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source: code/branches/chat2/src/orxonox/ChatInputHandler.h @ 6879

Last change on this file since 6879 was 6879, checked in by smerkli, 14 years ago

bugfixes, performance improvements.

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ChatInputHandler_H__
30#define _ChatInputHandler_H__
31
32/* std includes */
33#include <deque>
34#include <string>
35#include <fstream>
36#include <iostream>
37#include <cassert>
38#include <CEGUIForwardRefs.h>
39
40/* project includes */
41#include <OrxonoxPrereqs.h>
42#include <core/BaseObject.h>
43#include <core/PathConfig.h>
44
45#include "core/input/InputBuffer.h"
46#include "core/input/InputManager.h"
47#include "core/input/InputState.h"
48
49#include "../libraries/network/Host.h"
50#include <util/Singleton.h>
51
52
53namespace orxonox
54{
55  /* class to handle chat using an InputBuffer */
56  class _OrxonoxExport ChatInputHandler : public Singleton<ChatInputHandler>,
57    public OrxonoxClass
58  {
59    private:
60      /** Input buffer, to be used to catch input from the
61       * keyboard
62       */
63      InputBuffer *inpbuf;
64      int disp_offset, width;
65      bool fullchat;
66
67      /** input state */
68      InputState *inputState;
69
70      /** setup input buffer, the constructor calls this */
71      void configureInputBuffer();
72
73      /** adjust display offset depending on cursor position */
74      void sub_adjust_dispoffset( int maxlen, int cursorpos, int inplen );
75
76      /* singleton pointer */
77      static ChatInputHandler* singletonPtr_s;
78
79      /* cegui stuff */
80      CEGUI::Window *input, *inputonly;
81      CEGUI::Listbox *lb_history;
82
83    public:
84      /** constructor */
85      ChatInputHandler();
86      friend class Singleton<ChatInputHandler>;
87
88      /* start listening, stop listening */
89      static void activate_static();
90      static void activate_small_static();
91      void activate( bool full );
92      void deactivate();
93
94      /* callbacks for input handler */
95      void inputChanged();
96      void addline();
97      void backspace();
98      void deleteChar();
99      void cursorRight();
100      void cursorLeft();
101      void cursorEnd();
102      void cursorHome();
103      void exit();
104  };
105
106
107}
108
109
110#endif /*_ChatInputHandler_H__*/
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