| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Martin Mueller | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "TeamTargetProxy.h" | 
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| 30 | #include "worldentities/ControllableEntity.h" | 
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| 31 | #include "worldentities/pawns/Pawn.h" | 
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| 32 |  | 
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| 33 | namespace orxonox | 
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| 34 | { | 
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| 35 |     RegisterClass(TeamTargetProxy); | 
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| 36 |  | 
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| 37 |    /** | 
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| 38 |        @brief  | 
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| 39 |        Sets default values for all variables. | 
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| 40 |  | 
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| 41 |        @param context | 
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| 42 |        The context | 
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| 43 |     */ | 
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| 44 |     TeamTargetProxy::TeamTargetProxy(Context* context) : FormationController(context) | 
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| 45 |     { | 
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| 46 |         RegisterObject(TeamTargetProxy); | 
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| 47 |  | 
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| 48 |         this->once_ = false; | 
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| 49 |     } | 
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| 50 |  | 
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| 51 |     /** | 
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| 52 |         @brief  | 
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| 53 |         Destructor. Nothing to see here. | 
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| 54 |      */ | 
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| 55 |     TeamTargetProxy::~TeamTargetProxy() | 
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| 56 |     { | 
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| 57 |     } | 
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| 58 |  | 
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| 59 |     /** | 
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| 60 |         @brief | 
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| 61 |         Copies the team and the target from the parent. | 
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| 62 |  | 
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| 63 |         That's all there is. | 
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| 64 |     */ | 
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| 65 |     void TeamTargetProxy::tick(float dt) | 
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| 66 |     { | 
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| 67 |         if (!this->isActive() || !this->getControllableEntity()) | 
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| 68 |             return; | 
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| 69 |  | 
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| 70 |         ControllableEntity* parent = orxonox_cast<ControllableEntity*> (this->getControllableEntity()->getParent()); | 
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| 71 |  | 
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| 72 |         if(this->getTeam() != -1 && !this->once_ && parent) | 
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| 73 |         { | 
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| 74 |             orxout(internal_warning) << "TeamTargetProxy: Team already set, may result in undesired behaviour. Will get overridden by the parent's team." << endl; | 
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| 75 |         } | 
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| 76 |  | 
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| 77 |         if(!this->once_) | 
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| 78 |             this->once_ = true; | 
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| 79 |  | 
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| 80 |         //Teams aren't set immediately, after creation, so we have to check every tick... | 
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| 81 |         if(parent) | 
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| 82 |         { | 
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| 83 |             Controller* parentcontroller = parent->getController(); | 
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| 84 |             if(parentcontroller) | 
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| 85 |             { | 
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| 86 |                 this->setTeam(parentcontroller->getTeam()); | 
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| 87 |             } | 
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| 88 |             else | 
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| 89 |             { | 
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| 90 |                 this->setTeam(parent->getTeam()); | 
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| 91 |             } | 
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| 92 |             this->getControllableEntity()->setTeam(parent->getTeam()); | 
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| 93 |         } | 
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| 94 |  | 
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| 95 |         if(parent) | 
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| 96 |         { | 
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| 97 |             Pawn* parenttarget = orxonox_cast<Pawn*>(parent->getTarget()); | 
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| 98 |             if(parenttarget) | 
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| 99 |             { | 
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| 100 |                 this->setTarget(parenttarget); | 
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| 101 |                 this->getControllableEntity()->setTarget(parenttarget); | 
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| 102 |             } | 
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| 103 |         } | 
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| 104 |     } | 
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| 105 | } | 
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