| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _InputBuffer_H__ |
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| 30 | #define _InputBuffer_H__ |
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| 31 | |
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| 32 | #include "CorePrereqs.h" |
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| 33 | |
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| 34 | #include <string> |
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| 35 | #include <list> |
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| 36 | |
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| 37 | #ifdef WIN32 |
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| 38 | #include <OIS/OISKeyboard.h> |
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| 39 | #else |
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| 40 | #include <OISKeyboard.h> |
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| 41 | #endif |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | class _CoreExport InputBufferListener |
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| 46 | {}; |
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| 47 | |
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| 48 | class _CoreExport InputBuffer : public OIS::KeyListener |
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| 49 | { |
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| 50 | struct InputBufferListenerTuple |
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| 51 | { |
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| 52 | InputBufferListener* listener_; |
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| 53 | void (InputBufferListener::*function_)(); |
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| 54 | bool bListenToAllChanges_; |
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| 55 | bool bOnlySingleInput_; |
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| 56 | char char_; |
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| 57 | }; |
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| 58 | |
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| 59 | public: |
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| 60 | InputBuffer(); |
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| 61 | |
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| 62 | template <class T> |
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| 63 | void registerListener(T* listener, void (T::*function)(), bool bOnlySingleInput) |
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| 64 | { |
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| 65 | struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '}; |
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| 66 | this->listeners_.insert(this->listeners_.end(), newListener); |
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| 67 | } |
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| 68 | template <class T> |
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| 69 | void registerListener(T* listener, void (T::*function)() const, bool bOnlySingleInput) |
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| 70 | { |
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| 71 | struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, ' '}; |
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| 72 | this->listeners_.insert(this->listeners_.end(), newListener); |
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| 73 | } |
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| 74 | |
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| 75 | template <class T> |
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| 76 | void registerListener(T* listener, void (T::*function)(), char char_, bool bOnlySingleInput) |
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| 77 | { |
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| 78 | struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_}; |
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| 79 | this->listeners_.insert(this->listeners_.end(), newListener); |
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| 80 | } |
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| 81 | template <class T> |
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| 82 | void registerListener(T* listener, void (T::*function)() const, char char_, bool bOnlySingleInput) |
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| 83 | { |
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| 84 | struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, char_}; |
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| 85 | this->listeners_.insert(this->listeners_.end(), newListener); |
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| 86 | } |
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| 87 | |
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| 88 | void set(const std::string& input); |
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| 89 | void append(const std::string& input); |
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| 90 | void append(const char& input); |
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| 91 | void removeLast(); |
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| 92 | void clear(); |
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| 93 | |
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| 94 | void updated(); |
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| 95 | void updated(const char& update, bool bSingleInput); |
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| 96 | |
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| 97 | inline std::string get() const |
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| 98 | { return this->buffer_; } |
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| 99 | |
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| 100 | /*inline void activate() |
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| 101 | { this->setActivated(true); } |
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| 102 | inline void deactivate() |
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| 103 | { this->setActivated(false); } |
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| 104 | inline void setActivated(bool bActivated) |
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| 105 | { if (this->bActivated_ != bActivated) { this->bActivated_ = bActivated; this->activityChanged(); } else { this->bActivated_ = bActivated; } } |
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| 106 | inline bool isActivated() const |
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| 107 | { return this->bActivated_; } |
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| 108 | |
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| 109 | void activityChanged() const;*/ |
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| 110 | |
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| 111 | private: |
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| 112 | bool charIsAllowed(const char& input); |
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| 113 | |
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| 114 | bool keyPressed(const OIS::KeyEvent &e); |
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| 115 | bool keyReleased(const OIS::KeyEvent &e); |
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| 116 | |
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| 117 | OIS::Keyboard* keyboard_; |
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| 118 | //bool bActivated_; |
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| 119 | std::string buffer_; |
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| 120 | std::list<InputBufferListenerTuple> listeners_; |
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| 121 | std::string allowedChars_; |
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| 122 | }; |
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| 123 | } |
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| 124 | |
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| 125 | #endif /* _InputBuffer_H__ */ |
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