| 
                Last change
                  on this file since 2019 was
                  1841,
                  checked in by rgrieder, 17 years ago
           | 
        
        
          
              - "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble with winsocks.h and winsocks2.h with enet.
 - adjusted import macros with OgreCEGUIRenderer to use our system partially.
 - moved XMLIncludes.h from util to core because we don't link util against tinyxml. So it would pretty awkward to have an tinyxml include there after all.
  
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.5 KB
           | 
      
      
        
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| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |  @file | 
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| 31 |  @brief | 
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| 32 |     Functions for using sleep() and usleep() under windows. | 
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| 33 |  */ | 
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| 34 |  | 
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| 35 | #ifndef _Sleep_H__ | 
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| 36 | #define _Sleep_H__ | 
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| 37 |  | 
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| 38 | #include "OrxonoxPlatform.h" | 
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| 39 |  | 
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| 40 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 | 
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| 41 | #include <winbase.h> | 
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| 42 |  | 
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| 43 | inline void usleep(DWORD dwMicroseconds) | 
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| 44 | { | 
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| 45 |   Sleep(dwMicroseconds / 1000); | 
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| 46 | } | 
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| 47 |  | 
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| 48 | inline void msleep(DWORD dwMilliseconds) | 
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| 49 | { | 
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| 50 |   Sleep(dwMilliseconds); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | inline void sleep(DWORD dwSeconds) | 
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| 54 | { | 
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| 55 |   Sleep(dwSeconds * 1000); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | #else /* Linux/Apple */ | 
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| 59 |  | 
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| 60 | #include <unistd.h> | 
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| 61 |  | 
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| 62 | inline void msleep(unsigned long msec) | 
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| 63 | { | 
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| 64 |   usleep(msec * 1000); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | #endif | 
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| 68 |  | 
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| 69 | #endif /* _Sleep_H__ */ | 
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