| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Daniel 'Huty' Haggenmueller | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Damian 'Mozork' Frick | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file PickupSpawner.cc | 
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| 31 |     @brief Implementation of the PickupSpawner class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "PickupSpawner.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/GameMode.h" | 
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| 38 | #include "core/Template.h" | 
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| 39 | #include "core/XMLPort.h" | 
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| 40 |  | 
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| 41 | #include "worldentities/pawns/Pawn.h" | 
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| 42 |  | 
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| 43 | #include "PickupManager.h" | 
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| 44 | #include "PickupRepresentation.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |  | 
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| 49 |     RegisterClass(PickupSpawner); | 
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| 50 |  | 
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| 51 |     /** | 
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| 52 |     @brief | 
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| 53 |         Constructor. Creates a blank PickupSpawner. | 
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| 54 |     */ | 
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| 55 |     PickupSpawner::PickupSpawner(Context* context) : StaticEntity(context), pickup_(nullptr), representation_(nullptr), pickupTemplate_(nullptr) | 
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| 56 |     { | 
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| 57 |         RegisterObject(PickupSpawner); | 
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| 58 |  | 
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| 59 |         this->initialize(); | 
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| 60 |     } | 
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| 61 |  | 
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| 62 |     /** | 
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| 63 |     @brief | 
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| 64 |         Registers the object and sets some default values. | 
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| 65 |     */ | 
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| 66 |     void PickupSpawner::initialize(void) | 
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| 67 |     { | 
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| 68 |         this->triggerDistance_ = 10; | 
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| 69 |         this->respawnTime_ = 5.0f; | 
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| 70 |         this->maxSpawnedItems_ = INF; | 
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| 71 |         this->spawnsRemaining_ = INF; | 
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| 72 |         this->selfDestruct_ = false; | 
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| 73 |  | 
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| 74 |         this->setPickupable(nullptr); | 
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| 75 |     } | 
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| 76 |  | 
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| 77 |     /** | 
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| 78 |     @brief | 
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| 79 |         Destructor. | 
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| 80 |     */ | 
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| 81 |     PickupSpawner::~PickupSpawner() | 
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| 82 |     { | 
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| 83 |         if(this->isInitialized() && this->selfDestruct_ && this->pickup_ != nullptr) | 
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| 84 |             this->pickup_->destroy(); | 
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| 85 |     } | 
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| 86 |  | 
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| 87 |     /** | 
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| 88 |     @brief | 
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| 89 |         Factory method, Creates a fully functional PickupSpawner. | 
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| 90 |     @param context | 
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| 91 |         The context of this PickupSpawner. | 
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| 92 |     @param pickup | 
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| 93 |         The Pickupable to be spawned by this PickupSpawner. | 
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| 94 |     @param carrier | 
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| 95 |         The PickupCarrier that carried the input pickup before it was dropped. | 
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| 96 |     @param triggerDistance | 
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| 97 |         The distance at which the PickupSpawner will trigger. | 
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| 98 |     */ | 
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| 99 |     /*static*/ PickupSpawner* PickupSpawner::createDroppedPickup(Context* context, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance) | 
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| 100 |     { | 
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| 101 |         PickupSpawner* spawner = new PickupSpawner(context); | 
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| 102 |  | 
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| 103 |         spawner->setPickupable(pickup); | 
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| 104 |         spawner->setTriggerDistance(triggerDistance); | 
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| 105 |         spawner->setMaxSpawnedItems(1); | 
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| 106 |  | 
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| 107 |         spawner->setPosition(carrier->getCarrierPosition()); | 
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| 108 |         spawner->block(carrier); | 
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| 109 |  | 
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| 110 |         return spawner; | 
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| 111 |     } | 
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| 112 |  | 
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| 113 |     /** | 
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| 114 |     @brief | 
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| 115 |         Method for creating a PickupSpawner through XML. | 
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| 116 |     @param xmlelement | 
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| 117 |         XML element which contains the PickupSpawner. | 
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| 118 |     @param mode | 
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| 119 |         XMLPort mode. | 
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| 120 |     */ | 
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| 121 |     void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 122 |     { | 
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| 123 |         SUPER(PickupSpawner, XMLPort, xmlelement, mode); | 
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| 124 |  | 
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| 125 |         XMLPortParam(PickupSpawner, "pickup", setPickupTemplateName, getPickupTemplateName, xmlelement, mode); | 
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| 126 |         XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); | 
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| 127 |         XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); | 
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| 128 |         XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); | 
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| 129 |     } | 
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| 130 |  | 
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| 131 |     /** | 
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| 132 |     @brief | 
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| 133 |         Tick, checks if any Pawn is close enough to trigger. | 
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| 134 |     @param dt | 
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| 135 |         Time since last tick. | 
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| 136 |     */ | 
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| 137 |     //TODO: Replace with collisions? | 
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| 138 |     void PickupSpawner::tick(float dt) | 
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| 139 |     { | 
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| 140 |         SUPER(PickupSpawner, tick, dt); | 
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| 141 |  | 
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| 142 |         // If the PickupSpawner is active. | 
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| 143 |         if(GameMode::isMaster() && this->isActive()) | 
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| 144 |         { | 
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| 145 |             // TODO: why is this a WeakPtr when the comment says StrongPtr? | 
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| 146 |             WeakPtr<PickupSpawner> spawner = this; // Create a strong pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) | 
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| 147 |  | 
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| 148 |             // Remove PickupCarriers from the blocked list if they have exceeded their time. | 
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| 149 |             for(std::map<PickupCarrier*, std::time_t>::iterator it = this->blocked_.begin(); it != this->blocked_.end(); ) | 
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| 150 |             { | 
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| 151 |                 std::map<PickupCarrier*, std::time_t>::iterator temp = it; | 
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| 152 |                 it++; | 
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| 153 |                 if(temp->second < std::time(0)) | 
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| 154 |                     this->blocked_.erase(temp); | 
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| 155 |             } | 
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| 156 |  | 
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| 157 |             // Iterate trough all Pawns. | 
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| 158 |             for(Pawn* pawn : ObjectList<Pawn>()) | 
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| 159 |             { | 
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| 160 |                 if(!(pawn->doesAcceptPickups())){continue;} // skip those pawns, e.g. AsteroidMinables.  | 
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| 161 |  | 
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| 162 |                 Vector3 distance = pawn->getWorldPosition() - this->getWorldPosition(); | 
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| 163 |                 PickupCarrier* carrier = static_cast<PickupCarrier*>(pawn); | 
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| 164 |                 // If a PickupCarrier, that fits the target-range of the Pickupable spawned by this PickupSpawner, is in trigger-distance and the carrier is not blocked. | 
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| 165 |                 if(distance.length() < this->triggerDistance_ && carrier != nullptr && this->blocked_.find(carrier) == this->blocked_.end()) | 
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| 166 |                 { | 
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| 167 |                     if(carrier->isTarget(this->pickup_)) | 
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| 168 |                     { | 
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| 169 |                         this->trigger(pawn); // Attention: after this line, pickup_ is probably nullptr (because it was taken) and even spawner can be nullptr (if it run out of pickups)! | 
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| 170 |                         break; | 
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| 171 |                     } | 
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| 172 |                 } | 
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| 173 |             } | 
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| 174 |         } | 
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| 175 |     } | 
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| 176 |  | 
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| 177 |     /** | 
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| 178 |     @brief | 
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| 179 |         Trigger the PickupSpawner. | 
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| 180 |         Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. | 
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| 181 |     @param carrier | 
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| 182 |         Carrier which triggered the PickupSpawner. | 
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| 183 |     */ | 
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| 184 |     void PickupSpawner::trigger(PickupCarrier* carrier) | 
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| 185 |     { | 
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| 186 |         orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") triggered and active." << endl; | 
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| 187 |  | 
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| 188 |         PickupCarrier* target = carrier->getTarget(this->pickup_); | 
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| 189 |  | 
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| 190 |         this->block(carrier); | 
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| 191 |  | 
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| 192 |         assert(target); | 
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| 193 |         bool pickedUp = this->pickup_->pickup(target); | 
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| 194 |         assert(pickedUp); | 
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| 195 |         (void)pickedUp; // To avoid compiler warning. | 
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| 196 |  | 
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| 197 |         this->setPickupable(nullptr); | 
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| 198 |         this->decrementSpawnsRemaining(); | 
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| 199 |     } | 
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| 200 |  | 
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| 201 |     void PickupSpawner::setPickupTemplateName(const std::string& name) | 
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| 202 |     { | 
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| 203 |         Template* temp = Template::getTemplate(name); | 
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| 204 |         if (temp) | 
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| 205 |             this->setPickupTemplate(temp); | 
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| 206 |     } | 
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| 207 |  | 
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| 208 |     void PickupSpawner::setPickupTemplate(Template* temp) | 
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| 209 |     { | 
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| 210 |         this->pickupTemplate_ = temp; | 
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| 211 |         this->pickupTemplateName_ = temp->getName(); | 
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| 212 |  | 
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| 213 |         this->setPickupable(this->createPickup()); | 
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| 214 |     } | 
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| 215 |  | 
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| 216 |     /** | 
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| 217 |     @brief | 
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| 218 |         Sets the maximum number of spawned items. | 
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| 219 |     @param items | 
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| 220 |         The maximum number of spawned items to be set. | 
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| 221 |     */ | 
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| 222 |     void PickupSpawner::setMaxSpawnedItems(int items) | 
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| 223 |     { | 
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| 224 |         this->maxSpawnedItems_ = items; | 
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| 225 |         this->spawnsRemaining_ = items; | 
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| 226 |     } | 
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| 227 |  | 
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| 228 |     /** | 
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| 229 |     @brief | 
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| 230 |         Decrements the number of remaining spawns. | 
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| 231 |         Sets the PickupSpawner to inactive for the duration of the respawnTime. | 
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| 232 |         Destroys the PickupSpawner if the number of remaining spawns has reached zero. | 
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| 233 |     */ | 
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| 234 |     void PickupSpawner::decrementSpawnsRemaining(void) | 
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| 235 |     { | 
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| 236 |         if(this->spawnsRemaining_ != INF) | 
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| 237 |             this->spawnsRemaining_--; | 
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| 238 |  | 
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| 239 |         this->setActive(false); | 
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| 240 |  | 
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| 241 |         if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) | 
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| 242 |         { | 
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| 243 |             this->startRespawnTimer(); | 
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| 244 |             this->fireEvent(); | 
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| 245 |         } | 
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| 246 |         else | 
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| 247 |         { | 
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| 248 |             orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << endl; | 
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| 249 |             this->destroy(); | 
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| 250 |         } | 
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| 251 |     } | 
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| 252 |  | 
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| 253 |     /** | 
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| 254 |     @brief | 
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| 255 |         Starts the respawn timer. | 
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| 256 |     */ | 
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| 257 |     void PickupSpawner::startRespawnTimer(void) | 
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| 258 |     { | 
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| 259 |         this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); | 
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| 260 |     } | 
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| 261 |  | 
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| 262 |     /** | 
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| 263 |     @brief | 
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| 264 |         Invoked by the timer, re-activates the PickupSpawner. | 
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| 265 |     */ | 
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| 266 |     void PickupSpawner::respawnTimerCallback() | 
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| 267 |     { | 
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| 268 |         orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") reactivated." << endl; | 
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| 269 |  | 
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| 270 |         this->setPickupable(this->createPickup()); | 
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| 271 |     } | 
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| 272 |  | 
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| 273 |     /** | 
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| 274 |     @brief | 
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| 275 |         Creates a new Pickupable. | 
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| 276 |     @return | 
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| 277 |         The Pickupable created. | 
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| 278 |     */ | 
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| 279 |     Pickupable* PickupSpawner::createPickup(void) | 
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| 280 |     { | 
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| 281 |         if(this->spawnsRemaining_ == 0) | 
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| 282 |         { | 
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| 283 |             orxout(internal_error, context::pickups) << "Massive Error: PickupSpawner still alive until having spawned last item." << endl; | 
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| 284 |             return nullptr; | 
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| 285 |         } | 
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| 286 |  | 
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| 287 |         if (this->pickupTemplate_ != nullptr) | 
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| 288 |         { | 
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| 289 |             Identifier* identifier = this->pickupTemplate_->getBaseclassIdentifier(); | 
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| 290 |             if (identifier != nullptr) | 
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| 291 |             { | 
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| 292 |                 Pickupable* pickup = orxonox_cast<Pickupable*>(identifier->fabricate(this->getContext())); | 
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| 293 |                 orxonox_cast<BaseObject*>(pickup)->addTemplate(this->pickupTemplate_); | 
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| 294 |                 return pickup; | 
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| 295 |             } | 
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| 296 |             else | 
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| 297 |                 orxout(internal_error, context::pickups) << "No base class defined in pickup-template " << this->pickupTemplateName_ << endl; | 
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| 298 |         } | 
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| 299 |  | 
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| 300 |         return nullptr; | 
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| 301 |     } | 
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| 302 |  | 
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| 303 |     /** | 
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| 304 |     @brief | 
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| 305 |         Sets a Pickupable for the PickupSpawner to spawn. | 
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| 306 |     @param pickup | 
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| 307 |         The Pickupable to be set. | 
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| 308 |     */ | 
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| 309 |     void PickupSpawner::setPickupable(Pickupable* pickup) | 
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| 310 |     { | 
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| 311 |         if (this->representation_ != nullptr) | 
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| 312 |         { | 
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| 313 |             this->representation_->destroy(); | 
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| 314 |             this->representation_ = nullptr; | 
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| 315 |         } | 
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| 316 |  | 
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| 317 |         if (pickup != nullptr) | 
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| 318 |         { | 
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| 319 |             if (this->pickup_ != nullptr) | 
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| 320 |                 this->pickup_->destroy(); | 
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| 321 |  | 
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| 322 |             PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(pickup->getRepresentationName()); | 
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| 323 |             this->representation_ = representation->createSpawnerRepresentation(this); | 
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| 324 |             this->attach(this->representation_); | 
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| 325 |             this->setActive(true); | 
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| 326 |         } | 
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| 327 |         else | 
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| 328 |         { | 
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| 329 |             this->setActive(false); | 
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| 330 |         } | 
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| 331 |  | 
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| 332 |         this->pickup_ = pickup; | 
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| 333 |     } | 
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| 334 | } | 
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