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source: code/branches/buildsystem2/src/core/BaseObject.cc @ 2611

Last change on this file since 2611 was 2610, checked in by rgrieder, 15 years ago

Prefixed library directory for each internal third party library.
From now on, include for instance <tolua/tolua++> instead of <tolua++.h>
This may avoid problems if external include directories because some of our includes our modified. Consider e.g. ENet to be in /usr/include/enet/enet.h. Then you will have /usr/inlcude as include directory, possibly revealing an installed version of, say, TinyXML++.

  • Property svn:eol-style set to native
File size: 9.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the BaseObject class.
32*/
33
34#include "BaseObject.h"
35
36#include <tinyxml/tinyxml.h>
37
38#include "CoreIncludes.h"
39#include "EventIncludes.h"
40#include "XMLPort.h"
41#include "XMLFile.h"
42#include "XMLNameListener.h"
43#include "Template.h"
44#include "util/String.h"
45#include "util/mbool.h"
46
47namespace orxonox
48{
49    CreateFactory(BaseObject);
50
51    /**
52        @brief Constructor: Registers the object in the BaseObject-list.
53    */
54    BaseObject::BaseObject(BaseObject* creator) : bInitialized_(false)
55    {
56        RegisterRootObject(BaseObject);
57
58        this->bInitialized_ = true;
59
60        this->bActive_ = true;
61        this->bVisible_ = true;
62        this->oldGametype_ = 0;
63
64        this->setCreator(creator);
65        if (this->creator_)
66        {
67            this->setFile(this->creator_->getFile());
68            this->setNamespace(this->creator_->getNamespace());
69            this->setScene(this->creator_->getScene());
70            this->setGametype(this->creator_->getGametype());
71        }
72        else
73        {
74            this->file_ = 0;
75            this->namespace_ = 0;
76            this->scene_ = 0;
77            this->gametype_ = 0;
78        }
79    }
80
81    /**
82        @brief Destructor
83    */
84    BaseObject::~BaseObject()
85    {
86        for (std::list<BaseObject*>::const_iterator it = this->events_.begin(); it != this->events_.end(); ++it)
87            (*it)->unregisterEventListener(this);
88
89        for (std::map<BaseObject*, std::string>::const_iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it)
90            it->first->removeEvent(this);
91    }
92
93    /**
94        @brief XML loading and saving.
95        @param xmlelement The XML-element
96        @param loading Loading (true) or saving (false)
97        @return The XML-element
98    */
99    void BaseObject::XMLPort(Element& xmlelement, XMLPort::Mode mode)
100    {
101        XMLPortParam(BaseObject, "name", setXMLName, getName, xmlelement, mode);
102        XMLPortParam(BaseObject, "visible", setVisible, isVisible, xmlelement, mode);
103        XMLPortParam(BaseObject, "active", setActive, isActive, xmlelement, mode);
104
105        XMLPortObjectTemplate(BaseObject, Template, "templates", addTemplate, getTemplate, xmlelement, mode, Template*);
106
107        Element* events = xmlelement.FirstChildElement("events", false);
108
109        if (events)
110        {
111            std::list<std::string> eventnames;
112
113            if (mode == XMLPort::LoadObject)
114            {
115                for (ticpp::Iterator<ticpp::Element> child = events->FirstChildElement(false); child != child.end(); child++)
116                    eventnames.push_back(child->Value());
117            }
118            else if (mode == XMLPort::SaveObject)
119            {
120                for (std::map<std::string, XMLPortObjectContainer*>::const_iterator it = this->getIdentifier()->getXMLPortEventMapBegin(); it != this->getIdentifier()->getXMLPortEventMapEnd(); ++it)
121                    eventnames.push_back(it->first);
122            }
123
124            for (std::list<std::string>::iterator it = eventnames.begin(); it != eventnames.end(); ++it)
125            {
126                std::string sectionname = (*it);
127                ExecutorMember<BaseObject>* loadexecutor = createExecutor(createFunctor(&BaseObject::addEvent), std::string( "BaseObject" ) + "::" + "addEvent");
128                ExecutorMember<BaseObject>* saveexecutor = createExecutor(createFunctor(&BaseObject::getEvent), std::string( "BaseObject" ) + "::" + "getEvent");
129                loadexecutor->setDefaultValue(1, sectionname);
130
131                XMLPortClassObjectContainer<BaseObject, BaseObject>* container = 0;
132                container = (XMLPortClassObjectContainer<BaseObject, BaseObject>*)(this->getIdentifier()->getXMLPortEventContainer(sectionname));
133                if (!container)
134                {
135                    container = new XMLPortClassObjectContainer<BaseObject, BaseObject>(sectionname, this->getIdentifier(), loadexecutor, saveexecutor, false, true);
136                    this->getIdentifier()->addXMLPortEventContainer(sectionname, container);
137                }
138                container->port(this, *events, mode);
139            }
140        }
141    }
142
143    /**
144        @brief Loads the name of the object through XML and calls all XMLNameListener.
145        @param name The name of the object
146    */
147    void BaseObject::setXMLName(const std::string& name)
148    {
149        this->setName(name);
150
151        for (ObjectList<XMLNameListener>::iterator it = ObjectList<XMLNameListener>::begin(); it != ObjectList<XMLNameListener>::end(); ++it)
152            it->loadedNewXMLName(this);
153    }
154
155    /**
156        @brief Returns the levelfile that loaded this object.
157        @return The levelfile
158    */
159    const std::string& BaseObject::getFilename() const
160    {
161        if (this->file_)
162            return this->file_->getFilename();
163        else
164            return BLANKSTRING;
165    }
166
167    /**
168        @brief Adds a Template to the object.
169        @param name The name of the Template
170    */
171    void BaseObject::addTemplate(const std::string& name)
172    {
173        Template* temp = Template::getTemplate(name);
174        if (temp)
175            this->addTemplate(temp);
176        else
177            COUT(1) << "Error: \"" << name << "\" is not a valid Template name (in class: " << this->getIdentifier()->getName() << ", name: " << this->getName() << ")." << std::endl;
178    }
179
180    /**
181        @brief Adds a Template to the object.
182        @param temp The Template
183    */
184    void BaseObject::addTemplate(Template* temp)
185    {
186        this->templates_.insert(temp);
187        temp->applyOn(this);
188    }
189
190    /**
191        @brief Returns the Template with the given index.
192        @param index The index
193    */
194    Template* BaseObject::getTemplate(unsigned int index) const
195    {
196        unsigned int i = 0;
197        for (std::set<Template*>::const_iterator it = this->templates_.begin(); it != this->templates_.end(); ++it)
198        {
199            if (i == index)
200                return (*it);
201            i++;
202        }
203        return 0;
204    }
205
206    void BaseObject::addEvent(BaseObject* event, const std::string& sectionname)
207    {
208        event->registerEventListener(this, sectionname);
209        this->events_.push_back(event);
210    }
211
212    void BaseObject::removeEvent(BaseObject* event)
213    {
214        this->events_.remove(event);
215    }
216
217    BaseObject* BaseObject::getEvent(unsigned int index) const
218    {
219        unsigned int i = 0;
220        for (std::list<BaseObject*>::const_iterator it = this->events_.begin(); it != this->events_.end(); ++it)
221        {
222            if (i == index)
223                return (*it);
224            ++i;
225        }
226        return 0;
227    }
228
229    void BaseObject::addEventContainer(const std::string& sectionname, EventContainer* container)
230    {
231        std::map<std::string, EventContainer*>::const_iterator it = this->eventContainers_.find(sectionname);
232        if (it != this->eventContainers_.end())
233        {
234            COUT(2) << "Warning: Overwriting EventContainer in class " << this->getIdentifier()->getName() << "." << std::endl;
235            delete (it->second);
236        }
237
238        this->eventContainers_[sectionname] = container;
239    }
240
241    EventContainer* BaseObject::getEventContainer(const std::string& sectionname) const
242    {
243        std::map<std::string, EventContainer*>::const_iterator it = this->eventContainers_.find(sectionname);
244        if (it != this->eventContainers_.end())
245            return ((*it).second);
246        else
247            return 0;
248    }
249
250    void BaseObject::fireEvent()
251    {
252        this->fireEvent(true);
253        this->fireEvent(false);
254    }
255
256    void BaseObject::fireEvent(bool activate)
257    {
258        this->fireEvent(activate, this);
259    }
260
261    void BaseObject::fireEvent(bool activate, BaseObject* originator)
262    {
263        Event event(activate, originator);
264
265        for (std::map<BaseObject*, std::string>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it)
266        {
267            event.sectionname_ = it->second;
268            it->first->processEvent(event);
269        }
270    }
271
272    void BaseObject::fireEvent(Event& event)
273    {
274        for (std::map<BaseObject*, std::string>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it)
275            it->first->processEvent(event);
276    }
277
278    void BaseObject::processEvent(Event& event)
279    {
280        SetEvent(BaseObject, "activity", setActive, event);
281        SetEvent(BaseObject, "visibility", setVisible, event);
282    }
283}
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