjkConvexCast ccd1(&sphere0,convex1,&voronoiSimplex); | 
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| 374 |                 //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0); | 
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| 375 |                 if (ccd1.calcTimeOfImpact(col0->getWorldTransform(),col0->getInterpolationWorldTransform(), | 
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| 376 |                         col1->getWorldTransform(),col1->getInterpolationWorldTransform(),result)) | 
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| 377 |                 { | 
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| 378 |                  | 
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| 379 |                         //store result.m_fraction in both bodies | 
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| 380 |                  | 
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| 381 |                         if (col0->getHitFraction()      > result.m_fraction) | 
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| 382 |                                 col0->setHitFraction( result.m_fraction); | 
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| 383 |  | 
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| 384 |                         if (col1->getHitFraction() > result.m_fraction) | 
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| 385 |                                 col1->setHitFraction( result.m_fraction); | 
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| 386 |  | 
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| 387 |                         if (resultFraction > result.m_fraction) | 
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| 388 |                                 resultFraction = result.m_fraction; | 
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| 389 |  | 
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| 390 |                 } | 
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| 391 |         } | 
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| 392 |          | 
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| 393 |         return resultFraction; | 
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| 394 |  | 
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| 395 | } | 
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| 396 |  | 
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