| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  * | 
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| 4 |  * | 
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| 5 |  *   License notice: | 
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| 6 |  * | 
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| 7 |  *   This program is free software: you can redistribute it and/or modify | 
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| 8 |  *   it under the terms of the GNU General Public License as published by | 
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| 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 |  *   (at your option) any later version. | 
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| 11 |  * | 
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| 12 |  *   This program is distributed in the hope that it will be useful, | 
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| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 |  *   GNU General Public License for more details. | 
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| 16 |  * | 
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| 17 |  *   You should have received a copy of the GNU General Public License | 
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| 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 |  * | 
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| 20 |  * | 
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| 21 |  *   Author: | 
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| 22 |  *      Reto Grieder | 
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| 23 |  *   Co-authors: | 
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| 24 |  *      ... | 
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| 25 |  * | 
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| 26 |  */ | 
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| 27 |  | 
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| 28 |  | 
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| 29 | #ifndef INERTIAL_NODE_H | 
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| 30 | #define INERTIAL_NODE_H | 
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| 31 |  | 
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| 32 | #include "OgrePrerequisites.h" | 
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| 33 |  | 
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| 34 | #include "orxonox_prerequisites.h" | 
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| 35 |  | 
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| 36 |  | 
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| 37 | namespace orxonox { | 
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| 38 |  | 
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| 39 |   class InertialNode | 
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| 40 |   { | 
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| 41 |   public: | 
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| 42 |     InertialNode(Ogre::SceneNode*, Ogre::Vector3); | 
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| 43 |           ~InertialNode(); | 
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| 44 |  | 
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| 45 |     InertialNode* createChildNode(); | 
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| 46 |  | 
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| 47 |     InertialNode* getParentNode(); | 
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| 48 |  | 
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| 49 |     Ogre::SceneNode* getSceneNode(); | 
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| 50 |  | 
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| 51 |     Ogre::Vector3 getSpeed(); | 
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| 52 |  | 
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| 53 |     Ogre::Vector3 getWorldSpeed(); | 
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| 54 |  | 
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| 55 |     void addSpeed(Ogre::Vector3); | 
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| 56 |  | 
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| 57 |   protected: | 
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| 58 |     InertialNode(InertialNode*, Ogre::Vector3 speed = Ogre::Vector3::ZERO); | 
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| 59 |     void addChild(InertialNode*); | 
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| 60 |  | 
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| 61 |   public: | 
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| 62 |  | 
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| 63 |   protected: | 
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| 64 |     InertialNode **childList_; | 
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| 65 |     int childListSize_; | 
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| 66 |     int childListIndex_; | 
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| 67 |  | 
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| 68 |     Ogre::SceneNode *node_; | 
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| 69 |           Ogre::Vector3 speed_; | 
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| 70 |  | 
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| 71 |     InertialNode* parentNode_; | 
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| 72 |  | 
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| 73 |   }; | 
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| 74 |  | 
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| 75 | } | 
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| 76 |  | 
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| 77 | #endif /* INERTIAL_NODE_H */ | 
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