[11370] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[11378] | 23 | * Fabian 'x3n' Landau |
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[11370] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[11378] | 30 | @file Pong.h |
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| 31 | @brief Declaration of the Pong class. |
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| 32 | @ingroup Pong |
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[11370] | 33 | */ |
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| 34 | |
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[11378] | 35 | #ifndef _SOB_H__ |
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| 36 | #define _SOB_H__ |
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[11370] | 37 | |
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[11378] | 38 | #include "superorxobros/SOBPrereqs.h" |
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[11370] | 39 | |
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| 40 | #include "tools/Timer.h" |
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| 41 | |
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[11378] | 42 | #include "gametypes/Deathmatch.h" |
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| 43 | #include "SOBCenterpoint.h" |
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| 44 | |
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[11370] | 45 | namespace orxonox |
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| 46 | { |
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| 47 | |
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[11378] | 48 | |
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| 49 | class _SOBExport SOB : public Deathmatch |
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[11370] | 50 | { |
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| 51 | public: |
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[11378] | 52 | SOB(Context* context); //!< Constructor. Registers and initializes the object. |
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| 53 | virtual ~SOB(); //!< Destructor. Cleans up, if initialized. |
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[11370] | 54 | |
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[11378] | 55 | |
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| 56 | void setCenterpoint(SOBCenterpoint* center) |
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| 57 | { this->center_ = center; } |
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[11381] | 58 | virtual void start() override; |
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| 59 | virtual void end() override; |
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| 60 | virtual void spawnPlayer(PlayerInfo* player) override; |
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| 61 | PlayerInfo* getPlayer() const; |
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| 62 | |
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| 63 | |
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[11378] | 64 | |
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| 65 | protected: |
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| 66 | |
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[11370] | 67 | |
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[11383] | 68 | void cleanup(); //!< Cleans up the Gametype |
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[11378] | 69 | WeakPtr<SOBCenterpoint> center_; |
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| 70 | WeakPtr<SOBFigure> figure_; |
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| 71 | WeakPtr<Camera> camera; |
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[11381] | 72 | |
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[11378] | 73 | |
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[11370] | 74 | }; |
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| 75 | } |
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| 76 | |
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[11378] | 77 | #endif /* _Pong_H__ */ |
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