| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Patrick Wintermeyer | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 |  | 
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| 30 | #ifndef _HUDPickupSystem_H__ | 
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| 31 | #define _HUDPickupSystem_H__ | 
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| 32 |  | 
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| 33 | #include "overlays/OverlaysPrereqs.h" | 
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| 34 |  | 
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| 35 | #include <map> | 
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| 36 | #include <vector> | 
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| 37 | #include <string> | 
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| 38 |  | 
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| 39 |  | 
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| 40 | #include <OgreOverlayManager.h> | 
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| 41 | #include <OgrePanelOverlayElement.h>  | 
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| 42 |  | 
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| 43 | #include "overlays/OrxonoxOverlay.h" | 
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| 44 | #include "worldentities/pawns/Pawn.h" | 
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| 45 | #include "overlays/OverlayGroup.h" | 
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| 46 | #include "pickup/Pickup.h" | 
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| 47 | #include "pickup/PickupRepresentation.h" | 
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| 48 | #include "HUDPickupItem.h" | 
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| 49 |  | 
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| 50 | namespace orxonox | 
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| 51 | { | 
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| 52 |     class _OverlaysExport HUDPickupSystem : public OrxonoxOverlay | 
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| 53 |     { | 
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| 54 |     public: | 
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| 55 |         HUDPickupSystem(Context* context); | 
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| 56 |         virtual ~HUDPickupSystem(); | 
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| 57 |  | 
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| 58 |         void sizeChanged(); | 
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| 59 |         void updatePickupList(std::vector<Pickupable*> picks, std::map<Pickupable*, uint32_t> indexes_);   | 
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| 60 |         void createPickupList();   | 
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| 61 |         void removePickup(Pickupable* pickup); | 
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| 62 |  | 
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| 63 |         bool repaint=true; //if we shouldnt repaint, set this to false | 
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| 64 |  | 
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| 65 |     private: | 
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| 66 |          | 
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| 67 |         void destroyAll(); | 
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| 68 |         std::string getIcon(std::string repName); | 
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| 69 |  | 
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| 70 |         std::map<Pickupable*, HUDPickupItem*> picks; | 
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| 71 |  | 
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| 72 |         Ogre::PanelOverlayElement* overlayElement_; | 
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| 73 |         WeakPtr<Pawn> owner_; | 
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| 74 |  | 
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| 75 |         std::vector<PickupRepresentation> pickupRepresentations_; | 
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| 76 |     }; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | #endif | 
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