| 1 | <LevelInfo |
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| 2 | name = "Presentation X2" |
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| 3 | description = "2nd Presentation level for Orxonox Convention X" |
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| 4 | tags = "presentation" |
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| 5 | screenshot = "presentationx2.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("HUDTemplates3.oxo") |
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| 10 | include("stats.oxo") |
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| 11 | include("templates/spaceshipAssff.oxt") |
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| 12 | include("templates/spaceshipH2.oxt") |
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| 13 | include("templates/spaceshipPirate.oxt") |
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| 14 | include("templates/pickupRepresentationTemplates.oxt") |
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| 15 | include("templates/lodInformation.oxt") |
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| 16 | ?> |
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| 17 | |
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| 18 | <Level |
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| 19 | gametype = "TeamDeathmatch" |
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| 20 | > |
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| 21 | <templates> |
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| 22 | <Template link=lodtemplate_default /> |
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| 23 | </templates> |
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| 24 | <?lua include("includes/notifications.oxi") ?> |
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| 25 | |
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| 26 | <Scene |
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| 27 | ambientlight = "0.5, 0.5, 0.5" |
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| 28 | skybox = "Orxonox/skyBoxSomeNebula" |
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| 29 | > |
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| 30 | |
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| 31 | <?lua |
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| 32 | include("includes/pickups.oxi") |
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| 33 | ?> |
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| 34 | |
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| 35 | <Light type=directional position="0,0,0" direction="0.683, 0.289, 0.670" diffuse="1.0, 1.0, 1.0, 1.0" specular="1.0, 1.0, 1.0, 1.0" /> |
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| 36 | |
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| 37 | <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 38 | |
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| 39 | <SpaceShip position="-3900,3000,1000"> |
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| 40 | <templates> |
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| 41 | <Template link=spaceshipHtwo/> |
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| 42 | </templates> |
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| 43 | <controller> |
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| 44 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 45 | <waypoints> |
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| 46 | <StaticEntity position="-3850,2800,1450" /> |
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| 47 | </waypoints> |
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| 48 | </WaypointPatrolController> |
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| 49 | </controller> |
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| 50 | </SpaceShip> |
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| 51 | |
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| 52 | <SpaceShip position="-4100,2600,1600"> |
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| 53 | <templates> |
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| 54 | <Template link=spaceshipHtwo/> |
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| 55 | </templates> |
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| 56 | <controller> |
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| 57 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 58 | <waypoints> |
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| 59 | <StaticEntity position="-3850,2800,1450" /> |
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| 60 | </waypoints> |
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| 61 | </WaypointPatrolController> |
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| 62 | </controller> |
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| 63 | </SpaceShip> |
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| 64 | |
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| 65 | <SpaceShip position="-4000,2500,1500"> |
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| 66 | <templates> |
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| 67 | <Template link=spaceshipHtwo/> |
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| 68 | </templates> |
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| 69 | <controller> |
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| 70 | <WaypointPatrolController alertnessradius=100 team=0> |
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| 71 | <waypoints> |
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| 72 | <StaticEntity position="-3850,2800,1450" /> |
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| 73 | </waypoints> |
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| 74 | </WaypointPatrolController> |
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| 75 | </controller> |
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| 76 | </SpaceShip> |
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| 77 | |
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| 78 | <SpaceShip position="-4100,2700,1500"> |
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| 79 | <templates> |
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| 80 | <Template link=spaceshipHtwo/> |
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| 81 | </templates> |
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| 82 | <controller> |
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| 83 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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| 84 | </controller> |
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| 85 | </SpaceShip> |
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| 86 | |
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| 87 | <SpaceShip position="-4150,2750,1550"> |
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| 88 | <templates> |
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| 89 | <Template link=spaceshipHtwo/> |
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| 90 | </templates> |
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| 91 | <controller> |
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| 92 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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| 93 | </controller> |
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| 94 | </SpaceShip> |
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| 95 | |
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| 96 | <PickupSpawner pickup=smalljumppickup position="-3800, 2500, 1500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5" /> |
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| 97 | |
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| 98 | <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> |
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| 99 | <PickupRepresentation |
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| 100 | name = "MediumHealth" |
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| 101 | pickupName = "Medium Health Pack" |
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| 102 | pickupDescription = "Once used adds a medium amout of health to the ship." |
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| 103 | spawnerTemplate = "mediumhealthpickupRepresentation" |
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| 104 | inventoryRepresentation = "MediumHealth" |
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| 105 | /> |
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| 106 | |
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| 107 | <Template name=onusehealthpickup baseclass=HealthPickup> |
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| 108 | <HealthPickup representation="MediumHealth" health=100 activationType=onUse durationType=once /> |
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| 109 | </Template> |
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| 110 | |
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| 111 | <PickupSpawner pickup=onusehealthpickup position="-4150,2750,1550" respawnTime="60" triggerDistance="20" maxSpawnedItems="5" /> |
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| 112 | |
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| 113 | <PickupSpawner pickup=mediumhealthpickup position="2300, 4300, 2400" respawnTime="5" triggerDistance="20" /> |
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| 114 | |
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| 115 | <Billboard position="-2500, 2400, 1500" material="Examples/Flare" /> |
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| 116 | <EventDispatcher> |
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| 117 | <targets> |
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| 118 | <EventTarget target=pirates /> |
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| 119 | </targets> |
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| 120 | <events> |
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| 121 | <activity> |
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| 122 | <DistanceTrigger position="-2500, 2400, 1500" distance=250 target="SpaceShip" stayactive=true /> |
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| 123 | </activity> |
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| 124 | </events> |
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| 125 | </EventDispatcher> |
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| 126 | |
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| 127 | <?lua |
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| 128 | for i = 1, 10, 1 do |
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| 129 | ?> |
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| 130 | <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> |
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| 131 | <templates> |
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| 132 | <Template link=spaceshippirate /> |
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| 133 | </templates> |
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| 134 | <controller> |
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| 135 | <WaypointPatrolController name=pirates alertnessradius=1000 team=1 active=false> |
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| 136 | <waypoints> |
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| 137 | <StaticEntity position="3100, 2000, 1500" /> |
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| 138 | </waypoints> |
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| 139 | </WaypointPatrolController> |
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| 140 | </controller> |
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| 141 | </SpaceShip> |
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| 142 | <?lua end ?> |
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| 143 | |
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| 144 | <?lua |
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| 145 | for i = 1, 12, 1 do |
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| 146 | ?> |
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| 147 | <SpaceShip position="<?lua print(2800 + math.random() * 2000 - 1000) ?>,<?lua print(2500+ math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>" > |
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| 148 | <templates> |
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| 149 | <Template link=spaceshipassff /> |
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| 150 | </templates> |
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| 151 | <controller> |
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| 152 | <WaypointPatrolController alertnessradius=1000 team=0> |
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| 153 | <waypoints> |
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| 154 | <StaticEntity position="<?lua print(2800 + math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>,<?lua print(1500 + math.random() * 1000 - 500) ?>" /> |
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| 155 | </waypoints> |
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| 156 | </WaypointPatrolController> |
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| 157 | </controller> |
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| 158 | </SpaceShip> |
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| 159 | <?lua end ?> |
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| 160 | |
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| 161 | <Billboard position="2300, 4400, 2500" material="Examples/Flare" /> |
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| 162 | <EventDispatcher> |
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| 163 | <targets> |
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| 164 | <EventTarget target=attacker /> |
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| 165 | </targets> |
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| 166 | <events> |
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| 167 | <activity> |
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| 168 | <DistanceTrigger position="2300, 4400, 2500" distance=50 target="SpaceShip" stayactive=true /> |
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| 169 | </activity> |
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| 170 | </events> |
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| 171 | </EventDispatcher> |
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| 172 | |
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| 173 | <?lua |
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| 174 | for i = 1, 12, 1 do |
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| 175 | ?> |
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| 176 | <SpaceShip position="<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(4800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>" > |
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| 177 | <templates> |
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| 178 | <Template link=spaceshipassff /> |
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| 179 | </templates> |
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| 180 | <controller> |
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| 181 | <WaypointPatrolController name=attacker alertnessradius=1000 team=0 active=false> |
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| 182 | <waypoints> |
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| 183 | <StaticEntity position="<?lua print(2800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(1500 + math.random() * 500 - 250) ?>" /> |
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| 184 | <StaticEntity position="<?lua print(5000 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>" /> |
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| 185 | <StaticEntity position="<?lua print(7500 + math.random() * 500 - 250) ?>,<?lua print(-2500 + math.random() * 500 - 250) ?>,<?lua print(-1500 + math.random() * 500 - 250) ?>" /> |
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| 186 | </waypoints> |
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| 187 | </WaypointPatrolController> |
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| 188 | </controller> |
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| 189 | </SpaceShip> |
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| 190 | <?lua end ?> |
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| 191 | |
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| 192 | <StaticEntity position="2800, 2500, 2500"> |
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| 193 | <attached> |
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| 194 | <CheckPoint /> |
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| 195 | <Model position="400, 0, 0" scale="40" mesh="DuBall2.mesh"/> |
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| 196 | <Model position="-400, 0, 0" scale="40" mesh="DuBall1.mesh"/> |
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| 197 | </attached> |
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| 198 | </StaticEntity> |
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| 199 | |
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| 200 | <!-- |
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| 201 | <Destroyer position="6500, -2000, -1000" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=500> |
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| 202 | <attached> |
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| 203 | <CheckPoint /> |
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| 204 | <Model position="0,0,0" scale="5" mesh="Carrier.mesh"/> |
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| 205 | <Backlight |
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| 206 | mainstate=activity |
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| 207 | active=false |
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| 208 | scale=0.4 |
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| 209 | name=bltest |
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| 210 | position=" 7.6, 0, 6" |
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| 211 | colour="0.2, 0.65, 1.0, 1.0" |
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| 212 | width=15 |
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| 213 | length=1500 |
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| 214 | lifetime=2 |
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| 215 | elements=50 |
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| 216 | trailmaterial="Trail/backlighttrail" |
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| 217 | turnontime=1 |
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| 218 | turnofftime=1 |
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| 219 | material="Flares/ThrusterFlare1" |
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| 220 | /> |
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| 221 | </attached> |
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| 222 | <collisionShapes> |
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| 223 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 224 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 225 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 226 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 227 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 228 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 229 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 230 | </collisionShapes> |
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| 231 | </Destroyer> |
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| 232 | --> |
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| 233 | |
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| 234 | <Destroyer |
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| 235 | position = "6500,-2000,-1000" |
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| 236 | collisionType = dynamic |
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| 237 | mass = 100000 |
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| 238 | angularDamping = 0.9999999 |
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| 239 | health = 1000 |
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| 240 | maxhealth = 1000 |
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| 241 | initialhealth = 1000 |
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| 242 | > |
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| 243 | <controller> |
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| 244 | <WaypointPatrolController team=1 /> |
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| 245 | </controller> |
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| 246 | <attached> |
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| 247 | <Model mesh="Carrier.mesh" scale="5" /> |
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| 248 | <Backlight |
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| 249 | mainstate=activity |
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| 250 | active=false |
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| 251 | scale=0.4 |
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| 252 | name=bltest |
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| 253 | position=" 7.6, 0, 6" |
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| 254 | colour="0.2, 0.65, 1.0, 1.0" |
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| 255 | width=15 |
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| 256 | length=1500 |
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| 257 | lifetime=2 |
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| 258 | elements=50 |
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| 259 | trailmaterial="Trail/backlighttrail" |
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| 260 | turnontime=1 |
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| 261 | turnofftime=1 |
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| 262 | material="Flares/ThrusterFlare1" |
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| 263 | /> |
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| 264 | |
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| 265 | <?lua |
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| 266 | for i=0,8,1 do |
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| 267 | ?> |
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| 268 | <BlinkingBillboard |
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| 269 | position="<?lua print(200-270/8*i)?> ,15,2" |
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| 270 | material="Examples/Flare" |
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| 271 | colour="1.0, 0.5, 0.3" |
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| 272 | phase="<?lua print(-360/8*i)?>" |
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| 273 | amplitude=0.1 |
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| 274 | frequency=0.5 |
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| 275 | quadratic=1 |
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| 276 | /> |
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| 277 | |
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| 278 | <BlinkingBillboard |
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| 279 | position="<?lua print(200-270/8*i)?>,-15,2" |
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| 280 | material="Examples/Flare" |
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| 281 | colour="1.0, 0.5, 0.3" |
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| 282 | phase="<?lua print(-360/8*i)?>" |
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| 283 | amplitude=0.1 |
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| 284 | frequency=0.5 |
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| 285 | quadratic=1 |
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| 286 | /> |
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| 287 | <?lua end ?> |
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| 288 | |
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| 289 | <Backlight |
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| 290 | scale=1 |
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| 291 | position=" 169, 75, -15" |
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| 292 | colour="1, 0.85, 0.5, 0.5" |
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| 293 | width=40 |
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| 294 | length=1000 |
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| 295 | lifetime=5 |
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| 296 | elements=15 |
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| 297 | trailmaterial="Trail/backlighttrail" |
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| 298 | material="Examples/Flare" |
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| 299 | /> |
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| 300 | <Backlight |
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| 301 | scale=1 |
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| 302 | position=" 169, -75, -15" |
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| 303 | colour="1, 0.85, 0.5, 0.5" |
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| 304 | width=40 |
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| 305 | length=1000 |
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| 306 | lifetime=5 |
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| 307 | elements=15 |
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| 308 | trailmaterial="Trail/backlighttrail" |
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| 309 | material="Examples/Flare" /> |
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| 310 | </attached> |
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| 311 | <collisionShapes> |
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| 312 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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| 313 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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| 314 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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| 315 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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| 316 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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| 317 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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| 318 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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| 319 | </collisionShapes> |
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| 320 | </Destroyer> |
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| 321 | |
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| 322 | <?lua |
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| 323 | for i = 1, 10, 1 do |
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| 324 | ?> |
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| 325 | <SpaceShip position="<?lua print(6200 + math.random() * 2000 - 1000) ?>,<?lua print(-1500 + math.random() * 1000 - 500) ?>,<?lua print(-700 + math.random() * 1000 - 500) ?>" > |
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| 326 | <templates> |
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| 327 | <Template link=spaceshippirate /> |
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| 328 | </templates> |
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| 329 | <controller> |
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| 330 | <WaypointPatrolController alertnessradius=1000 team=1> |
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| 331 | <waypoints> |
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| 332 | <StaticEntity position="<?lua print(6000 + math.random() * 1000 - 500) ?>,<?lua print(-2000 + math.random() * 1000 - 500) ?>,<?lua print(-1000 + math.random() * 1000 - 500) ?>" /> |
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| 333 | </waypoints> |
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| 334 | </WaypointPatrolController> |
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| 335 | </controller> |
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| 336 | </SpaceShip> |
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| 337 | <?lua end ?> |
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| 338 | |
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| 339 | <?lua |
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| 340 | for i = 1, 200, 1 do |
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| 341 | x = math.random() * 100 + (i-70) * 100 |
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| 342 | y = math.random() * 3000 - 1500 |
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| 343 | z = math.random() * 3000 - 1500 + (i-100) * 10 |
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| 344 | s = math.random() * 60 + 30 |
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| 345 | ?> |
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| 346 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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| 347 | <attached> |
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| 348 | <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 349 | </attached> |
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| 350 | </MovableEntity> |
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| 351 | <?lua end ?> |
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| 352 | |
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| 353 | <?lua |
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| 354 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} |
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| 355 | sizes = {4, 4, 4, 4, 4, 10, 20} |
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| 356 | |
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| 357 | elements.length = function() |
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| 358 | return table.getn(elements) |
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| 359 | end |
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| 360 | |
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| 361 | for i = 1, 150, 1 do |
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| 362 | x = math.random() * 750 - 4500 |
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| 363 | y = math.random() * 1000 + 2000 |
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| 364 | z = math.random() * 500 + 1000 |
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| 365 | e = math.floor(math.random()*elements.length()+1) |
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| 366 | ?> |
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| 367 | |
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| 368 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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| 369 | <attached> |
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| 370 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> |
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| 371 | </attached> |
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| 372 | </MovableEntity> |
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| 373 | <?lua end ?> |
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| 374 | |
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| 375 | </Scene> |
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| 376 | </Level> |
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