| [9714] | 1 | <!--  --> | 
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 | 2 | <LevelInfo | 
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 | 3 |  name = "Docking to a Space Station" | 
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 | 4 |  description = "Docking into a spacestation." | 
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 | 5 |  tags = "showcase" | 
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 | 6 |  screenshot = "emptylevel.png" | 
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 | 7 | /> | 
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 | 8 |  | 
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 | 9 | <?lua | 
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 | 10 |   include("stats.oxo") | 
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 | 11 |   include("HUDTemplates3.oxo") | 
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| [11104] | 12 |   include("HUDTemplatesFPS.oxo") | 
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| [9714] | 13 |   include("templates/lodInformation.oxt") | 
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 | 14 |   include("templates/pickupRepresentationTemplates.oxt") | 
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 | 15 | ?> | 
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 | 16 |  | 
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 | 17 | <?lua | 
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 | 18 |   include("templates/spaceshipAssff.oxt") | 
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 | 19 |   include("templates/spaceshipPirate.oxt") | 
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 | 20 |   include("templates/spaceshipEscort.oxt") | 
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 | 21 |   include("templates/bigship.oxt") | 
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 | 22 |   include("templates/spaceshipTurret.oxt") | 
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 | 23 |   include("templates/spaceshipCollateralDamage.oxt") | 
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| [9715] | 24 |   include("templates/FPS.oxt") | 
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| [9714] | 25 | ?> | 
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 | 26 |  | 
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 | 27 | <Level | 
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 | 28 |   gametype = Deathmatch | 
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 | 29 | > | 
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 | 30 |   <templates> | 
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 | 31 |     <Template link=lodtemplate_default /> | 
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 | 32 |   </templates> | 
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 | 33 |  | 
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 | 34 |   <Scene | 
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| [9820] | 35 |     ambientlight = "0.5, 0.5, 0.5" | 
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| [9715] | 36 |     skybox       = "Orxonox/Starbox" | 
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| [9745] | 37 |     negativeWorldRange = "-100000, -100000, -100000" | 
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 | 38 |     positiveWorldRange = " 100000,  100000,  100000" | 
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 | 39 |     gravity      = "0,0,0" | 
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 | 40 |     hasPhysics   = true | 
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| [9715] | 41 |   > | 
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| [9745] | 42 |  | 
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| [9714] | 43 |     <?lua | 
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 | 44 |       include("includes/pickups.oxi") | 
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 | 45 |     ?> | 
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 | 46 |  | 
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| [9820] | 47 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0,1.0,1.0,0.5" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| [9714] | 48 |     <SpawnPoint team=0 position="3200,0,0" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> | 
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 | 49 |  | 
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 | 50 |     <StaticEntity position  = "2800,0,0" mass=10000 collisionType=static > | 
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 | 51 |       <attached> | 
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 | 52 |         <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> | 
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 | 53 |       </attached> | 
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 | 54 |       <collisionShapes> | 
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 | 55 |         <BoxCollisionShape  position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> | 
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 | 56 |         <BoxCollisionShape  position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> | 
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 | 57 |         <BoxCollisionShape  position="290,0,480" halfExtents="115,100,245" yaw=-240 /> | 
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 | 58 |         <BoxCollisionShape  position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> | 
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 | 59 |         <BoxCollisionShape  position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> | 
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 | 60 |         <BoxCollisionShape  position="140,0,240" halfExtents="163,50,50" yaw=-240 /> | 
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 | 61 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> | 
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 | 62 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-120 /> | 
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 | 63 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-240 /> | 
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 | 64 |         <BoxCollisionShape  position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> | 
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 | 65 |         <BoxCollisionShape  position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> | 
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 | 66 |         <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> | 
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 | 67 |         <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=30 /> | 
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 | 68 |         <BoxCollisionShape  position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> | 
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 | 69 |         <BoxCollisionShape  position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> | 
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 | 70 |         <BoxCollisionShape  position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> | 
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 | 71 |       </collisionShapes> | 
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 | 72 |     </StaticEntity> | 
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 | 73 |  | 
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| [9857] | 74 | <!-- Docking  --> | 
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| [9714] | 75 |     <Dock position="2830,20,50" roll=0 yaw=0 > | 
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 | 76 |         <animations> | 
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 | 77 |             <MoveToDockingTarget target="destroyer" /> | 
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 | 78 |         </animations> | 
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 | 79 |         <effects> | 
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 | 80 |             <DockToShip target="spaceShip" /> | 
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 | 81 |         </effects> | 
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 | 82 |         <events> | 
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 | 83 |             <execute> | 
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 | 84 |                 <EventListener event="dockMe" /> | 
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 | 85 |             </execute> | 
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| [9857] | 86 |  | 
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 | 87 |             <undocking> | 
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 | 88 |                 <EventListener event="undockMe" /> | 
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 | 89 |             </undocking> | 
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| [9789] | 90 |          | 
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| [9714] | 91 |             <activity> | 
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 | 92 |                 <EventListener event=notGameEnd /> | 
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 | 93 |             </activity> | 
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 | 94 |         </events> | 
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 | 95 |         <attached> | 
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| [9885] | 96 |         <!-- Trigger for docking with billboard --> | 
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| [9789] | 97 |             <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
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| [9714] | 98 |             <DistanceTrigger position="0,0,0" distance="200" target="Pawn" | 
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 | 99 |                 beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" | 
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 | 100 |             /> | 
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| [9885] | 101 |         <!-- Trigger for undocking with billboard --> | 
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 | 102 |             <Billboard position="-2630,-19970,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
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 | 103 |             <DistanceTrigger position="-2630,-19970,150" distance="50" target="Pawn" | 
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| [9857] | 104 |                 beaconMode="identify" targetname="bcnDestroyer" name="undockMe" | 
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 | 105 |             /> | 
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| [9714] | 106 |         </attached> | 
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 | 107 |  | 
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 | 108 |     </Dock> | 
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| [9885] | 109 |  | 
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 | 110 | <!-- FPS Player as destination of the dock --> | 
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| [9857] | 111 | <FpsPlayer template = "fps" radarname = "First Person Player" position = "0,-19900,0" > | 
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| [9714] | 112 |       <attached> | 
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 | 113 |         <DockingTarget name="spaceShip" /> | 
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 | 114 |         <DistanceTriggerBeacon name="bcnDestroyer" /> | 
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 | 115 |         <DockingTarget name="destroyer" /> | 
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 | 116 |       </attached> | 
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| [9715] | 117 | </FpsPlayer> | 
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| [9714] | 118 |  | 
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| [9776] | 119 |  | 
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| [9885] | 120 | <!-- Cube as test SpaceStation | 
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 | 121 |  | 
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 | 122 | The station can either be hidden outside of the skybox, within the hull of the space station if it is big enough or within a planet. | 
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 | 123 | Complex spacestations can be placed very far away from the spaceship so it is rendered at low resolution while the player uses the space ship. | 
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 | 124 |  | 
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 | 125 | --> | 
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| [9857] | 126 |   <StaticEntity position="0,-20000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > | 
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| [9776] | 127 |       <attached> | 
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| [9857] | 128 |         <Model position="0,0,0" mesh="crate.mesh" scale3D="80,80,5" /> | 
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| [9776] | 129 |       </attached> | 
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 | 130 |       <collisionShapes> | 
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| [9857] | 131 |         <BoxCollisionShape position="0,0,0" halfExtents="400,400,25" /> | 
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| [9776] | 132 |       </collisionShapes> | 
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 | 133 |   </StaticEntity> | 
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 | 134 |  | 
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| [9885] | 135 | <!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) --> | 
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 | 136 | <ForceField position="0,-20000,0" mode="homogen" diameter="2000" forcedirection = "0,-500,0" /> | 
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| [9776] | 137 |  | 
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 | 138 |  | 
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| [9885] | 139 | <!-- Some more stuff --> | 
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| [9776] | 140 |  | 
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| [9714] | 141 |     <!-- triple large belt around the planet  --> | 
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 | 142 |     <?lua | 
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 | 143 |         dofile("includes/asteroidField.lua") | 
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 | 144 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) | 
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 | 145 |     ?> | 
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 | 146 |     <?lua | 
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 | 147 |         dofile("includes/asteroidField.lua") | 
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 | 148 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) | 
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 | 149 |     ?> | 
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 | 150 |     <?lua | 
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 | 151 |         dofile("includes/asteroidField.lua") | 
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 | 152 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) | 
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 | 153 |     ?> | 
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 | 154 |  | 
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| [11795] | 155 |     <MovableEntity | 
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| [9714] | 156 |       position="15000,0,-1000" | 
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 | 157 |       scale="5000" | 
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 | 158 |       collisionType="dynamic" | 
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 | 159 |       linearDamping="0.8" | 
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 | 160 |       angularDamping="0" | 
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 | 161 |       mass="10000000" | 
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 | 162 |       pitch="0" | 
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 | 163 |       rotationaxis="1,0,0" | 
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 | 164 |       rotationrate="1.0" | 
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 | 165 |       collisiondamage = 2 | 
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 | 166 |       enablecollisiondamage = true | 
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 | 167 |     > | 
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 | 168 |       <attached> | 
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| [11795] | 169 |         <Planet | 
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 | 170 |           mesh="planets/ganymede.mesh" | 
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 | 171 |           atmosphere="atmosphere1" | 
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 | 172 |           atmospheresize="80.0f" | 
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 | 173 |           imagesize="1024.0f" | 
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 | 174 |         > | 
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 | 175 |           <attached> | 
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 | 176 |             <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> | 
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 | 177 |           </attached> | 
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 | 178 |         </Planet> | 
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| [9714] | 179 |       </attached> | 
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 | 180 |       <collisionShapes> | 
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 | 181 |         <SphereCollisionShape radius="5000" position="0,0,0" /> | 
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 | 182 |       </collisionShapes> | 
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| [11795] | 183 |     </MovableEntity> | 
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| [9714] | 184 |  | 
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 | 185 |   </Scene> | 
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| [9745] | 186 |  | 
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| [9714] | 187 | </Level> | 
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 | 188 |  | 
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