| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Oliver Scheuss, (C) 2007 | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _Synchronisable_H__ | 
|---|
| 30 | #define _Synchronisable_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "network/NetworkPrereqs.h" | 
|---|
| 33 |  | 
|---|
| 34 | #include <list> | 
|---|
| 35 | #include <map> | 
|---|
| 36 | #include <queue> | 
|---|
| 37 | #include <cassert> | 
|---|
| 38 | #include "util/Math.h" | 
|---|
| 39 | #include "util/mbool.h" | 
|---|
| 40 | #include "core/OrxonoxClass.h" | 
|---|
| 41 | // TODO: this has to be removed | 
|---|
| 42 | // #include <OgreLight.h> | 
|---|
| 43 | // #include "OrxonoxPrereqs.h" | 
|---|
| 44 | // ============================ | 
|---|
| 45 | #include "NetworkCallback.h" | 
|---|
| 46 | #include "SynchronisableVariable.h" | 
|---|
| 47 |  | 
|---|
| 48 | /*#define REGISTERDATA(varname, ...) \ | 
|---|
| 49 | registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__) | 
|---|
| 50 | #define REGISTERSTRING(stringname, ...) \ | 
|---|
| 51 | registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/ | 
|---|
| 52 |  | 
|---|
| 53 | namespace orxonox | 
|---|
| 54 | { | 
|---|
| 55 |  | 
|---|
| 56 | namespace objectDirection{ | 
|---|
| 57 | enum objectdirection{ | 
|---|
| 58 | toclient=0x1, | 
|---|
| 59 | toserver=0x2, | 
|---|
| 60 | bidirectional=0x3 | 
|---|
| 61 | }; | 
|---|
| 62 | } | 
|---|
| 63 |  | 
|---|
| 64 | namespace priority{ | 
|---|
| 65 | enum prio{ | 
|---|
| 66 | very_high   = -100, | 
|---|
| 67 | high        = -15, | 
|---|
| 68 | normal      = 0, | 
|---|
| 69 | low         = 15, | 
|---|
| 70 | very_low    = 100 | 
|---|
| 71 | }; | 
|---|
| 72 | } | 
|---|
| 73 |  | 
|---|
| 74 | /** | 
|---|
| 75 | * @brief: stores information about a Synchronisable | 
|---|
| 76 | * | 
|---|
| 77 | * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize) | 
|---|
| 78 | * in an emulated bitset. | 
|---|
| 79 | * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream | 
|---|
| 80 | * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 | 
|---|
| 81 | * Byte 5 to 8: objectID | 
|---|
| 82 | * Byte 9 to 12: classID | 
|---|
| 83 | * Byte 13 to 16: creatorID | 
|---|
| 84 | */ | 
|---|
| 85 | class _NetworkExport SynchronisableHeader{ | 
|---|
| 86 | private: | 
|---|
| 87 | uint8_t *data_; | 
|---|
| 88 | public: | 
|---|
| 89 | SynchronisableHeader(uint8_t* data) | 
|---|
| 90 | { data_ = data; } | 
|---|
| 91 | inline static uint32_t getSize() | 
|---|
| 92 | { return 16; } | 
|---|
| 93 | inline uint32_t getDataSize() const | 
|---|
| 94 | { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits | 
|---|
| 95 | inline void setDataSize(uint32_t size) | 
|---|
| 96 | { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } | 
|---|
| 97 | inline bool isDataAvailable() const | 
|---|
| 98 | { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } | 
|---|
| 99 | inline void setDataAvailable( bool b) | 
|---|
| 100 | { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } | 
|---|
| 101 | inline uint32_t getObjectID() const | 
|---|
| 102 | { return *(uint32_t*)(data_+4); } | 
|---|
| 103 | inline void setObjectID(uint32_t objectID) | 
|---|
| 104 | { *(uint32_t*)(data_+4) = objectID; } | 
|---|
| 105 | inline uint32_t getClassID() const | 
|---|
| 106 | { return *(uint32_t*)(data_+8); } | 
|---|
| 107 | inline void setClassID(uint32_t classID) | 
|---|
| 108 | { *(uint32_t*)(data_+8) = classID; } | 
|---|
| 109 | inline uint32_t getCreatorID() const | 
|---|
| 110 | { return *(uint32_t*)(data_+12); } | 
|---|
| 111 | inline void setCreatorID(uint32_t creatorID) | 
|---|
| 112 | { *(uint32_t*)(data_+12) = creatorID; } | 
|---|
| 113 | inline void operator=(SynchronisableHeader& h) | 
|---|
| 114 | { memcpy(data_, h.data_, getSize()); } | 
|---|
| 115 | }; | 
|---|
| 116 |  | 
|---|
| 117 |  | 
|---|
| 118 | /** | 
|---|
| 119 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
|---|
| 120 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
|---|
| 121 | * @author Oliver Scheuss | 
|---|
| 122 | */ | 
|---|
| 123 | class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
|---|
| 124 | public: | 
|---|
| 125 | friend class packet::Gamestate; | 
|---|
| 126 | //     friend class Server; | 
|---|
| 127 | virtual ~Synchronisable(); | 
|---|
| 128 |  | 
|---|
| 129 | static void setClient(bool b); | 
|---|
| 130 |  | 
|---|
| 131 | static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
|---|
| 132 | static bool deleteObject(uint32_t objectID); | 
|---|
| 133 | static Synchronisable *getSynchronisable(uint32_t objectID); | 
|---|
| 134 | static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
|---|
| 135 | static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
|---|
| 136 |  | 
|---|
| 137 | inline uint32_t getObjectID() const {return objectID;} | 
|---|
| 138 | inline unsigned int getCreatorID() const {return creatorID;} | 
|---|
| 139 | inline uint32_t getClassID() const {return classID;} | 
|---|
| 140 | inline unsigned int getPriority() const { return objectFrequency_;} | 
|---|
| 141 |  | 
|---|
| 142 | protected: | 
|---|
| 143 | Synchronisable(BaseObject* creator); | 
|---|
| 144 | //     void registerVariable(void *var, int size, variableType t, uint8_t mode=0x1, NetworkCallbackBase *cb=0); | 
|---|
| 145 | template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); | 
|---|
| 146 | template <class T> void unregisterVariable(T& var); | 
|---|
| 147 | void setObjectMode(uint8_t mode); | 
|---|
| 148 | void setPriority(unsigned int freq){ objectFrequency_ = freq; } | 
|---|
| 149 |  | 
|---|
| 150 |  | 
|---|
| 151 | private: | 
|---|
| 152 | bool getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); | 
|---|
| 153 | uint32_t getSize(int32_t id, uint8_t mode=0x0); | 
|---|
| 154 | bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
|---|
| 155 | bool isMyData(uint8_t* mem); | 
|---|
| 156 | bool doSync(int32_t id, uint8_t mode=0x0); | 
|---|
| 157 |  | 
|---|
| 158 | uint32_t objectID; | 
|---|
| 159 | uint32_t creatorID; | 
|---|
| 160 | uint32_t classID; | 
|---|
| 161 |  | 
|---|
| 162 | std::list<SynchronisableVariableBase*> syncList; | 
|---|
| 163 | static uint8_t state_; // detemines wheter we are server (default) or client | 
|---|
| 164 | bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
|---|
| 165 | unsigned int objectFrequency_; | 
|---|
| 166 | int objectMode_; | 
|---|
| 167 | static std::map<uint32_t, Synchronisable *> objectMap_; | 
|---|
| 168 | static std::queue<uint32_t> deletedObjects_; | 
|---|
| 169 | }; | 
|---|
| 170 |  | 
|---|
| 171 | template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
|---|
| 172 | { | 
|---|
| 173 | if (bidirectional) | 
|---|
| 174 | syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb)); | 
|---|
| 175 | else | 
|---|
| 176 | syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb)); | 
|---|
| 177 | } | 
|---|
| 178 |  | 
|---|
| 179 | template <class T> void Synchronisable::unregisterVariable(T& var){ | 
|---|
| 180 | std::list<SynchronisableVariableBase*>::iterator it = syncList.begin(); | 
|---|
| 181 | while(it!=syncList.end()){ | 
|---|
| 182 | if( ((*it)->getReference()) == &var ){ | 
|---|
| 183 | delete (*it); | 
|---|
| 184 | syncList.erase(it); | 
|---|
| 185 | return; | 
|---|
| 186 | } | 
|---|
| 187 | else | 
|---|
| 188 | it++; | 
|---|
| 189 | } | 
|---|
| 190 | bool unregistered_nonexistent_variable = false; | 
|---|
| 191 | assert(unregistered_nonexistent_variable); //if we reach this point something went wrong: | 
|---|
| 192 | // the variable has not been registered before | 
|---|
| 193 | } | 
|---|
| 194 |  | 
|---|
| 195 | // ================= Specialisation declarations | 
|---|
| 196 | template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 197 | template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 198 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 199 | template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 200 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 201 | template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 202 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 203 | template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 204 | template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 205 | template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 206 | template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 207 | //   template <> _NetworkExport void Synchronisable::registerVariable( LODParticle::LOD& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 208 | //   template <> _NetworkExport void Synchronisable::registerVariable( Ogre::Light::LightTypes& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
|---|
| 209 | } | 
|---|
| 210 |  | 
|---|
| 211 | #endif /* _Synchronisable_H__ */ | 
|---|