| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Oliver Scheuss | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _ClientConnection_H__ | 
|---|
| 30 | #define _ClientConnection_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "NetworkPrereqs.h" | 
|---|
| 33 | #include "Connection.h" | 
|---|
| 34 |  | 
|---|
| 35 | namespace orxonox | 
|---|
| 36 | { | 
|---|
| 37 |  | 
|---|
| 38 | class _NetworkExport ClientConnection: public Connection{ | 
|---|
| 39 | public: | 
|---|
| 40 | ClientConnection(); | 
|---|
| 41 | virtual ~ClientConnection(); | 
|---|
| 42 |  | 
|---|
| 43 | void setServerAddress( const std::string& serverAddress ); | 
|---|
| 44 | void setPort( unsigned int port ); | 
|---|
| 45 |  | 
|---|
| 46 | //     ENetEvent *getEvent(); | 
|---|
| 47 | // check wheter the packet queue is empty | 
|---|
| 48 | //     bool queueEmpty(); | 
|---|
| 49 | // create a new listener thread | 
|---|
| 50 | virtual bool establishConnection(); | 
|---|
| 51 | virtual bool closeConnection(); | 
|---|
| 52 | // add a packet to queue for the server | 
|---|
| 53 | void addPacket(ENetPacket *packet, uint8_t channelID); | 
|---|
| 54 | inline bool isConnected(){ return this->established_; } | 
|---|
| 55 | protected: | 
|---|
| 56 | virtual void connectionClosed()=0; | 
|---|
| 57 | uint32_t getRTT(); | 
|---|
| 58 | private: | 
|---|
| 59 | virtual void addPeer(uint32_t peerID) override; | 
|---|
| 60 | virtual void removePeer(uint32_t peerID) override; | 
|---|
| 61 |  | 
|---|
| 62 | bool disconnectConnection(); | 
|---|
| 63 | // enet stuff | 
|---|
| 64 | ENetAddress *serverAddress_; | 
|---|
| 65 | bool established_; | 
|---|
| 66 | // clientlist | 
|---|
| 67 | ENetPeer *server_; | 
|---|
| 68 | }; | 
|---|
| 69 |  | 
|---|
| 70 |  | 
|---|
| 71 | } | 
|---|
| 72 |  | 
|---|
| 73 | #endif /* _ClientConnection_H__ */ | 
|---|