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source: code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBFlagstone.cc @ 11412

Last change on this file since 11412 was 11412, checked in by jkindle, 7 years ago

Fixed turning, added and finished Gumbas, added turnOnCollide for all NPC and items, added Flagstone - todo: add points on flagstone hit and go into a between lvl mode, then warp to lvl 2. AAH, and added onDeath fcts…

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file SOBFlagstone.cc
31    @brief All items in this minigame inherit from this class. Items can move around like platforms and enemies.
32*/
33
34#include "SOBFlagstone.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "SOBFigure.h"
39#include "util/Output.h"
40
41
42namespace orxonox
43{
44    RegisterClass(SOBFlagstone);
45
46    SOBFlagstone::SOBFlagstone(Context* context) : MovableEntity(context)
47    {
48        RegisterObject(SOBFlagstone);
49
50        setAngularFactor(0.0);
51        this->enableCollisionCallback();
52       
53        hasCollided_=false;
54       
55       
56    }
57
58   
59
60    void SOBFlagstone::XMLPort(Element& xmlelement, XMLPort::Mode mode)
61    {
62        SUPER(SOBFlagstone, XMLPort, xmlelement, mode);
63        XMLPortParam(SOBFlagstone, "points", setPoints, getPoints, xmlelement, mode);
64
65
66     }
67
68   
69    bool SOBFlagstone::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) {
70
71
72
73orxout() << "Watshc bum baem" << otherObject->getMass()<< endl;
74return true;
75    }
76
77
78 
79
80
81   
82}
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