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source: code/branches/WorldMap_HS18/data/levels/StoryModeMap.oxw @ 12131

Last change on this file since 12131 was 12131, checked in by linggj, 5 years ago

it works but needs some beuty to be added

  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1
2
3<LevelInfo
4 name = "StoryModeMap"
5 description = "The Campaign Menu Map with all the Campaignmissons in it"
6 screenshot = "emptylevel.png"
7/>
8
9<?lua
10  include("stats.oxo")
11  include("StoryModeHUD.oxo")
12  include("templates/lodInformation.oxt")
13  include("templates/spaceshipAssff.oxt")
14  include("templates/StoryMode.oxt")
15?>
16
17<Level
18gametype = Deathmatch
19>
20
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24
25   
26
27  <?lua include("includes/notifications.oxi") ?>
28
29  <Scene
30    ambientlight = "0.2, 0.2, 0.2"
31    skybox       = "Orxonox/Starbox"
32  >
33   <StoryModeController position="0,0,0" collisionType="dynamic" mass=42000000 >
34
35          <attached>
36              <Model position="0,0,0" mesh="assff.mesh" scale=20  visible="true" />
37          </attached>
38          <CameraPosition position="0,0,1000" direction="0, -1, 0" drag=false />
39          <collisionShapes>
40              <BoxCollisionShape position="0,0,0" halfExtents="3,1,10" />
41          </collisionShapes>
42      </StoryModeController>
43  <!--   <MovableEntity>
44        <attached>
45            <StaticEntity name=asdfasdf figureTemplate=smCont>
46                <attached>
47                </attached>
48            </StaticEntity>
49        </attached>
50    </MovableEntity> -->
51   
52   
53   
54
55    <StaticEntity position="0,0,0" direction="0,0,-1" >
56      <attached>
57
58        <Model name="a" position="550,300,0" mesh="planets/moon.mesh" scale=100 visible="true" />
59        <Billboard colour="1,0,0.05" position="550,300,-80"  material="Flares/lensflare" scale=4.5 />
60
61        <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="false" />
62         
63       
64         <Model position="550,300,0" mesh="assff.mesh" scale=20  visible="false" orientation="-0.015,0.091,0.038,-0.995"/>
65       
66        <Billboard colour="1,1,0.05" position="600,370,-80"  material="Flares/lensflare" scale=4.5 />
67       
68
69        <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100  visible="true"/>
70         <Model position="50,300,-250" mesh="assff.mesh" scale=20  visible="false" orientation="-0.015,0.091,0.038,-0.995"/>
71        <Billboard colour="1,1,0.05" position="100,350,-330"  material="Flares/lensflare" scale=4.5 />
72
73        <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 visible="false"/>
74        <Billboard colour="1,1,0.05" position="-600,250,-580"  material="Flares/lensflare" scale=5 />
75
76        <Model position="-1000,50,-750" mesh="planets/moon.mesh" scale=100 />
77        <Billboard colour="1,1,0.05" position="-1000,50,-830"  material="Flares/lensflare" scale=5 />
78
79        <Model position="-900,-400,-1000" mesh="planets/moon.mesh" scale=100 />
80        <Billboard colour="1,1,0.05" position="-900,-400,-1080"  material="Flares/lensflare" scale=5 />
81
82        <Model position="-500,-700,-1250" mesh="planets/moon.mesh" scale=100 />
83        <Billboard colour="1,1,0.05" position="-500,-700,-1330"  material="Flares/lensflare" scale=5 />
84
85        <Model position="0,-900,-1500" mesh="planets/moon.mesh" scale=100 />
86        <Billboard colour="1,1,0.05" position="0,-900,-1580" material="Flares/lensflare" scale=5 />
87
88        <Model position="700,-1100,-1750" mesh="planets/moon.mesh" scale=100 />
89        <Billboard colour="1,1,0.05" position="700,-1100,-1830"  material="Flares/lensflare" scale=5 />
90
91        <Model position="1500,-1300,-2000" mesh="planets/moon.mesh" scale=100 />
92        <Billboard colour="1,1,0.05" position="1500,-1300,-2080"  material="Flares/lensflare" scale=5 />
93
94      </attached>
95    </StaticEntity>
96
97   
98
99    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
100
101    <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" spawnclass=StoryModeController pawndesign=StoryMode />
102   
103   
104  </Scene>
105</Level>
106
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