| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *      Reto Grieder | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | #ifndef _Core_H__ | 
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| 31 | #define _Core_H__ | 
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| 32 |  | 
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| 33 | #include "CorePrereqs.h" | 
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| 34 |  | 
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| 35 | #include <cassert> | 
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| 36 | #include <string> | 
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| 37 | #include <boost/scoped_ptr.hpp> | 
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| 38 | #include "util/ScopeGuard.h" | 
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| 39 | #include "util/Singleton.h" | 
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| 40 | #include "core/OrxonoxClass.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 |     /** | 
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| 45 |     @brief | 
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| 46 |         The Core class is a singleton used to configure the program basics. | 
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| 47 |     @remark | 
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| 48 |         You should only create this singleton once because it destroys the identifiers! | 
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| 49 |     */ | 
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| 50 |     class _CoreExport Core : public Singleton<Core>, public OrxonoxClass | 
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| 51 |     { | 
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| 52 |         typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard; | 
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| 53 |         friend class Singleton<Core>; | 
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| 54 |         friend class Game; | 
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| 55 |  | 
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| 56 |         public: | 
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| 57 |             /** | 
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| 58 |             @brief | 
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| 59 |                 Determines the executable path, checks for build directory runs, creates | 
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| 60 |                 the output directories and sets up the other core library singletons. | 
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| 61 |             @throws | 
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| 62 |                 GeneralException | 
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| 63 |             */ | 
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| 64 |             Core(const std::string& cmdLine); | 
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| 65 |             ~Core(); | 
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| 66 |  | 
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| 67 |             void setConfigValues(); | 
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| 68 |  | 
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| 69 |             //! Returns the configured language. | 
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| 70 |             const std::string& getLanguage() | 
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| 71 |                 { return this->language_; } | 
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| 72 |             void resetLanguage(); | 
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| 73 |  | 
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| 74 |         private: | 
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| 75 |             Core(const Core&); //!< Don't use (undefined symbol) | 
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| 76 |  | 
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| 77 |             void languageChanged(); | 
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| 78 |             void initRandomNumberGenerator(); | 
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| 79 |  | 
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| 80 |             void preUpdate(const Clock& time); | 
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| 81 |             void postUpdate(const Clock& time); | 
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| 82 |  | 
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| 83 |             void loadGraphics(); | 
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| 84 |             void unloadGraphics(); | 
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| 85 |  | 
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| 86 |             void setThreadAffinity(int limitToCPU); | 
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| 87 |             // MANAGED SINGLETONS/OBJECTS | 
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| 88 |             // Mind the order for the destruction! | 
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| 89 |             scoped_ptr<PathConfig>        pathConfig_; | 
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| 90 |             scoped_ptr<DynLibManager>     dynLibManager_; | 
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| 91 |             scoped_ptr<SignalHandler>     signalHandler_; | 
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| 92 |             SimpleScopeGuard              identifierDestroyer_; | 
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| 93 |             SimpleScopeGuard              consoleCommandDestroyer_; | 
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| 94 |             scoped_ptr<ConfigFileManager> configFileManager_; | 
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| 95 |             scoped_ptr<Language>          languageInstance_; | 
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| 96 |             scoped_ptr<IOConsole>         ioConsole_; | 
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| 97 |             scoped_ptr<TclBind>           tclBind_; | 
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| 98 |             scoped_ptr<TclThreadManager>  tclThreadManager_; | 
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| 99 |             scoped_ptr<Scope<ScopeID::Root> >     rootScope_; | 
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| 100 |             // graphical | 
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| 101 |             scoped_ptr<GraphicsManager>   graphicsManager_;     //!< Interface to OGRE | 
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| 102 |             scoped_ptr<InputManager>      inputManager_;        //!< Interface to OIS | 
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| 103 |             scoped_ptr<GUIManager>        guiManager_;          //!< Interface to GUI | 
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| 104 |             scoped_ptr<Scope<ScopeID::Graphics> > graphicsScope_; | 
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| 105 |  | 
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| 106 |             bool                          bGraphicsLoaded_; | 
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| 107 |             int                           softDebugLevelLogFile_;      //!< The debug level for the log file (belongs to OutputHandler) | 
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| 108 |             std::string                   language_;                   //!< The language | 
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| 109 |             bool                          bInitRandomNumberGenerator_; //!< If true, srand(time(0)) is called | 
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| 110 |  | 
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| 111 |             static Core*                  singletonPtr_s; | 
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| 112 |     }; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | #endif /* _Core_H__ */ | 
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