| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _GSGraphics_H__ | 
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| 30 | #define _GSGraphics_H__ | 
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| 31 |  | 
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| 32 | #include "OrxonoxPrereqs.h" | 
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| 33 | #include <OgrePrerequisites.h> | 
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| 34 | #include <OgreWindowEventUtilities.h> | 
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| 35 | #include "core/GameState.h" | 
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| 36 | #include "core/OrxonoxClass.h" | 
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| 37 | #include "GSRoot.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |     class _OrxonoxExport GSGraphics : public GameState<GSRoot>, public OrxonoxClass, public Ogre::WindowEventListener | 
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| 42 |     { | 
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| 43 |         friend class ClassIdentifier<GSGraphics>; | 
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| 44 |     public: | 
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| 45 |         GSGraphics(); | 
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| 46 |         ~GSGraphics(); | 
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| 47 |  | 
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| 48 |         Ogre::Viewport* getViewport() { return this->viewport_; } | 
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| 49 |         GUIManager* getGUIManager() { return this->guiManager_; } | 
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| 50 |  | 
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| 51 |     private: | 
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| 52 |         void enter(); | 
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| 53 |         void leave(); | 
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| 54 |         void ticked(const Clock& time); | 
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| 55 |  | 
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| 56 |         void setConfigValues(); | 
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| 57 |  | 
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| 58 |         void loadOgrePlugins(); | 
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| 59 |         void declareResources(); | 
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| 60 |         void loadRenderer(); | 
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| 61 |         void initialiseResources(); | 
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| 62 |  | 
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| 63 |         void printScreen(); | 
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| 64 |  | 
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| 65 |         // window events from Ogre::WindowEventListener | 
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| 66 |         void windowMoved       (Ogre::RenderWindow* rw); | 
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| 67 |         void windowResized     (Ogre::RenderWindow* rw); | 
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| 68 |         void windowFocusChanged(Ogre::RenderWindow* rw); | 
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| 69 |         void windowClosed      (Ogre::RenderWindow* rw); | 
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| 70 |  | 
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| 71 |         Ogre::Root*           ogreRoot_; | 
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| 72 |         Ogre::RenderWindow*   renderWindow_;          //!< the current render window | 
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| 73 |         Ogre::Viewport*       viewport_;              //!< default full size viewport | 
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| 74 |  | 
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| 75 |         // managed singletons | 
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| 76 |         InputManager*         inputManager_; | 
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| 77 |         InGameConsole*        console_; | 
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| 78 |         GUIManager*           guiManager_; | 
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| 79 |  | 
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| 80 |         KeyBinder*            masterKeyBinder_; | 
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| 81 |  | 
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| 82 |         // variables for time statistics | 
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| 83 |         unsigned long         frameCount_; | 
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| 84 |         unsigned int          statisticsRefreshCycle_; | 
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| 85 |         unsigned long long    statisticsStartTime_; | 
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| 86 |         unsigned long         statisticsStartCount_; | 
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| 87 |         unsigned int          tickTime_; | 
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| 88 |  | 
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| 89 |         // config values | 
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| 90 |         std::string           resourceFile_;          //!< resources file name | 
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| 91 |         std::string           ogrePluginsFolder_;     //!< Folder where the Ogre plugins are located | 
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| 92 |         std::string           ogrePlugins_;           //!< Comma separated list of all plugins to load | 
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| 93 |         unsigned int          detailLevelParticle_;   //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high) | 
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| 94 |     }; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | #endif /* _GSGraphics_H__ */ | 
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