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source: code/branches/campaignHS15/src/orxonox/controllers/DivisionController.cc @ 10854

Last change on this file since 10854 was 10854, checked in by gania, 8 years ago

Fixed some bugs, only DivisionController works for now

File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Dominik Solenicki
26 *
27 */
28
29#include "DivisionController.h"
30#include "infos/PlayerInfo.h"
31
32namespace orxonox
33{
34
35    RegisterClass(DivisionController);
36
37    //Leaders share the fact that they have Wingmans
38    DivisionController::DivisionController(Context* context) : LeaderController(context)
39    {
40        RegisterObject(DivisionController);
41       
42        this->setFormationMode(FormationMode::DIAMOND);
43        this->target_ = 0;
44        this->myFollower_ = 0;
45        this->myWingman_ = 0;
46        this->actionTimer_.setTimer(ACTION_INTERVAL, true, createExecutor(createFunctor(&DivisionController::action, this)));
47        this->rank_ = Rank::DIVISIONLEADER;
48    }
49
50    DivisionController::~DivisionController()
51    {
52        if (this->myFollower_)
53        {
54            this->myFollower_->takeActionpoints(this->parsedActionpoints_);
55        }
56        for (size_t i = 0; i < this->actionpoints_.size(); ++i)
57        {
58            if(this->actionpoints_[i])
59                this->actionpoints_[i]->destroy();
60        }
61        this->parsedActionpoints_.clear();
62        this->actionpoints_.clear();
63    } 
64
65    void DivisionController::XMLPort(Element& xmlelement, XMLPort::Mode mode)
66    {
67        SUPER(DivisionController, XMLPort, xmlelement, mode);
68
69        //XMLPortParam(DivisionController, "target_", setTarget, getTarget, xmlelement, mode).defaultValues(100.0f);
70    }
71    void DivisionController::tick(float dt)
72    {   
73        if (!this->isActive())
74            return;
75        SUPER(DivisionController, tick, dt);
76    }
77    void DivisionController::action()
78    {   
79        CommonController::action();
80       
81    }
82    void DivisionController::stayNearProtect()
83    {
84        CommonController::stayNearProtect();
85    }
86    void DivisionController::setTargetPositionOfWingman()
87    {
88        if (!this->myWingman_)
89            return;
90        Vector3* targetRelativePositionOfWingman;
91        switch (this->formationMode_){
92            case FormationMode::WALL:
93            {
94                targetRelativePositionOfWingman = new Vector3 (400, 0, 0); 
95                break;
96            }
97            case FormationMode::FINGER4: 
98            {
99                targetRelativePositionOfWingman = new Vector3 (400, 0, 200); 
100                break;
101            }
102         
103            case FormationMode::DIAMOND: 
104            {
105                targetRelativePositionOfWingman = new Vector3 (400, 0, 200);                 
106                break;
107            }
108        }
109        Quaternion orient = this->getControllableEntity()->getWorldOrientation();
110       
111        Vector3 targetAbsolutePositionOfWingman = ((this->getControllableEntity()->getWorldPosition()) + 
112        (this->getControllableEntity()->getWorldOrientation()* (*targetRelativePositionOfWingman)));
113       
114        myWingman_->setAction( Action::FLY, targetAbsolutePositionOfWingman, orient);
115       
116    }
117   
118    bool DivisionController::setWingman(CommonController* cwingman)
119    {
120
121        WeakPtr<WingmanController> wingman = orxonox_cast<WingmanController*>(cwingman);
122        if (!this->myWingman_)
123        {
124            this->myWingman_ = wingman;
125            return true;
126        }
127        else
128        {
129            return false;
130        }
131    }
132    bool DivisionController::setFollower(LeaderController* myFollower)
133    {
134         if (!this->myFollower_)
135        {
136            this->myFollower_ = myFollower;
137            return true;
138        }
139        else
140        {
141            return false;
142        }
143    }
144    bool DivisionController::hasWingman()
145    {
146        if (this->myWingman_)
147            return true;
148        else
149            return false;
150    }
151    bool DivisionController::hasFollower()
152    {
153        if (this->myFollower_)
154            return true;
155        else
156            return false;
157    }
158}
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