[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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[1755] | 25 | * Reto Grieder |
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[1505] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[2171] | 30 | @file |
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[1755] | 31 | @brief Declaration of the Core class. |
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[1505] | 32 | |
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[1524] | 33 | The Core class is a singleton, only used to configure some variables |
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[1505] | 34 | in the core through the config-file. |
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| 35 | */ |
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| 36 | |
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[1531] | 37 | #ifndef _Core_H__ |
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| 38 | #define _Core_H__ |
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[1505] | 39 | |
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| 40 | #include "CorePrereqs.h" |
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| 41 | |
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[2662] | 42 | #include <cassert> |
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[1505] | 43 | #include "OrxonoxClass.h" |
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[1747] | 44 | #include "util/OutputHandler.h" |
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[1505] | 45 | |
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[2685] | 46 | // Only allow main to access setDevBuild, so we need a forward declaration |
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| 47 | int main(int, char**); |
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| 48 | |
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[1505] | 49 | namespace orxonox |
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| 50 | { |
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[1524] | 51 | //! The Core class is a singleton, only used to configure some config-values. |
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| 52 | class _CoreExport Core : public OrxonoxClass |
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[1505] | 53 | { |
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[2685] | 54 | friend int ::main(int, char**); // sets isDevBuild_s |
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| 55 | |
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[1505] | 56 | public: |
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[2662] | 57 | Core(); |
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| 58 | ~Core(); |
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[1505] | 59 | void setConfigValues(); |
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| 60 | |
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[2662] | 61 | static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; } |
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| 62 | |
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| 63 | static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); |
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| 64 | static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level); |
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[1505] | 65 | static const std::string& getLanguage(); |
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[2662] | 66 | static void resetLanguage(); |
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[1505] | 67 | |
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[2685] | 68 | static bool isDevBuild() { return Core::isDevBuild_s; } |
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| 69 | |
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| 70 | static void tsetMediaPath(const std::string& path) |
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| 71 | { assert(singletonRef_s); singletonRef_s->_tsetMediaPath(path); } |
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[2690] | 72 | static const std::string& getMediaPath() { return mediaPath_s; } |
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[2685] | 73 | static const std::string& getConfigPath() { return configPath_s; } |
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| 74 | static const std::string& getLogPath() { return logPath_s; } |
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| 75 | |
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[2087] | 76 | // fast access global variables. |
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| 77 | static bool showsGraphics() { return bShowsGraphics_s; } |
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| 78 | static bool hasServer() { return bHasServer_s; } |
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| 79 | static bool isClient() { return bIsClient_s; } |
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| 80 | static bool isStandalone() { return bIsStandalone_s; } |
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| 81 | static bool isMaster() { return bIsMaster_s; } |
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| 82 | static void setShowsGraphics(bool val) { bShowsGraphics_s = val; updateIsMaster(); } |
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| 83 | static void setHasServer (bool val) { bHasServer_s = val; updateIsMaster(); } |
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| 84 | static void setIsClient (bool val) { bIsClient_s = val; updateIsMaster(); } |
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| 85 | static void setIsStandalone (bool val) { bIsStandalone_s = val; updateIsMaster(); } |
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| 86 | static void updateIsMaster () { bIsMaster_s = (bHasServer_s || bIsStandalone_s); } |
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[1524] | 87 | |
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[1505] | 88 | private: |
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[2662] | 89 | Core(const Core&); |
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[1505] | 90 | void resetLanguageIntern(); |
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[2662] | 91 | void initializeRandomNumberGenerator(); |
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[2685] | 92 | void debugLevelChanged(); |
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| 93 | void languageChanged(); |
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| 94 | void mediaPathChanged(); |
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| 95 | void _tsetMediaPath(const std::string& path); |
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[1505] | 96 | |
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[2690] | 97 | static void createDirectories(); |
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| 98 | static void checkDevBuild(); |
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[2685] | 99 | |
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[1505] | 100 | int softDebugLevel_; //!< The debug level |
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| 101 | int softDebugLevelConsole_; //!< The debug level for the console |
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| 102 | int softDebugLevelLogfile_; //!< The debug level for the logfile |
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| 103 | int softDebugLevelShell_; //!< The debug level for the ingame shell |
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| 104 | std::string language_; //!< The language |
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[2685] | 105 | bool bInitializeRandomNumberGenerator_; //!< If true, srand(time(0)) is called |
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[2087] | 106 | |
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| 107 | static bool bShowsGraphics_s; //!< global variable that tells whether to show graphics |
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| 108 | static bool bHasServer_s; //!< global variable that tells whether this is a server |
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| 109 | static bool bIsClient_s; |
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| 110 | static bool bIsStandalone_s; |
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| 111 | static bool bIsMaster_s; |
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[2662] | 112 | |
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[2685] | 113 | static bool isDevBuild_s; //!< True for builds in the build directory (not installed) |
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| 114 | static std::string configPath_s; //!< Path to the config file folder |
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| 115 | static std::string logPath_s; //!< Path to the log file folder |
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[2690] | 116 | static std::string mediaPath_s; //!< Path to the data/media file folder |
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[2685] | 117 | |
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[2662] | 118 | static Core* singletonRef_s; |
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[1505] | 119 | }; |
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| 120 | } |
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| 121 | |
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[1531] | 122 | #endif /* _Core_H__ */ |
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