| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "LevelManager.h" |
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| 30 | |
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| 31 | #include <map> |
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| 32 | |
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| 33 | #include "util/ScopedSingletonManager.h" |
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| 34 | #include "core/ClassTreeMask.h" |
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| 35 | #include "core/CommandLineParser.h" |
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| 36 | #include "core/ConfigValueIncludes.h" |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "core/Loader.h" |
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| 39 | #include "core/Resource.h" |
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| 40 | #include "core/XMLFile.h" |
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| 41 | #include "PlayerManager.h" |
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| 42 | #include "Level.h" |
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| 43 | #include "LevelInfo.h" |
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| 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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| 47 | SetCommandLineArgument(level, "").shortcut("l").information("Default level file (overrides LevelManager::defaultLevelName_ configValue)"); |
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| 48 | |
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| 49 | ManageScopedSingleton(LevelManager, ScopeID::Root, false); |
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| 50 | |
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| 51 | LevelManager::LevelManager() |
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| 52 | { |
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| 53 | RegisterRootObject(LevelManager); |
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| 54 | this->setConfigValues(); |
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| 55 | |
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| 56 | // check override |
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| 57 | if (!CommandLineParser::getArgument("level")->hasDefaultValue()) |
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| 58 | { |
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| 59 | ModifyConfigValue(defaultLevelName_, tset, CommandLineParser::getValue("level").getString()); |
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| 60 | } |
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| 61 | |
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| 62 | this->compileAvailableLevelList(); |
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| 63 | } |
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| 64 | |
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| 65 | LevelManager::~LevelManager() |
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| 66 | { |
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| 67 | } |
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| 68 | |
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| 69 | void LevelManager::setConfigValues() |
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| 70 | { |
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| 71 | SetConfigValue(defaultLevelName_, "presentation_dm.oxw") |
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| 72 | .description("Sets the pre selection of the level in the main menu."); |
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| 73 | } |
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| 74 | |
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| 75 | void LevelManager::requestActivity(Level* level) |
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| 76 | { |
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| 77 | assert( std::find(this->levels_s.begin(), this->levels_s.end(), level)==this->levels_s.end() ); |
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| 78 | if( std::find(this->levels_s.begin(), this->levels_s.end(), level)!=this->levels_s.end() ) |
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| 79 | return; // level is already in list |
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| 80 | this->levels_s.push_back(level); |
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| 81 | if (this->levels_s.size() == 1) |
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| 82 | this->activateNextLevel(); |
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| 83 | } |
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| 84 | |
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| 85 | void LevelManager::releaseActivity(Level* level) |
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| 86 | { |
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| 87 | if (this->levels_s.size() > 0) |
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| 88 | { |
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| 89 | if (this->levels_s.front() == level) |
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| 90 | { |
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| 91 | level->setActive(false); |
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| 92 | this->levels_s.pop_front(); |
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| 93 | this->activateNextLevel(); |
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| 94 | } |
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| 95 | else |
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| 96 | { |
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| 97 | for (std::list<Level*>::iterator it = this->levels_s.begin(); it != this->levels_s.end(); ++it) |
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| 98 | if ((*it) == level) |
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| 99 | this->levels_s.erase(it); |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | |
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| 104 | Level* LevelManager::getActiveLevel() |
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| 105 | { |
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| 106 | if (this->levels_s.size() > 0) |
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| 107 | return this->levels_s.front(); |
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| 108 | else |
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| 109 | return 0; |
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| 110 | } |
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| 111 | |
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| 112 | void LevelManager::activateNextLevel() |
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| 113 | { |
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| 114 | if (this->levels_s.size() > 0) |
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| 115 | { |
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| 116 | this->levels_s.front()->setActive(true); |
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| 117 | for (std::map<unsigned int, PlayerInfo*>::const_iterator it = PlayerManager::getInstance().getClients().begin(); it != PlayerManager::getInstance().getClients().end(); ++it) |
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| 118 | this->levels_s.front()->playerEntered(it->second); |
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| 119 | } |
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| 120 | } |
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| 121 | |
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| 122 | void LevelManager::setDefaultLevel(const std::string& levelName) |
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| 123 | { |
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| 124 | ModifyConfigValue(defaultLevelName_, set, levelName); |
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| 125 | } |
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| 126 | |
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| 127 | const std::string& LevelManager::getDefaultLevel() const |
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| 128 | { |
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| 129 | return defaultLevelName_; |
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| 130 | } |
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| 131 | |
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| 132 | unsigned int LevelManager::getNumberOfLevels() |
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| 133 | { |
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| 134 | this->updateAvailableLevelList(); |
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| 135 | |
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| 136 | return this->availableLevels_.size(); |
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| 137 | } |
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| 138 | |
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| 139 | LevelInfoItem* LevelManager::getAvailableLevelListItem(unsigned int index) const |
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| 140 | { |
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| 141 | if (index >= this->availableLevels_.size()) |
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| 142 | return NULL; |
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| 143 | else |
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| 144 | { |
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| 145 | std::map<std::string, LevelInfoItem*>::const_iterator it = this->infos_.find(this->availableLevels_[index]); |
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| 146 | return it->second; |
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| 147 | } |
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| 148 | } |
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| 149 | |
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| 150 | void LevelManager::compileAvailableLevelList() |
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| 151 | { |
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| 152 | Ogre::StringVectorPtr levels = Resource::findResourceNames("*.oxw"); |
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| 153 | // Iterate over all *.oxw level files. |
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| 154 | for (Ogre::StringVector::const_iterator it = levels->begin(); it != levels->end(); ++it) |
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| 155 | { |
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| 156 | //TODO: Replace with tag, |
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| 157 | if (it->find("old/") != 0) |
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| 158 | { |
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| 159 | size_t pos = it->find(".oxw"); |
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| 160 | |
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| 161 | bool infoExists = false; |
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| 162 | // Load the LevelInfo object from the level file. |
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| 163 | XMLFile file = XMLFile(*it); |
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| 164 | ClassTreeMask mask = ClassTreeMask(); |
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| 165 | mask.exclude(ClassIdentifier<BaseObject>::getIdentifier()); |
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| 166 | mask.include(ClassIdentifier<LevelInfo>::getIdentifier()); |
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| 167 | Loader::load(&file, mask, false); |
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| 168 | for(ObjectList<LevelInfo>::iterator item = ObjectList<LevelInfo>::begin(); item != ObjectList<LevelInfo>::end(); ++item) |
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| 169 | { |
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| 170 | LevelInfoItem* info = item->copy(); |
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| 171 | if(info->getXMLFilename() == *it) |
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| 172 | { |
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| 173 | this->infos_.insert(std::pair<std::string, LevelInfoItem*>(it->substr(0, pos),info)); |
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| 174 | infoExists = true; |
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| 175 | } |
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| 176 | } |
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| 177 | Loader::unload(&file, mask); |
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| 178 | if(!infoExists) |
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| 179 | { |
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| 180 | this->infos_.insert(std::pair<std::string, LevelInfoItem*>(it->substr(0, pos), new LevelInfoItem(it->substr(0, pos), *it))); |
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| 181 | } |
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| 182 | |
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| 183 | this->availableLevels_.push_back(it->substr(0, pos)); |
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| 184 | } |
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| 185 | } |
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| 186 | } |
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| 187 | |
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| 188 | void LevelManager::updateAvailableLevelList(void) |
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| 189 | { |
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| 190 | //TODO: Implement some kind of update? |
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| 191 | } |
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| 192 | } |
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