| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file ObjectListBase.cc | 
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| 31 |     @brief Implementation of the ObjectListBase class. | 
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| 32 |  | 
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| 33 |     The ObjectListBase is a double-linked list, used by Identifiers to store all objects of a given class. | 
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| 34 |     Newly created objects are added through the RegisterObject-macro in its constructor. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 | #include <set> | 
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| 38 |  | 
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| 39 | #include "CorePrereqs.h" | 
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| 40 |  | 
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| 41 | #include "ObjectListBase.h" | 
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| 42 | #include "Identifier.h" | 
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| 43 | #include "Iterator.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 |     /** | 
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| 48 |         @brief Constructor: Sets default values. | 
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| 49 |     */ | 
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| 50 |     ObjectListBase::ObjectListBase(Identifier* identifier) | 
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| 51 |     { | 
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| 52 |         this->identifier_ = identifier; | 
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| 53 |         this->first_ = 0; | 
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| 54 |         this->last_ = 0; | 
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| 55 |     } | 
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| 56 |  | 
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| 57 |     /** | 
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| 58 |         @brief Destructor: Deletes all list-elements, but NOT THE OBJECTS. | 
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| 59 |     */ | 
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| 60 |     ObjectListBase::~ObjectListBase() | 
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| 61 |     { | 
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| 62 |         ObjectListBaseElement* temp; | 
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| 63 |         while (this->first_) | 
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| 64 |         { | 
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| 65 |             temp = this->first_->next_; | 
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| 66 |             delete this->first_; | 
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| 67 |             this->first_ = temp; | 
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| 68 |         } | 
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| 69 |     } | 
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| 70 |  | 
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| 71 |     /** | 
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| 72 |         @brief Increases all Iterators that currently point on the given element (because it gets removed). | 
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| 73 |         @param element The element that gets removed | 
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| 74 |     */ | 
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| 75 |     void ObjectListBase::notifyIterators(OrxonoxClass* object) const | 
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| 76 |     { | 
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| 77 |         for (std::list<void*>::const_iterator it = this->iterators_.begin(); it != this->iterators_.end(); ++it) | 
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| 78 |             ((Iterator<OrxonoxClass>*)(*it))->incrementIfEqual(object); | 
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| 79 |         for (std::list<void*>::const_iterator it = this->objectListIterators_.begin(); it != this->objectListIterators_.end(); ++it) | 
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| 80 |             ((ObjectListIterator<OrxonoxClass>*)(*it))->incrementIfEqual(object); | 
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| 81 |     } | 
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| 82 |  | 
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| 83 |     /** | 
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| 84 |         @brief Adds a new object to the end of the list. | 
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| 85 |         @param object The object to add | 
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| 86 |         @return The pointer to the new ObjectListBaseElement, needed by the MetaObjectList of the added object | 
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| 87 |     */ | 
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| 88 |     ObjectListBaseElement* ObjectListBase::add(ObjectListBaseElement* element) | 
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| 89 |     { | 
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| 90 |         if (!this->last_) | 
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| 91 |         { | 
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| 92 |             // If the list is empty | 
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| 93 |             this->last_ = element; | 
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| 94 |             this->first_ = this->last_; // There's only one object in the list now | 
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| 95 |         } | 
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| 96 |         else | 
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| 97 |         { | 
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| 98 |             // If the list isn't empty | 
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| 99 |             ObjectListBaseElement* temp = this->last_; | 
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| 100 |             this->last_ = element; | 
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| 101 |             this->last_->prev_ = temp; | 
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| 102 |             temp->next_ = this->last_; | 
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| 103 |         } | 
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| 104 |  | 
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| 105 |         return this->last_; | 
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| 106 |     } | 
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| 107 | } | 
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