| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Gion-Andri Cantieni | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "CreateStars.h" | 
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| 30 |  | 
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| 31 | #include <OgreVector3.h> | 
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| 32 |  | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 | #include "core/XMLPort.h" | 
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| 35 | #include "graphics/Billboard.h" | 
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| 36 |  | 
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| 37 | namespace orxonox | 
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| 38 | { | 
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| 39 |     RegisterClass(CreateStars); | 
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| 40 |  | 
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| 41 |     CreateStars::CreateStars(Context* context) : BaseObject(context) | 
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| 42 |     { | 
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| 43 |         RegisterObject(CreateStars); | 
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| 44 |         this->material_ = "Examples/Flare"; | 
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| 45 |         this->alpha_ = 0.7f; | 
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| 46 |         this->alphaDiff_ = 0.5f; | 
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| 47 |         this->radiusDiff_ = 0.9f; | 
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| 48 |         this->colour_.r = 1; | 
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| 49 |         this->colour_.g = 1; | 
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| 50 |         this->colour_.b = 1; | 
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| 51 |         this->colourDiff_ = 0.1f; | 
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| 52 |     } | 
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| 53 |  | 
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| 54 |     CreateStars::~CreateStars() | 
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| 55 |     { | 
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| 56 |         while( billboards_.size()!=0 ) | 
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| 57 |         { | 
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| 58 |             billboards_.back()->destroy(); | 
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| 59 |             billboards_.pop_back(); | 
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| 60 |  | 
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| 61 |         } | 
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| 62 |  | 
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| 63 |         billboards_.clear(); | 
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| 64 |     } | 
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| 65 |  | 
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| 66 |     void CreateStars::createBillboards() | 
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| 67 |     { | 
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| 68 |  | 
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| 69 |         for(int i=0; i < numStars_; i++) | 
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| 70 |         { | 
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| 71 |             Billboard* bb = new Billboard(this->getContext()); | 
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| 72 |  | 
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| 73 |             float r = rnd(-colourDiff_,colourDiff_); | 
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| 74 |             float g = rnd(-colourDiff_,colourDiff_); | 
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| 75 |             float b = rnd(-colourDiff_,colourDiff_); | 
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| 76 |             orxonox::ColourValue thisColour = colour_; | 
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| 77 |             float alpha = alpha_+rnd(-alphaDiff_,alphaDiff_); | 
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| 78 |             thisColour.r=clamp((thisColour.r+r)*alpha, 0.0f, 1.0f); | 
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| 79 |             thisColour.g=clamp((thisColour.g+g)*alpha, 0.0f, 1.0f); | 
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| 80 |             thisColour.b=clamp((thisColour.b+b)*alpha, 0.0f, 1.0f); | 
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| 81 |  | 
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| 82 |             bb->setMaterial(material_); | 
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| 83 |             bb->setColour(thisColour); | 
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| 84 |  | 
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| 85 |             float phi; | 
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| 86 |             float teta; | 
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| 87 |  | 
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| 88 |             while(1) | 
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| 89 |             { | 
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| 90 |                 phi = rnd(math::twoPi); | 
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| 91 |                 teta = rnd(math::pi); | 
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| 92 |                 float random = rnd(1); | 
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| 93 |                 if(sin(teta)>random) break; | 
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| 94 |             } | 
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| 95 |             float radius = rnd(radiusDiff_,1)*radius_; | 
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| 96 |             bb->setPosition( PolarToCartesian(phi, teta, radius) ); | 
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| 97 |             billboards_.push_back(bb); | 
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| 98 |         } | 
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| 99 |     } | 
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| 100 |  | 
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| 101 |     Vector3 CreateStars::PolarToCartesian(float phi, float teta, float radius) | 
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| 102 |     { | 
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| 103 |         float x = radius * cos(phi) * sin(teta); | 
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| 104 |         float y = radius * sin(phi) * sin(teta); | 
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| 105 |         float z = radius * cos(teta); | 
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| 106 |         return Vector3(x,y,z); | 
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| 107 |     } | 
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| 108 |  | 
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| 109 |     void CreateStars::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 110 |     { | 
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| 111 |         SUPER(CreateStars, XMLPort, xmlelement, mode); | 
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| 112 |  | 
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| 113 |         XMLPortParam(CreateStars, "numStars", setNumStars, getNumStars, xmlelement, mode); | 
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| 114 |         XMLPortParam(CreateStars, "material", setMaterial, getMaterial, xmlelement, mode); | 
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| 115 |         XMLPortParam(CreateStars, "colour", setColour, getColour, xmlelement, mode); | 
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| 116 |         XMLPortParam(CreateStars, "alpha", setAlpha, getAlpha, xmlelement, mode); | 
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| 117 |         XMLPortParam(CreateStars, "colourDiff", setColourDiff, getColourDiff, xmlelement, mode); | 
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| 118 |         XMLPortParam(CreateStars, "alphaDiff", setAlphaDiff, getAlphaDiff, xmlelement, mode); | 
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| 119 |         XMLPortParam(CreateStars, "radiusDiff", setRadiusDiff, getRadiusDiff, xmlelement, mode); | 
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| 120 |         XMLPortParam(CreateStars, "radius", setRadius, getRadius, xmlelement, mode); | 
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| 121 |     } | 
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| 122 |  | 
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| 123 | } | 
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