| 1 | <LevelInfo | 
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| 2 |  name = "Last Man Standing" | 
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| 3 |  description = "Be the sole survivor." | 
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| 4 |  tags = "gametype" | 
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| 5 |  screenshot = "lastmanstanding.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 |   include("stats.oxo") | 
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| 10 |   include("HUDTemplates3.oxo") | 
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| 11 |   include("templates/lodInformation.oxt") | 
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| 12 |   include("lastManStandingHUD.oxo") | 
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| 13 |   include("templates/spaceshipAssff.oxt") | 
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| 14 |   include("templates/spaceshipPirate.oxt") | 
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| 15 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| 16 | ?> | 
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| 17 |  | 
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| 18 | <Level | 
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| 19 |  gametype = "LastManStanding" | 
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| 20 | > | 
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| 21 |   <templates> | 
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| 22 |     <Template link=lodtemplate_default /> | 
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| 23 |   </templates> | 
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| 24 |   <?lua include("includes/notifications.oxi") ?> | 
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| 25 |  | 
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| 26 |   <Scene | 
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| 27 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 28 |     skybox       = "Orxonox/skyBoxMoreNebula" | 
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| 29 |   > | 
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| 30 |  | 
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| 31 |     <?lua | 
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| 32 |       include("includes/pickups.oxi") | 
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| 33 |     ?> | 
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| 34 |      | 
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| 35 |     <WorldAmbientSound source="Nebula_metal.ogg" looping="true" playOnLoad="true" /> | 
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| 36 |  | 
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| 37 | <!----- Spawnpoints | 
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| 38 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 39 |     <SpawnPoint team=0 position="-1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 40 |     <SpawnPoint team=0 position="1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 41 |     <SpawnPoint team=0 position="-700,0,700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 42 |     <SpawnPoint team=0 position="700,0,-700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 43 |     <SpawnPoint team=0 position="0,0,-1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 44 |     <SpawnPoint team=0 position="0,0,1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> -----> | 
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| 45 | <Bot /> | 
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| 46 |  | 
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| 47 | <!-- ------------ middle asteroid -------------- --> | 
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| 48 |     <StaticEntity position="0,0,0" collisionType=static> | 
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| 49 |         <attached> | 
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| 50 |             <MovableEntity position="0,20,0" rotationrate="-4.5" rotationaxis="0,1,0" > | 
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| 51 |                 <attached> | 
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| 52 |                     <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true /> | 
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| 53 |                     <Model position="-160,40,28.4" scale=1 mesh="sphere.mesh" /><!--EasterEgg indicator--> | 
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| 54 |                     <PickupSpawner pickup=hugeinvisiblepickup position="-160,40,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="15" /><!--EasterEgg : invisible pickup is hidden inside the asteroid --> | 
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| 55 |                 </attached> | 
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| 56 |             </MovableEntity> | 
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| 57 |         </attached> | 
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| 58 |         <collisionShapes> | 
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| 59 |             <SphereCollisionShape radius="145" /> | 
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| 60 |         </collisionShapes> | 
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| 61 |     </StaticEntity> | 
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| 62 |  | 
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| 63 |  | 
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| 64 | <!-- ---------------asteroid dome----------------- --> | 
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| 65 | <?lua | 
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| 66 | max = 16 | 
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| 67 | for i = 0, max, 1 | 
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| 68 | do | 
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| 69 |     y = math.sin(i/max*6)*750 | 
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| 70 |     z = math.cos(i/max*6)*750 | 
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| 71 |     j = 1 | 
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| 72 |     ?> | 
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| 73 |  | 
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| 74 |     <SpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 75 |  | 
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| 76 |     <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 77 |       <attached> | 
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| 78 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 79 |         </Model> | 
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| 80 |       </attached> | 
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| 81 |       <collisionShapes> | 
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| 82 |         <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" /> | 
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| 83 |       </collisionShapes> | 
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| 84 |     </StaticEntity> | 
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| 85 |  | 
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| 86 |     <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 87 |       <attached> | 
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| 88 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> | 
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| 89 |         </Model> | 
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| 90 |       </attached> | 
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| 91 |       <collisionShapes> | 
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| 92 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 93 |       </collisionShapes> | 
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| 94 |     </StaticEntity> | 
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| 95 |  | 
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| 96 |     <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 97 |       <attached> | 
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| 98 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> | 
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| 99 |         </Model> | 
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| 100 |       </attached> | 
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| 101 |       <collisionShapes> | 
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| 102 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 103 |       </collisionShapes> | 
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| 104 |     </StaticEntity> | 
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| 105 |  | 
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| 106 |     <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 107 |       <attached> | 
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| 108 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> | 
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| 109 |         </Model> | 
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| 110 |       </attached> | 
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| 111 |       <collisionShapes> | 
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| 112 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 113 |       </collisionShapes> | 
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| 114 |     </StaticEntity> | 
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| 115 |  | 
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| 116 |     <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 117 |       <attached> | 
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| 118 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> | 
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| 119 |         </Model> | 
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| 120 |       </attached> | 
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| 121 |       <collisionShapes> | 
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| 122 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 123 |       </collisionShapes> | 
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| 124 |     </StaticEntity> | 
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| 125 |  | 
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| 126 | <!-- ---------Top Asteroid----------- --> | 
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| 127 |     <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static > | 
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| 128 |       <attached> | 
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| 129 |         <Model position="0,0,0" scale=25 mesh="ast6.mesh"> | 
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| 130 |         </Model> | 
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| 131 |       </attached> | 
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| 132 |       <collisionShapes> | 
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| 133 |         <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/> | 
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| 134 |       </collisionShapes> | 
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| 135 |     </StaticEntity> | 
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| 136 |  | 
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| 137 | <!-- top explosion, this is instantiated here so it does not load all resources | 
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| 138 |      later when the first kill happens. Far away since we don't want to see it --> | 
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| 139 |      <BigExplosion position="1e12,0,0" visible=false > | 
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| 140 |      </BigExplosion> | 
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| 141 |  | 
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| 142 |  | 
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| 143 |  | 
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| 144 | <?lua end ?><!-- ---------------asteroid dome END-------------------> | 
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| 145 |  | 
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| 146 |   </Scene> | 
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| 147 | </Level> | 
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| 148 |  | 
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| 149 |  | 
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