| [12177] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Christoph Renner (Linux implementation) | 
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 | 24 |  *      Fabian 'x3n' Landau (Windows implementation) | 
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 | 25 |  *   Co-authors: | 
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 | 26 |  *      ... | 
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 | 27 |  * | 
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 | 28 |  */ | 
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 | 29 |  | 
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 | 30 | /** | 
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 | 31 |     @file | 
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 | 32 |     @ingroup Util | 
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 | 33 |     @brief Declaration of the SignalHandler class. | 
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 | 34 | */ | 
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 | 35 |  | 
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 | 36 | #ifndef _SignalHandler_H__ | 
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 | 37 | #define _SignalHandler_H__ | 
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 | 38 |  | 
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 | 39 | #include "UtilPrereqs.h" | 
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 | 40 |  | 
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 | 41 | #include <cassert> | 
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 | 42 | #include <string> | 
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 | 43 |  | 
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 | 44 | #include "Singleton.h" | 
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 | 45 | #include "SpecialConfig.h" | 
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 | 46 |  | 
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 | 47 | #if defined(ORXONOX_PLATFORM_LINUX) | 
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 | 48 |  | 
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 | 49 | #include <list> | 
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 | 50 | #include <signal.h> | 
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 | 51 |  | 
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 | 52 | namespace orxonox | 
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 | 53 | { | 
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 | 54 |     typedef int (*SignalCallback)( void * someData ); | 
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 | 55 |  | 
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 | 56 |     struct SignalRec | 
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 | 57 |     { | 
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 | 58 |         int signal; | 
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 | 59 |         sig_t handler; | 
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 | 60 |     }; | 
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 | 61 |  | 
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 | 62 |     struct SignalCallbackRec | 
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 | 63 |     { | 
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 | 64 |         SignalCallback cb; | 
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 | 65 |         void * someData; | 
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 | 66 |     }; | 
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 | 67 |  | 
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 | 68 |  | 
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 | 69 |     typedef std::list<SignalRec> SignalRecList; | 
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 | 70 |     typedef std::list<SignalCallbackRec> SignalCallbackList; | 
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 | 71 |  | 
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 | 72 |     /// The SignalHandler is used to catch signals like SIGSEGV and write a backtrace to the logfile. | 
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 | 73 |     class _UtilExport SignalHandler : public Singleton<SignalHandler> | 
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 | 74 |     { | 
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 | 75 |         friend class Singleton<SignalHandler>; | 
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 | 76 |  | 
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 | 77 |         public: | 
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 | 78 |             void registerCallback( SignalCallback cb, void * someData ); | 
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 | 79 |  | 
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 | 80 |             void doCatch( const std::string & appName, const std::string & filename ); | 
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 | 81 |             void dontCatch(); | 
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 | 82 |  | 
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 | 83 |         private: | 
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 | 84 |             static void sigHandler( int sig ); | 
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 | 85 |  | 
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 | 86 |             void catchSignal( int sig ); | 
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 | 87 |             SignalRecList sigRecList; | 
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 | 88 |  | 
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 | 89 |             SignalCallbackList callbackList; | 
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 | 90 |  | 
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 | 91 |             static SignalHandler* singletonPtr_s; | 
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 | 92 |  | 
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 | 93 |             std::string appName; | 
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 | 94 |             std::string filename; | 
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 | 95 |     }; | 
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 | 96 | } | 
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 | 97 |  | 
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 | 98 | #elif defined(ORXONOX_PLATFORM_WINDOWS) && defined(DBGHELP_FOUND) | 
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 | 99 |  | 
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 | 100 | #include <windows.h> | 
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 | 101 |  | 
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 | 102 | namespace orxonox | 
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 | 103 | { | 
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 | 104 |     /// The SignalHandler is used to catch unhandled exceptions like access violations and write a backtrace to the logfile. | 
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 | 105 |     class _UtilExport SignalHandler : public Singleton<SignalHandler> | 
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 | 106 |     { | 
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 | 107 |         friend class Singleton<SignalHandler>; | 
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 | 108 |  | 
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 | 109 |         public: | 
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 | 110 |             SignalHandler(); | 
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 | 111 |             ~SignalHandler(); | 
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 | 112 |  | 
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 | 113 |             void doCatch(const std::string& appName, const std::string& filename); | 
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 | 114 |  | 
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 | 115 |             static std::string getStackTrace(PEXCEPTION_POINTERS pExceptionInfo = nullptr); | 
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 | 116 |             static std::string getExceptionType(PEXCEPTION_POINTERS pExceptionInfo); | 
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 | 117 |  | 
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 | 118 |         private: | 
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 | 119 |             static LONG WINAPI exceptionFilter(PEXCEPTION_POINTERS pExceptionInfo); | 
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 | 120 |  | 
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 | 121 |             static std::string getModuleName(const std::string& path); | 
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 | 122 |             static PVOID getModuleBase(LPCVOID dwAddress); | 
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 | 123 |  | 
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 | 124 |             template <typename T> | 
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 | 125 |             static std::string pointerToString(T pointer, bool bFillZeros = true); | 
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 | 126 |             template <typename T> | 
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 | 127 |             static std::string pointerToString(T* pointer); | 
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 | 128 |  | 
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 | 129 |             static SignalHandler* singletonPtr_s; | 
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 | 130 |  | 
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 | 131 |             std::string filename_; | 
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 | 132 |             LPTOP_LEVEL_EXCEPTION_FILTER prevExceptionFilter_; | 
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 | 133 |     }; | 
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 | 134 | } | 
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 | 135 |  | 
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 | 136 | #else | 
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 | 137 |  | 
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 | 138 | namespace orxonox | 
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 | 139 | { | 
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 | 140 |     /// The SignalHandler is used to catch signals like SIGSEGV and write a backtrace to the logfile. Not implemented on systems except Linux and Windows. | 
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 | 141 |     class _UtilExport SignalHandler : public Singleton<SignalHandler> | 
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 | 142 |     { | 
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 | 143 |         friend class Singleton<SignalHandler>; | 
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 | 144 |  | 
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 | 145 |         public: | 
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 | 146 |             void doCatch(const std::string& appName, const std::string& filename) {} | 
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 | 147 |  | 
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 | 148 |         private: | 
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 | 149 |             static SignalHandler* singletonPtr_s; | 
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 | 150 |     }; | 
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 | 151 | } | 
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 | 152 |  | 
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 | 153 | #endif | 
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 | 154 |  | 
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 | 155 | #endif /* _SignalHandler_H__ */ | 
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