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source: code/branches/captureTheFlag/src/modules/pickup/items/FlagPickup.cc @ 9218

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Nino Weingart
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file FlagPickup.cc
31    @brief Implementation of the FlagPickup class.
32*/
33
34#include "FlagPickup.h"
35
36#include <sstream>
37#include "core/CoreIncludes.h"
38#include "core/XMLPort.h"
39
40#include "pickup/PickupIdentifier.h"
41#include "worldentities/pawns/Pawn.h"
42
43namespace orxonox
44{
45
46    /*static*/ const std::string FlagPickup::flagTypeBlue_s = "blue";
47    /*static*/ const std::string FlagPickup::flagTypeRed_s = "red";
48    /*static*/ const std::string FlagPickup::flagTypeNeutral_s = "neutral";
49
50    CreateFactory(FlagPickup);
51
52    /**
53    @brief
54        Constructor. Registers the object and initializes the member variables.
55    */
56    FlagPickup::FlagPickup(BaseObject* creator) : Pickup(creator)
57    {
58        RegisterObject(FlagPickup);
59
60        this->initialize();
61    }
62
63    /**
64    @brief
65        Destructor.
66    */
67    FlagPickup::~FlagPickup()
68    {
69
70    }
71
72    /**
73    @brief
74        Initializes the member variables.
75    */
76    void FlagPickup::initialize(void)
77    {
78        this->flagType_ = pickupFlagType::0;
79
80        this->addTarget(ClassIdentifier<Pawn>::getIdentifier());
81    }
82
83    /**
84    @brief
85        Initializes the PickupIdentifier of this pickup.
86    */
87    void FlagPickup::initializeIdentifier(void)
88    {
89        std::string val1 = this->getFlagType();
90        std::string type1 = "flagType";
91        this->pickupIdentifier_->addParameter(type1, val1);
92    }
93
94    /**
95    @brief
96        Method for creating a FlagPickup object through XML.
97    */
98    void FlagPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode)
99    {
100        SUPER(FlagPickup, XMLPort, xmlelement, mode);
101
102        XMLPortParam(FlagPickup, "flagType", setFlagType, getFlagType, xmlelement, mode);
103        //XMLPortParam(FlagPickup, "teamNumber", setTeamNumber, getTeamNumber, xmlelement, mode);
104
105        this->initializeIdentifier();
106    }
107
108
109    /**
110    @brief
111        Get the flag type of this pickup.
112    @return
113        Returns the falg type as a string.
114    */
115    const std::string& FlagPickup::getFlagType(void) const
116    {
117        switch(this->getFlagTypeDirect())
118        {
119            case pickupFlagType::blue:
120                return FlagPickup::flagTypeBlue_s;
121            case pickupFlagType::red:
122                return FlagPickup::flagTypeRed_s;
123            case pickupFlagType::neutral:
124                return FlagPickup::flagTypeNeutral_s;
125            default:
126                orxout(internal_error, context::pickups) << "Invalid flagType in FlagPickup." << endl;
127                return BLANKSTRING;
128        }
129    }
130
131    /**
132    @brief
133        Set the type of the HealthPickup.
134    @param type
135        The type as a string.
136    */
137    void FlagPickup::setFlagType(std::string type)
138    {
139        if(type == FlagPickup::flagTypeRed_s)
140            this->setFlagTypeDirect(pickupFlagType::2);
141        else if(type == FlagPickup::flagTypeBlue_s)
142            this->setFlagTypeDirect(pickupFlagType::1);
143        else if(type == FlagPickup::flagTypeNeutral_s)
144            this->setFlagTypeDirect(pickupFlagType::0);
145        else
146            orxout(internal_error, context::pickups) << "Invalid flagType '" << type << "' in FlagPickup." << endl;
147    }
148
149    /**
150       @brief
151           Is called when the pickup has transited from used to unused or the other way around.
152       */
153       void FlagPickup::changedUsed(void)
154       {
155           SUPER(FlagPickup, changedUsed);
156
157           Pawn* pawn = this->carrierToPawnHelper();
158
159           if(pawn == NULL) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed.
160               this->Pickupable::destroy();
161
162           // If the pickup has transited to used.
163           if(this->isUsed())
164           {
165               int team = getTeam(pawn->getPlayer);
166
167               if(this->flagType_ == team){
168                   if(pawn->hasFlag_){
169                           teamScore_ = TeamScore_ + 1000;
170                           pawn->hasFlag_ = false;
171                   }
172               this->Pickupable::destroy();
173               }else{
174                   pawn->hasFlag_ = true;
175               }
176           }
177       }
178
179
180
181       /**
182       @brief
183           Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
184       @return
185           A pointer to the Pawn, or NULL if the conversion failed.
186       */
187       Pawn* FlagPickup::carrierToPawnHelper(void)
188       {
189           PickupCarrier* carrier = this->getCarrier();
190           Pawn* pawn = dynamic_cast<Pawn*>(carrier);
191
192           if(pawn == NULL)
193               orxout(internal_error, context::pickups) << "Invalid PickupCarrier in HealthPickup." << endl;
194
195           return pawn;
196       }
197
198    int FlagPickup::getTeam(PlayerInfo* player)
199    {
200        std::map<PlayerInfo*, int>::const_iterator it_player = this->teamnumbers_.find(player);
201        if (it_player != this->teamnumbers_.end())
202            return it_player->second;
203        else
204            return -1;
205    }
206
207}
208
209        void FlagPickup::tick(float dt)
210           {
211                   SUPER(FlagPickup, tick, dt);
212
213               Pawn* pawn = this->carrierToPawnHelper();
214
215                   if(pawn->isAlive() && pawn->hasFlag_){
216               this->Pickupable::destroy();
217                   }
218
219           }
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