| 1 | <LevelInfo |
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| 2 | name = "New AI testing level" |
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| 3 | description = "A level with two opposing new AI teams" |
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| 4 | tags = "test" |
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| 5 | screenshot = "emptylevel.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | ?> |
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| 13 | |
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| 14 | <?lua |
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| 15 | include("templates/spaceshipAssff.oxt") |
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| 16 | include("templates/spaceshipPirate.oxt") |
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| 17 | include("templates/spaceshipEscort.oxt") |
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| 18 | include("templates/spaceshipRing.oxt") |
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| 19 | include("templates/spaceshipSwallow.oxt") |
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| 20 | include("templates/pickupRepresentationTemplates.oxt") |
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| 21 | ?> |
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| 22 | |
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| 23 | |
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| 24 | <Level> |
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| 25 | <templates> |
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| 26 | <Template link=lodtemplate_default /> |
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| 27 | </templates> |
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| 28 | <?lua include("includes/notifications.oxi") ?> |
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| 29 | |
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| 30 | <Scene |
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| 31 | ambientlight = "0.8, 0.8, 0.8" |
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| 32 | skybox = "Orxonox/Starbox" |
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| 33 | > |
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| 34 | <?lua |
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| 35 | include("includes/pickups.oxi") |
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| 36 | ?> |
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| 37 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 38 | <TeamSpawnPoint team=0 position="2000, 2000, 2000" lookat="1,1,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 39 | |
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| 40 | |
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| 41 | <!-- |
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| 42 | <PickupSpawner pickup=largedamageboostpickup position="0,0,0" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> |
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| 43 | <PickupSpawner pickup=crazyhealthpickup position="0,0,0" triggerDistance="50" respawnTime="30" maxSpawnedItems="10" /> |
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| 44 | <PickupSpawner pickup=hugeshieldpickup position="4000,4500, 4500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> |
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| 45 | <PickupSpawner pickup=smalljumppickup position="6500,6500, 6000" triggerDistance="20" respawnTime="10" maxSpawnedItems="99" /> |
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| 46 | <PickupSpawner pickup=largedamageboostpickup position="9500,9500, 9500" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> |
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| 47 | <PickupSpawner pickup=largedamageboostpickup position="13000,13000,13000" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> |
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| 48 | --> |
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| 49 | <!-- HERE STARTS DEMO FOR THE "WAYPOINTS" --> |
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| 50 | <!-- |
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| 51 | <SpaceShip position="-1500, -1500, -1500" lookat="0,0,0" team=0 name="ss1"> |
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| 52 | <templates> |
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| 53 | <Template link=spaceshipassff /> |
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| 54 | </templates> |
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| 55 | <controller> |
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| 56 | <DivisionController team=1 formationMode="finger4"> |
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| 57 | <actionpoints> |
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| 58 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-600" /> |
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| 59 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-1000" /> |
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| 60 | <Model mesh="cube.mesh" scale=8 position="400,2000,-1000" /> |
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| 61 | <Model mesh="cube.mesh" scale=8 position="400,2000,-600" /> |
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| 62 | </actionpoints> |
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| 63 | </DivisionController> |
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| 64 | </controller> |
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| 65 | </SpaceShip> |
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| 66 | --> |
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| 67 | <!-- those two are same --> |
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| 68 | |
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| 69 | <!-- |
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| 70 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-600" /> |
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| 71 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-1000" /> |
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| 72 | <Model mesh="cube.mesh" scale=8 position="400,2000,-1000" /> |
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| 73 | <Model mesh="cube.mesh" scale=8 position="400,2000,-600" /> |
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| 74 | <SpaceShip position="-1500, 1500, -1000" lookat="0,0,0" team=0 name="ss1"> |
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| 75 | <templates> |
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| 76 | <Template link=spaceshipassff /> |
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| 77 | </templates> |
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| 78 | <controller> |
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| 79 | <DivisionController team=0 formationMode="finger4"> |
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| 80 | <actionpoints> |
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| 81 | <Actionpoint position=" 0,2000,-600" action="FLY" loopStart=true/> |
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| 82 | <Actionpoint position=" 0,2000,-1000" action="FLY" /> |
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| 83 | <Actionpoint position="400,2000,-1000" action="FLY" /> |
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| 84 | <Actionpoint position="400,2000,-600" action="FLY" loopEnd=true /> |
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| 85 | </actionpoints> |
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| 86 | </DivisionController> |
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| 87 | </controller> |
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| 88 | </SpaceShip> --> |
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| 89 | |
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| 90 | <!-- HERE ENDS DEMO FOR THE "WAYPOINTS" --> |
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| 91 | |
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| 92 | <!-- HERE STARTS DEMO FOR THE ACTIONPOINTS. |
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| 93 | P.S. Never set protectMe in the first actionpoint: if human didn't spawn, that actionpoint will be skipped --> |
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| 94 | <!-- |
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| 95 | <Model mesh="cube.mesh" scale=8 position="0,0,0" /> |
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| 96 | |
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| 97 | <SpaceShip position="-2000, 1500, -1000" lookat="0,0,0" team=0 name="ss2"> |
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| 98 | <templates> |
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| 99 | <Template link=spaceshipassff /> |
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| 100 | </templates> |
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| 101 | <controller> |
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| 102 | <DivisionController team=0 formationMode="finger4"> |
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| 103 | <actionpoints> |
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| 104 | <Actionpoint position="0,0,0" action="FLY" /> |
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| 105 | <Actionpoint position="-1000,750,-500" action="ATTACK" attack="attack" /> |
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| 106 | <Actionpoint position="-1000,750,-500" action="PROTECt" protectMe=true /> |
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| 107 | <Actionpoint position="-1000,750,-500" action="PROTECt" protect="protect" /> |
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| 108 | <Actionpoint position="-1000,750,-500" action="FIGHTALL" /> |
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| 109 | </actionpoints> |
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| 110 | </DivisionController> |
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| 111 | </controller> |
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| 112 | </SpaceShip> |
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| 113 | <SpaceShip position="-2000, 1900, -1000" lookat="0,0,0" team=0> |
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| 114 | <templates> |
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| 115 | <Template link=spaceshipassff /> |
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| 116 | </templates> |
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| 117 | <controller> |
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| 118 | <SectionController team=0> |
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| 119 | </SectionController> |
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| 120 | </controller> |
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| 121 | </SpaceShip> |
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| 122 | <SpaceShip position="-2000, 2100, -1000" lookat="0,0,0" team=0> |
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| 123 | <templates> |
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| 124 | <Template link=spaceshipassff /> |
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| 125 | </templates> |
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| 126 | <controller> |
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| 127 | <WingmanController team=0> |
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| 128 | </WingmanController> |
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| 129 | </controller> |
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| 130 | </SpaceShip> |
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| 131 | <SpaceShip position="-2000, 2400, -1000" lookat="0,0,0" team=0> |
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| 132 | <templates> |
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| 133 | <Template link=spaceshipassff /> |
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| 134 | </templates> |
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| 135 | <controller> |
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| 136 | <WingmanController team=0> |
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| 137 | </WingmanController> |
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| 138 | </controller> |
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| 139 | </SpaceShip> |
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| 140 | <SpaceShip position="0, 0, 0" lookat="0,0,0" team=2 name="ss4"> |
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| 141 | <templates> |
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| 142 | <Template link=spaceshipassff /> |
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| 143 | </templates> |
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| 144 | </SpaceShip> |
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| 145 | <SpaceShip position="3000, 1000, 2000" lookat="0,0,0" team=2 name="attack"> |
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| 146 | <templates> |
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| 147 | <Template link=spaceshipassff /> |
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| 148 | </templates> |
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| 149 | </SpaceShip> |
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| 150 | <SpaceShip position="-500, -300, -300" lookat="0,0,0" team=0 name="protect"> |
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| 151 | <templates> |
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| 152 | <Template link=spaceshipassff /> |
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| 153 | </templates> |
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| 154 | </SpaceShip> |
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| 155 | --> |
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| 156 | |
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| 157 | <!-- HERE ENDS DEMO FOR THE ACTIONPOINTS --> |
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| 158 | <!-- HERE STARTS DEMO FOR FIGHTING --> |
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| 159 | |
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| 160 | |
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| 161 | <SpaceShip position="-4000, 1500, -1000" lookat="0,0,0" team=0 name="d1sd1"> |
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| 162 | <templates> |
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| 163 | <Template link=spaceshipassff /> |
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| 164 | </templates> |
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| 165 | <controller> |
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| 166 | <DivisionController team=0 formationMode="WALL"> |
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| 167 | |
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| 168 | </DivisionController> |
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| 169 | </controller> |
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| 170 | </SpaceShip> |
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| 171 | <SpaceShip position="-4000, 1900, -1000" lookat="0,0,0" team=0 name="d1ss1"> |
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| 172 | <templates> |
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| 173 | <Template link=spaceshipassff /> |
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| 174 | </templates> |
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| 175 | <controller> |
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| 176 | <SectionController team=0> |
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| 177 | </SectionController> |
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| 178 | </controller> |
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| 179 | </SpaceShip> |
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| 180 | <SpaceShip position="-4000, 2100, -1000" lookat="0,0,0" team=0 name="d1sw1"> |
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| 181 | <templates> |
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| 182 | <Template link=spaceshipassff /> |
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| 183 | </templates> |
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| 184 | <controller> |
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| 185 | <WingmanController team=0> |
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| 186 | </WingmanController> |
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| 187 | </controller> |
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| 188 | </SpaceShip> |
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| 189 | <SpaceShip position="-4000, 2400, -1000" lookat="0,0,0" team=0 name="d1sw2"> |
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| 190 | <templates> |
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| 191 | <Template link=spaceshipassff /> |
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| 192 | </templates> |
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| 193 | <controller> |
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| 194 | <WingmanController team=0> |
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| 195 | </WingmanController> |
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| 196 | </controller> |
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| 197 | </SpaceShip> |
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| 198 | <SpaceShip position="-5000, 1500, -1000" lookat="0,0,0" team=0 name="d1s1d1"> |
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| 199 | <templates> |
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| 200 | <Template link=spaceshipassff /> |
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| 201 | </templates> |
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| 202 | <controller> |
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| 203 | <DivisionController team=0 formationMode="WALL"> |
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| 204 | |
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| 205 | </DivisionController> |
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| 206 | </controller> |
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| 207 | </SpaceShip> |
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| 208 | <SpaceShip position="-5000, 1900, -1000" lookat="0,0,0" team=0 name="d1s1s1"> |
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| 209 | <templates> |
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| 210 | <Template link=spaceshipassff /> |
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| 211 | </templates> |
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| 212 | <controller> |
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| 213 | <SectionController team=0> |
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| 214 | </SectionController> |
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| 215 | </controller> |
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| 216 | </SpaceShip> |
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| 217 | <SpaceShip position="-5000, 2100, -1000" lookat="0,0,0" team=0 name="d1s1w1"> |
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| 218 | <templates> |
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| 219 | <Template link=spaceshipassff /> |
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| 220 | </templates> |
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| 221 | <controller> |
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| 222 | <WingmanController team=0> |
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| 223 | </WingmanController> |
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| 224 | </controller> |
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| 225 | </SpaceShip> |
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| 226 | <SpaceShip position="-5000, 2400, -1000" lookat="0,0,0" team=0 name="d1s1w2"> |
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| 227 | <templates> |
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| 228 | <Template link=spaceshipassff /> |
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| 229 | </templates> |
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| 230 | <controller> |
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| 231 | <WingmanController team=0> |
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| 232 | </WingmanController> |
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| 233 | </controller> |
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| 234 | </SpaceShip> |
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| 235 | |
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| 236 | <SpaceShip position="2000, -1500, 1000" lookat="0,0,0" team=1 name="d2sd1"> |
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| 237 | <templates> |
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| 238 | <Template link=spaceshipassff /> |
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| 239 | </templates> |
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| 240 | <controller> |
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| 241 | <DivisionController team=1 formationMode="WALL"> |
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| 242 | |
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| 243 | </DivisionController> |
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| 244 | </controller> |
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| 245 | </SpaceShip> |
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| 246 | <SpaceShip position="2000, -1900, 1000" lookat="0,0,0" team=1 name="d2ss1"> |
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| 247 | <templates> |
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| 248 | <Template link=spaceshipassff /> |
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| 249 | </templates> |
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| 250 | <controller> |
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| 251 | <SectionController team=1> |
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| 252 | </SectionController> |
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| 253 | </controller> |
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| 254 | </SpaceShip> |
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| 255 | <SpaceShip position="2000, -2100, 1000" lookat="0,0,0" team=1 name="d2sw1"> |
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| 256 | <templates> |
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| 257 | <Template link=spaceshipassff /> |
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| 258 | </templates> |
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| 259 | <controller> |
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| 260 | <WingmanController team=1> |
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| 261 | </WingmanController> |
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| 262 | </controller> |
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| 263 | </SpaceShip> |
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| 264 | <SpaceShip position="2000, -2400, 1000" lookat="0,0,0" team=1 name="d2sw2"> |
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| 265 | <templates> |
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| 266 | <Template link=spaceshipassff /> |
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| 267 | </templates> |
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| 268 | <controller> |
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| 269 | <WingmanController team=1> |
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| 270 | </WingmanController> |
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| 271 | </controller> |
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| 272 | </SpaceShip> |
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| 273 | <SpaceShip position="1000, -1500, 1000" lookat="0,0,0" team=1 name="d2s1d1"> |
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| 274 | <templates> |
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| 275 | <Template link=spaceshipassff /> |
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| 276 | </templates> |
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| 277 | <controller> |
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| 278 | <DivisionController team=1 formationMode="WALL"> |
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| 279 | |
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| 280 | </DivisionController> |
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| 281 | </controller> |
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| 282 | </SpaceShip> |
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| 283 | <SpaceShip position="1000, -1900, 1000" lookat="0,0,0" team=1 name="d2s1s1"> |
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| 284 | <templates> |
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| 285 | <Template link=spaceshipassff /> |
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| 286 | </templates> |
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| 287 | <controller> |
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| 288 | <SectionController team=1> |
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| 289 | </SectionController> |
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| 290 | </controller> |
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| 291 | </SpaceShip> |
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| 292 | <SpaceShip position="1000, -2100, 1000" lookat="0,0,0" team=1 name="d2s1w1"> |
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| 293 | <templates> |
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| 294 | <Template link=spaceshipassff /> |
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| 295 | </templates> |
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| 296 | <controller> |
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| 297 | <WingmanController team=1> |
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| 298 | </WingmanController> |
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| 299 | </controller> |
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| 300 | </SpaceShip> |
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| 301 | <SpaceShip position="1000, -2400, 1000" lookat="0,0,0" team=1 name="d2s1w2"> |
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| 302 | <templates> |
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| 303 | <Template link=spaceshipassff /> |
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| 304 | </templates> |
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| 305 | <controller> |
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| 306 | <WingmanController team=1> |
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| 307 | </WingmanController> |
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| 308 | </controller> |
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| 309 | </SpaceShip> |
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| 310 | |
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| 311 | <!-- HERE ENDS DEMO FOR FIGHTING --> |
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| 312 | <!-- HERE STARTS DEMO FOR FORMATIONS --> |
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| 313 | <!-- |
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| 314 | <Model mesh="cube.mesh" scale=8 position=" 0,2000, 0" /> |
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| 315 | <Model mesh="cube.mesh" scale=8 position=" 0,2000,-2000" /> |
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| 316 | <Model mesh="cube.mesh" scale=8 position="2000,2000,-2000" /> |
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| 317 | <Model mesh="cube.mesh" scale=8 position="2000,2000, 0" /> |
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| 318 | |
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| 319 | <SpaceShip position="-1500, 1500, -1000" lookat="0,0,0" team=0 name="ss1"> |
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| 320 | <templates> |
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| 321 | <Template link=spaceshipassff /> |
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| 322 | </templates> |
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| 323 | <controller> |
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| 324 | <DivisionController team=0 formationMode="diamond" spread=100> |
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| 325 | <actionpoints> |
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| 326 | <Actionpoint position=" 0,2000, 0" action="FLY" loopStart=true/> |
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| 327 | <Actionpoint position=" 0,2000,-2000" action="FLY" /> |
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| 328 | <Actionpoint position="2000,2000,-2000" action="FLY" /> |
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| 329 | <Actionpoint position="2000,2000, 0" action="FLY" loopEnd=true /> |
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| 330 | </actionpoints> |
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| 331 | </DivisionController> |
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| 332 | </controller> |
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| 333 | </SpaceShip> |
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| 334 | |
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| 335 | <SpaceShip position="-2000, 1900, -1000" lookat="0,0,0" team=0> |
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| 336 | <templates> |
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| 337 | <Template link=spaceshipassff /> |
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| 338 | </templates> |
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| 339 | <controller> |
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| 340 | <SectionController team=0> |
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| 341 | </SectionController> |
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| 342 | </controller> |
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| 343 | </SpaceShip> |
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| 344 | <SpaceShip position="-2000, 2100, -1000" lookat="0,0,0" team=0> |
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| 345 | <templates> |
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| 346 | <Template link=spaceshipassff /> |
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| 347 | </templates> |
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| 348 | <controller> |
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| 349 | <WingmanController team=0> |
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| 350 | </WingmanController> |
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| 351 | </controller> |
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| 352 | </SpaceShip> |
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| 353 | <SpaceShip position="-2000, 2400, -1000" lookat="0,0,0" team=0> |
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| 354 | <templates> |
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| 355 | <Template link=spaceshipassff /> |
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| 356 | </templates> |
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| 357 | <controller> |
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| 358 | <WingmanController team=0> |
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| 359 | </WingmanController> |
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| 360 | </controller> |
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| 361 | </SpaceShip> |
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| 362 | --> |
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| 363 | <!-- HERE ENDS DEMO FOR FORMATIONS --> |
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| 364 | <!-- 1 division is roughly equal to 6 AIControllers--!> |
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| 365 | <!-- |
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| 366 | <SpaceShip position="2000, -1500, 1000" lookat="0,0,0" team=1 > |
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| 367 | <templates> |
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| 368 | <Template link=spaceshipassff /> |
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| 369 | </templates> |
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| 370 | <controller> |
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| 371 | <DivisionController team=1 formationMode="WALL"> |
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| 372 | |
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| 373 | </DivisionController> |
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| 374 | </controller> |
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| 375 | </SpaceShip> |
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| 376 | <SpaceShip position="2000, -1900, 1000" lookat="0,0,0" team=1> |
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| 377 | <templates> |
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| 378 | <Template link=spaceshipassff /> |
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| 379 | </templates> |
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| 380 | <controller> |
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| 381 | <SectionController team=1> |
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| 382 | </SectionController> |
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| 383 | </controller> |
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| 384 | </SpaceShip> |
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| 385 | <SpaceShip position="2000, -2100, 1000" lookat="0,0,0" team=1> |
|---|
| 386 | <templates> |
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| 387 | <Template link=spaceshipassff /> |
|---|
| 388 | </templates> |
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| 389 | <controller> |
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| 390 | <WingmanController team=1> |
|---|
| 391 | </WingmanController> |
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| 392 | </controller> |
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| 393 | </SpaceShip> |
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| 394 | <SpaceShip position="2000, -2400, 1000" lookat="0,0,0" team=1> |
|---|
| 395 | <templates> |
|---|
| 396 | <Template link=spaceshipassff /> |
|---|
| 397 | </templates> |
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| 398 | <controller> |
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| 399 | <WingmanController team=1> |
|---|
| 400 | </WingmanController> |
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| 401 | </controller> |
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| 402 | </SpaceShip> |
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| 403 | |
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| 404 | <?lua |
|---|
| 405 | for i = 0, 5, 1 do |
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| 406 | ?> |
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| 407 | <SpaceShip position="<?lua print(7000) ?>,<?lua print(i*500) ?>,<?lua print(0) ?>" team=2> |
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| 408 | <templates> |
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| 409 | <Template link=spaceshipassff /> |
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| 410 | </templates> |
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| 411 | <controller> |
|---|
| 412 | <AIController team=2 /> |
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| 413 | </controller> |
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| 414 | </SpaceShip> |
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| 415 | <?lua end ?> --> |
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| 416 | |
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| 417 | |
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| 418 | </Scene> |
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| 419 | </Level> |
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| 420 | |
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