| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Martin Mueller | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "TeamTargetProxy.h" | 
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| 30 | #include "core/CoreIncludes.h" | 
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| 31 | #include "worldentities/ControllableEntity.h" | 
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| 32 | #include "worldentities/pawns/Pawn.h" | 
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| 33 |  | 
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| 34 | namespace orxonox | 
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| 35 | { | 
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| 36 | RegisterClass(TeamTargetProxy); | 
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| 37 |  | 
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| 38 | /** | 
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| 39 | @brief | 
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| 40 | Sets default values for all variables. | 
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| 41 |  | 
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| 42 | @param context | 
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| 43 | The context | 
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| 44 | */ | 
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| 45 | TeamTargetProxy::TeamTargetProxy(Context* context) : FormationController(context) | 
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| 46 | { | 
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| 47 | RegisterObject(TeamTargetProxy); | 
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| 48 |  | 
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| 49 | this->once_ = false; | 
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| 50 | } | 
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| 51 |  | 
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| 52 | /** | 
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| 53 | @brief | 
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| 54 | Destructor. Nothing to see here. | 
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| 55 | */ | 
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| 56 | TeamTargetProxy::~TeamTargetProxy() | 
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| 57 | { | 
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| 58 | } | 
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| 59 |  | 
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| 60 | /** | 
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| 61 | @brief | 
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| 62 | Copies the team and the target from the parent. | 
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| 63 |  | 
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| 64 | That's all there is. | 
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| 65 | */ | 
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| 66 | void TeamTargetProxy::tick(float dt) | 
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| 67 | { | 
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| 68 | if (!this->isActive() || !this->getControllableEntity()) | 
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| 69 | return; | 
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| 70 |  | 
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| 71 | ControllableEntity* parent = orxonox_cast<ControllableEntity*> (this->getControllableEntity()->getParent()); | 
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| 72 |  | 
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| 73 | if(this->getTeam() != -1 && !this->once_ && parent) | 
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| 74 | { | 
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| 75 | orxout(internal_warning) << "TeamTargetProxy: Team already set, may result in undesired behaviour. Will get overridden by the parent's team." << endl; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | if(!this->once_) | 
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| 79 | this->once_ = true; | 
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| 80 |  | 
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| 81 | //Teams aren't set immediately, after creation, so we have to check every tick... | 
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| 82 | if(parent) | 
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| 83 | { | 
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| 84 | Controller* parentcontroller = parent->getController(); | 
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| 85 | if(parentcontroller) | 
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| 86 | { | 
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| 87 | this->setTeam(parentcontroller->getTeam()); | 
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| 88 | } | 
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| 89 | else | 
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| 90 | { | 
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| 91 | this->setTeam(parent->getTeam()); | 
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| 92 | } | 
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| 93 | this->getControllableEntity()->setTeam(parent->getTeam()); | 
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| 94 | } | 
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| 95 |  | 
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| 96 | if(parent) | 
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| 97 | { | 
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| 98 | Pawn* parenttarget = orxonox_cast<Pawn*>(parent->getTarget()); | 
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| 99 | if(parenttarget) | 
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| 100 | { | 
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| 101 | this->setTarget(parenttarget); | 
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| 102 | this->getControllableEntity()->setTarget(parenttarget); | 
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| 103 | } | 
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| 104 | } | 
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| 105 | } | 
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| 106 | } | 
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