1 | #include <iostream> |
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2 | #include "Ambient.h" |
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3 | #include "../../include/AL/al.h" |
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4 | #include "../../include/AL/alc.h" |
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5 | #include "../../include/AL/alut.h" |
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6 | |
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7 | namespace audio |
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8 | { |
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9 | Ambient::Ambient() |
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10 | { |
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11 | SourcePos[0]=0; |
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12 | SourcePos[1]=0; |
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13 | SourcePos[2]=0; |
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14 | |
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15 | SourceVel[0]=0; |
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16 | SourceVel[1]=0; |
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17 | SourceVel[2]=0; |
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18 | |
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19 | ListenerPos[0]=0; |
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20 | ListenerPos[1]=0; |
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21 | ListenerPos[2]=0; |
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22 | |
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23 | ListenerVel[0]=0; |
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24 | ListenerVel[1]=0; |
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25 | ListenerVel[2]=0; |
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26 | |
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27 | ListenerOri[0]=0; |
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28 | ListenerOri[1]=0; |
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29 | ListenerOri[2]=-1; |
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30 | ListenerOri[3]=0; |
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31 | ListenerOri[4]=1; |
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32 | ListenerOri[5]=0; |
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33 | |
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34 | |
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35 | // Initialize OpenAL and clear the error bit. |
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36 | |
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37 | alutInit(NULL, 0); |
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38 | alGetError(); |
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39 | |
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40 | // Load the wav data. |
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41 | |
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42 | if(LoadALData() == AL_FALSE) |
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43 | { |
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44 | printf("Error loading sound data."); |
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45 | |
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46 | } |
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47 | |
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48 | SetListenerValues(); |
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49 | |
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50 | // Setup an exit procedure. |
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51 | |
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52 | //atexit(KillALData); |
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53 | |
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54 | std::cout << "Play sone ambient background sound"; |
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55 | } |
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56 | |
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57 | ALboolean Ambient::LoadALData() |
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58 | { |
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59 | ALenum format; |
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60 | ALsizei size; |
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61 | ALvoid* data; |
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62 | ALsizei freq; |
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63 | ALboolean loop; |
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64 | |
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65 | |
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66 | alGenBuffers(1, &Buffer); |
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67 | |
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68 | if(alGetError() != AL_NO_ERROR) |
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69 | return AL_FALSE; |
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70 | |
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71 | alutLoadWAVFile((ALbyte*)"wavdata/pirate.wav", &format, &data, &size, &freq, &loop); |
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72 | alBufferData(Buffer, format, data, size, freq); |
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73 | alutUnloadWAV(format, data, size, freq); |
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74 | |
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75 | alGenSources(1, &Source); |
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76 | |
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77 | if(alGetError() != AL_NO_ERROR) |
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78 | return AL_FALSE; |
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79 | |
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80 | alSourcei (Source, AL_BUFFER, Buffer ); |
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81 | alSourcef (Source, AL_PITCH, 1.0 ); |
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82 | alSourcef (Source, AL_GAIN, 1.0 ); |
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83 | alSourcefv(Source, AL_POSITION, SourcePos); |
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84 | alSourcefv(Source, AL_VELOCITY, SourceVel); |
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85 | alSourcei (Source, AL_LOOPING, loop ); |
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86 | |
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87 | if(alGetError() == AL_NO_ERROR) |
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88 | return AL_TRUE; |
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89 | |
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90 | |
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91 | return AL_FALSE; |
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92 | } |
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93 | |
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94 | void Ambient::SetListenerValues() |
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95 | { |
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96 | alListenerfv(AL_POSITION, ListenerPos); |
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97 | alListenerfv(AL_VELOCITY, ListenerVel); |
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98 | alListenerfv(AL_ORIENTATION, ListenerOri); |
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99 | } |
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100 | |
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101 | void Ambient::KillALData() |
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102 | { |
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103 | alDeleteBuffers(1, &Buffer); |
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104 | alDeleteSources(1, &Source); |
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105 | alutExit(); |
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106 | } |
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107 | |
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108 | void Ambient::play() |
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109 | { |
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110 | alSourcePlay(Source); |
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111 | |
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112 | } |
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113 | } |
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114 | |
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