| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2008 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "Packet.h" | 
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| 30 | #include "network/Synchronisable.h" | 
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| 31 | #ifndef NDEBUG | 
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| 32 | #include "util/CRC32.h" | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #ifndef NETWORK_PACKETGAMESTATE_H | 
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| 36 | #define NETWORK_PACKETGAMESTATE_H | 
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| 37 |  | 
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| 38 | namespace network { | 
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| 39 |  | 
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| 40 | namespace packet { | 
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| 41 |  | 
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| 42 | struct GamestateHeader{ | 
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| 43 |   ENUM::Type packetType; | 
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| 44 |   int id; // id of the gamestate | 
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| 45 |   unsigned int compsize; | 
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| 46 |   unsigned int normsize; | 
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| 47 |   int base_id; // id of the base-gamestate diffed from | 
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| 48 |   bool diffed; // wheter diffed or not | 
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| 49 |   bool complete; // wheter it is a complete gamestate or only partial | 
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| 50 |   bool compressed; | 
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| 51 | #ifndef NDEBUG | 
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| 52 |   uint32_t crc32; | 
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| 53 | #endif | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | /** | 
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| 57 |         @author | 
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| 58 | */ | 
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| 59 | class Gamestate: public Packet{ | 
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| 60 |   public: | 
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| 61 |     Gamestate(); | 
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| 62 |     Gamestate(unsigned char *data, int clientID); | 
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| 63 |  | 
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| 64 |     ~Gamestate(); | 
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| 65 |  | 
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| 66 |     bool collectData(int id, int mode=0x0); | 
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| 67 |     bool spreadData(int mode=0x0); | 
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| 68 |     int getID(); | 
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| 69 |     bool isDiffed(); | 
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| 70 |     bool isCompressed(); | 
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| 71 |     int getBaseID(); | 
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| 72 |     Gamestate *diff(Gamestate *base); | 
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| 73 |     Gamestate *undiff(Gamestate *base); | 
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| 74 |     bool compressData(); | 
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| 75 |     bool decompressData(); | 
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| 76 |  | 
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| 77 |     // Packet functions | 
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| 78 |     virtual unsigned int getSize() const; | 
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| 79 |     virtual bool process(); | 
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| 80 |  | 
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| 81 |     bool operator ==(packet::Gamestate gs); | 
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| 82 |   private: | 
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| 83 |     unsigned int calcGamestateSize(unsigned int id, int mode=0x0); | 
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| 84 |     void removeObject(orxonox::ObjectListIterator<Synchronisable> &it); | 
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| 85 |  | 
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| 86 |  | 
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| 87 |     //Bytestream *bs_; | 
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| 88 |     //GamestateHeader *header_; | 
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| 89 | }; | 
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| 90 |  | 
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| 91 | } | 
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| 92 |  | 
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| 93 | } | 
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| 94 |  | 
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| 95 | #endif | 
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