source:
code/branches/ai/data/particle/emitted_emitter.particle
@
7182
| Last change on this file since 7182 was 5781, checked in by rgrieder, 16 years ago | |
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| File size: 1.6 KB | |
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| 1 | // Example emitted emitters |
| 2 | particle_system Examples/Fireworks |
| 3 | { |
| 4 | material Examples/Flare |
| 5 | point_rendering false |
| 6 | particle_width 10 |
| 7 | particle_height 10 |
| 8 | cull_each false |
| 9 | quota 1000 |
| 10 | emit_emitter_quota 10 |
| 11 | billboard_type point |
| 12 | |
| 13 | // Emitter that emits multiple Point emitters with name 'explosion' |
| 14 | emitter Box |
| 15 | { |
| 16 | name mainEmitter |
| 17 | emit_emitter explosion |
| 18 | angle 30 |
| 19 | emission_rate 1000 |
| 20 | time_to_live 3 |
| 21 | direction 0 1 0 |
| 22 | velocity 200 |
| 23 | } |
| 24 | |
| 25 | // This Point emitter is emitted by the Box emitter and emits billboard particles itself |
| 26 | emitter Point |
| 27 | { |
| 28 | name explosion |
| 29 | angle 360 |
| 30 | emission_rate 1000 |
| 31 | time_to_live 2 |
| 32 | direction 0 1 0 |
| 33 | velocity 80 |
| 34 | duration 0.1 |
| 35 | repeat_delay_min 2 |
| 36 | repeat_delay_max 3 |
| 37 | } |
| 38 | |
| 39 | // Make em float downwards |
| 40 | affector LinearForce |
| 41 | { |
| 42 | force_vector 0 -100 0 |
| 43 | force_application add |
| 44 | } |
| 45 | |
| 46 | // Give em some nice colours |
| 47 | affector ColourInterpolator |
| 48 | { |
| 49 | time0 0 |
| 50 | colour0 1 1 0 |
| 51 | time1 0.5 |
| 52 | colour1 1 0 0 |
| 53 | time2 0.9 |
| 54 | colour2 0 0 1 |
| 55 | } |
| 56 | } |
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