| 
                Last change
                  on this file since 12177 was
                  11495,
                  checked in by patricwi, 8 years ago
           | 
        
        
          | 
               
reverted commit from merge with tgidronFS16 because failed to compile 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            967 bytes
           | 
      
      
        
  | Line |   | 
|---|
| 1 | <weaponslots> | 
|---|
| 2 |   <WeaponSlot position="-3,2,-3" /> | 
|---|
| 3 |   <WeaponSlot position=" 3,2,-3" /> | 
|---|
| 4 | </weaponslots> | 
|---|
| 5 | <weaponsets> | 
|---|
| 6 |   <WeaponSet firemode=0 /> | 
|---|
| 7 |   <WeaponSet firemode=1 /> | 
|---|
| 8 | </weaponsets> | 
|---|
| 9 | <weaponpacks> | 
|---|
| 10 |   <WeaponPack> | 
|---|
| 11 |     <links> | 
|---|
| 12 |       <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> | 
|---|
| 13 |       <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> | 
|---|
| 14 |     </links> | 
|---|
| 15 |     <Weapon> | 
|---|
| 16 |       <IceGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> | 
|---|
| 17 |     </Weapon> | 
|---|
| 18 |     <Weapon> | 
|---|
| 19 |       <IceGun mode=0 munitionpershot=0 delay=0     damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> | 
|---|
| 20 |     </Weapon> | 
|---|
| 21 |   </WeaponPack> | 
|---|
| 22 |   <WeaponPack> | 
|---|
| 23 |     <links> | 
|---|
| 24 |       <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> | 
|---|
| 25 |     </links> | 
|---|
| 26 |   </WeaponPack> | 
|---|
| 27 | </weaponpacks>   | 
|---|
| 28 | <munition> | 
|---|
| 29 |   <IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/> | 
|---|
| 30 | </munition> | 
|---|
       
      
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