| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Cyrill Burgener | 
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| 24 | * | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | /** | 
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| 28 | @file HoverShip.h | 
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| 29 | @brief Declaration of the HoverShip class. | 
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| 30 | */ | 
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| 31 |  | 
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| 32 | #ifndef _HoverShip_H__ | 
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| 33 | #define _HoverShip_H__ | 
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| 34 |  | 
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| 35 | #include "HoverPrereqs.h" | 
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| 36 |  | 
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| 37 | #include "worldentities/pawns/SpaceShip.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 | class _HoverExport HoverShip : public SpaceShip | 
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| 42 | { | 
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| 43 | public: | 
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| 44 | HoverShip(Context* context); | 
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| 45 |  | 
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| 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| 47 |  | 
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| 48 | /// sets this ships jumpBoost | 
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| 49 | inline void setJumpBoost(float jumpBoost) | 
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| 50 | { this->jumpBoost_ = jumpBoost; } | 
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| 51 | /// returns this ships jumpBoost | 
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| 52 | inline float getJumpBoost() const | 
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| 53 | { return this->jumpBoost_; } | 
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| 54 |  | 
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| 55 | virtual void moveFrontBack(const Vector2& value) override; | 
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| 56 |  | 
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| 57 | virtual void moveRightLeft(const Vector2& value) override; | 
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| 58 |  | 
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| 59 | virtual void moveUpDown(const Vector2& value) override; | 
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| 60 |  | 
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| 61 | virtual void rotateYaw(const Vector2& value) override; | 
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| 62 |  | 
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| 63 | virtual void rotatePitch(const Vector2& value) override; | 
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| 64 |  | 
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| 65 | virtual void rotateRoll(const Vector2& value) override; | 
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| 66 |  | 
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| 67 | virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override; | 
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| 68 |  | 
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| 69 | virtual void boost(bool bBoost) override; | 
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| 70 |  | 
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| 71 | private: | 
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| 72 | float jumpBoost_; | 
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| 73 | bool isFloor_; | 
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| 74 | }; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | #endif /* _HoverShip_H__ */ | 
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