| 1 |  | 
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| 2 |   <!-- Authors: | 
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| 3 | Louis Meile | 
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| 4 | Berkay Berabi | 
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| 5 | @2016 | 
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| 6 | --> | 
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| 7 |  | 
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| 8 | <LevelInfo | 
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| 9 |  name = "The Space Race " | 
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| 10 |  description = "Fell The Blaze of The ONE and ONLY Space Race" | 
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| 11 |  tags = "gametype" | 
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| 12 |  screenshot = "spacerace.png" | 
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| 13 | /> | 
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| 14 |     | 
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| 15 | <?lua | 
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| 16 |   include("stats.oxo") | 
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| 17 |   include("HUDTemplates3.oxo") | 
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| 18 |   include("templates/lodInformation.oxt") | 
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| 19 |   include("templates/fastship.oxt") | 
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| 20 |   include("templates/spaceshipPirate.oxt") | 
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| 21 |  | 
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| 22 |   include("templates/spaceshipAssff.oxt") | 
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| 23 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| 24 |  | 
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| 25 | ?> | 
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| 26 |  | 
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| 27 | <Level | 
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| 28 |  plugins = "gametypes" | 
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| 29 |  gametype = "SpaceRace" | 
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| 30 | > | 
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| 31 |   <templates> | 
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| 32 |     <Template link=lodtemplate_default /> | 
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| 33 |   </templates> | 
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| 34 |   <?lua include("includes/notifications.oxi") ?> | 
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| 35 |  | 
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| 36 |   <Scene | 
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| 37 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 38 |     skybox       = "Orxonox/skyBoxMoreNebula" | 
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| 39 |   > | 
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| 40 |    | 
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| 41 |     <?lua | 
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| 42 |       include("includes/pickups.oxi") | 
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| 43 |     ?> | 
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| 44 |  | 
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| 45 |  | 
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| 46 |   <!-- SOUNDS & MUSIC  | 
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| 47 |  | 
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| 48 | to hear the sound one has to use a headphones   | 
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| 49 | countdown at the beginning of the race  | 
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| 50 | at the and of the countdown we have the sound "go" | 
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| 51 | racetheme will be played during the whole race--> | 
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| 52 |    | 
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| 53 |     | 
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| 54 | <WorldSound name="Countdown" position="0,0,0" source="sounds/Countdown.ogg" > | 
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| 55 |       <events> | 
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| 56 |         <play> | 
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| 57 |           <EventListener event="start1" /> | 
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| 58 |         </play> | 
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| 59 |       </events> | 
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| 60 |     </WorldSound> | 
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| 61 |  | 
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| 62 |  | 
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| 63 | <WorldSound name="Go" position="0,0,0" source="sounds/Go.ogg" > | 
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| 64 |       <events> | 
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| 65 |         <play> | 
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| 66 |           <EventListener event="go" /> | 
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| 67 |         </play> | 
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| 68 |       </events> | 
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| 69 |     </WorldSound> | 
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| 70 |     <DistanceTrigger name="start1" position="0,0,0"  target="Pawn" distance=100 stayActive="true" delay=0.5 /> | 
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| 71 |     <DistanceTrigger name="go" position="0,0,0"  target="Pawn" distance=100 stayActive="true" delay=10.5  /> | 
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| 72 |  | 
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| 73 |     <DistanceTrigger name="racetheme" position="0,0,0"  target="Pawn" distance=100 stayActive="true" delay=10.75  /> | 
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| 74 |       <WorldAmbientSound source="racetheme.ogg" looping="true" playOnLoad="false" > | 
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| 75 |     <events> | 
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| 76 |         <play> | 
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| 77 |           <EventListener event="racetheme" /> | 
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| 78 |         </play> | 
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| 79 |       </events> | 
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| 80 |     </WorldAmbientSound> | 
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| 81 |  | 
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| 82 |  | 
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| 83 |     <?lua math.randomseed(98) ?> | 
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| 84 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 85 |     <SimpleNotification message="Reach the last check point within 150 seconds!!" /> | 
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| 86 |  | 
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| 87 |     <!-- ------------------SpawnPoint of the human player----------------- --> | 
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| 88 |     <!-- to change the starting positions of bots go to spacerace.cc star function --> | 
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| 89 |     <SpawnPoint position="-50,0,0" lookat="1,0,0" spawnclass=SpaceShip pawndesign=fastship active="true" /> | 
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| 90 |  | 
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| 91 |   <!-- Launch station of the aircrafts also starting place of the race--> | 
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| 92 |   <StaticEntity mass="50" position="-400,-20,0" direction="0,-90,0" collisionType="static"> | 
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| 93 |     <attached> | 
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| 94 |       <Model scale="20" mesh="Carrier.mesh" /> | 
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| 95 |     </attached> | 
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| 96 |       <collisionShapes> | 
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| 97 |         <BoxCollisionShape position="280,0,-100"      halfExtents="600, 200, 100" /> | 
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| 98 |         <BoxCollisionShape position="380,300,-64"     halfExtents="280, 40, 48" /> | 
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| 99 |         <BoxCollisionShape position="380,-300,-64"    halfExtents="280, 40, 48" /> | 
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| 100 |         <BoxCollisionShape position="308, 188,120"      halfExtents="440, 80, 120" /> | 
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| 101 |         <BoxCollisionShape position="308,-188,120"     halfExtents="440, 80, 120" /> | 
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| 102 |         <BoxCollisionShape position="308,0,200"       halfExtents="440, 180, 24" /> | 
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| 103 |         <BoxCollisionShape position="668,0,280"      halfExtents="108, 80, 80" /> | 
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| 104 |       </collisionShapes> | 
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| 105 |   </StaticEntity> | 
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| 106 |  | 
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| 107 |   <!-- ---------------ForceFields----------------- --> | 
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| 108 |     <ForceField position="0,0,0" direction="0,-1,0" diameter=700 velocity=2000 length=2000/> | 
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| 109 |  | 
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| 110 |     <!-- ------------------Planet----------------- --> | 
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| 111 |     <Planet position="25000,5000,5000" scale=3000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="8,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> | 
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| 112 |     <StaticEntity position="0,0,0" collisionType=static> | 
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| 113 |         <collisionShapes> | 
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| 114 |             <SphereCollisionShape radius="1" /> | 
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| 115 |         </collisionShapes> | 
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| 116 |     </StaticEntity> | 
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| 117 |  | 
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| 118 |    <!-- ---------------asteroid belt1----------------- --> | 
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| 119 |     <?lua | 
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| 120 |     max = 50 | 
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| 121 |     for i = 0, max, 1 | 
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| 122 |     do | 
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| 123 |     x = 800+ i*1000 | 
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| 124 |     y = -500+ math.cos(i)*20 | 
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| 125 |     z = -500+ math.sin(i)*20 | 
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| 126 |     ?> | 
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| 127 |     <?lua | 
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| 128 |     for k = 1, 15, 1 | 
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| 129 |     do | 
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| 130 |     j = math.random() | 
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| 131 |     ?> | 
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| 132 |  | 
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| 133 |     <MovableEntity | 
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| 134 |       position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 1000) ?>,<?lua print(z + math.random() * 1000) ?>" | 
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| 135 |       collisionType = "dynamic" | 
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| 136 |       linearDamping = "0.5" | 
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| 137 |       angularDamping = "0.01" | 
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| 138 |       collisiondamage = "0.02" | 
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| 139 |       enablecollisiondamage = "true" | 
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| 140 |       scale="<?lua print(j * 5) ?>" > | 
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| 141 |       <attached> | 
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| 142 |         <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 143 |       <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> | 
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| 144 |             <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> | 
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| 145 |           </attached> <?lua end ?> | 
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| 146 |         </Model> | 
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| 147 |       </attached> | 
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| 148 |       <collisionShapes> | 
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| 149 |         <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> | 
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| 150 |       </collisionShapes> | 
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| 151 |     </MovableEntity> | 
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| 152 |     <?lua | 
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| 153 |     end | 
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| 154 |     ?> | 
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| 155 |     <?lua end ?> | 
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| 156 |  | 
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| 157 |    <!-- ---------------asteroid belt2----------------- --> | 
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| 158 |     <?lua | 
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| 159 |     max = 50 | 
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| 160 |     for i = 0, max, 1 | 
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| 161 |     do | 
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| 162 |     x = 800+ i*1000 | 
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| 163 |     y = 100+ math.cos(i)*-20 | 
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| 164 |     z = 100+ math.sin(i)*-20 | 
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| 165 |     ?> | 
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| 166 |     <?lua | 
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| 167 |     for k = 1, 15, 1 | 
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| 168 |     do | 
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| 169 |     j = math.random() | 
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| 170 |     ?> | 
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| 171 |  | 
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| 172 |     <MovableEntity | 
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| 173 |       position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 1000) ?>,<?lua print(z + math.random() * 1000) ?>" | 
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| 174 |       collisionType = "dynamic" | 
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| 175 |       linearDamping = "0.5" | 
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| 176 |       angularDamping = "0.01" | 
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| 177 |       collisiondamage = "0.02" | 
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| 178 |       enablecollisiondamage = "true" | 
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| 179 |       scale="<?lua print(j * 5) ?>" > | 
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| 180 |       <attached> | 
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| 181 |         <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 182 |       <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> | 
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| 183 |             <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> | 
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| 184 |           </attached> <?lua end ?> | 
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| 185 |         </Model> | 
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| 186 |       </attached> | 
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| 187 |       <collisionShapes> | 
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| 188 |         <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> | 
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| 189 |       </collisionShapes> | 
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| 190 |     </MovableEntity> | 
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| 191 |     <?lua | 
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| 192 |     end | 
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| 193 |     ?> | 
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| 194 |     <?lua end ?> | 
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| 195 |  | 
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| 196 |  | 
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| 197 |     <!-- ------------------Boards----------------- --> | 
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| 198 |     <StaticEntity position="1000,160,0" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> | 
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| 199 |     <attached> | 
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| 200 |       <Model scale="20" mesh="Board1.mesh" /> | 
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| 201 |     </attached> | 
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| 202 |       <collisionShapes> | 
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| 203 |         <BoxCollisionShape position="0,0,0"      halfExtents="5,10,10" /> | 
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| 204 |       </collisionShapes> | 
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| 205 |   </StaticEntity> | 
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| 206 |  | 
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| 207 |   <StaticEntity position="5000,230,500" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> | 
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| 208 |     <attached> | 
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| 209 |       <Model scale="20" mesh="Board2.mesh" /> | 
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| 210 |     </attached> | 
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| 211 |       <collisionShapes> | 
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| 212 |         <BoxCollisionShape position="0,0,0"      halfExtents="5,10,10" /> | 
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| 213 |       </collisionShapes> | 
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| 214 |   </StaticEntity> | 
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| 215 |  | 
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| 216 | <StaticEntity position="10000,-70,200" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> | 
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| 217 |     <attached> | 
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| 218 |       <Model scale="20" mesh="Board2.mesh" /> | 
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| 219 |     </attached> | 
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| 220 |       <collisionShapes> | 
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| 221 |         <BoxCollisionShape position="0,0,0"      halfExtents="5,10,10" /> | 
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| 222 |       </collisionShapes> | 
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| 223 |   </StaticEntity> | 
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| 224 |  | 
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| 225 | <!-- ---------------------Checkpoints---------------------- --> | 
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| 226 |  | 
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| 227 | <SpaceRaceManager> | 
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| 228 |  <checkpoints> | 
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| 229 |      | 
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| 230 |     <!-- distance = how far from the middle point of a check point do i have to fly ? distance variable answers this question   --> | 
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| 231 |  | 
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| 232 |  | 
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| 233 |     <RaceCheckPoint name="checkpoint1" yaw=90 pitch=90 position="1000,30,0" roll="0" direction="0,1,0" collisionType="static" scale="1" distance="60" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1"> | 
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| 234 |         <attached> | 
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| 235 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_Green.mesh"/> | 
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| 236 |     </attached> | 
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| 237 |     <collisionShapes> | 
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| 238 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 239 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 240 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 241 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 242 |     </collisionShapes> | 
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| 243 |     </RaceCheckPoint> | 
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| 244 |  | 
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| 245 |  | 
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| 246 |  | 
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| 247 | <RaceCheckPoint name="checkpoint2" yaw=90 pitch=90 position="3000,200,100" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> | 
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| 248 |         <attached> | 
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| 249 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 250 |     </attached> | 
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| 251 |     <collisionShapes> | 
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| 252 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 253 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 254 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 255 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 256 |     </collisionShapes> | 
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| 257 |     </RaceCheckPoint> | 
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| 258 |  | 
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| 259 |  | 
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| 260 | <RaceCheckPoint name="checkpoint3" yaw=90 pitch=90 position="5000,100,500" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> | 
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| 261 |         <attached> | 
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| 262 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 263 |     </attached> | 
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| 264 |     <collisionShapes> | 
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| 265 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 266 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 267 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 268 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 269 |     </collisionShapes> | 
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| 270 |     </RaceCheckPoint> | 
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| 271 |  | 
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| 272 |  | 
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| 273 | <RaceCheckPoint name="checkpoint4"  yaw=90 pitch=90 position="8000,-150,150" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> | 
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| 274 |         <attached> | 
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| 275 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 276 |     </attached> | 
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| 277 |     <collisionShapes> | 
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| 278 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 279 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 280 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 281 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 282 |     </collisionShapes> | 
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| 283 |     </RaceCheckPoint> | 
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| 284 |  | 
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| 285 |  | 
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| 286 | <RaceCheckPoint name="checkpoint5"  yaw=90 pitch=90 position="10000,-200,200" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> | 
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| 287 |         <attached> | 
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| 288 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 289 |     </attached> | 
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| 290 |     <collisionShapes> | 
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| 291 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 292 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 293 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 294 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 295 |     </collisionShapes> | 
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| 296 |     </RaceCheckPoint> | 
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| 297 |  | 
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| 298 |  | 
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| 299 |  | 
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| 300 | <RaceCheckPoint name="checkpoint6" yaw=90 pitch=90 position="13000,200,400" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> | 
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| 301 |         <attached> | 
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| 302 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 303 |     </attached> | 
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| 304 |     <collisionShapes> | 
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| 305 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 306 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 307 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 308 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 309 |     </collisionShapes> | 
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| 310 |     </RaceCheckPoint> | 
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| 311 |  | 
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| 312 |  | 
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| 313 |  | 
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| 314 | <RaceCheckPoint name="checkpoint7" yaw=90 pitch=90 position="15000,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> | 
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| 315 |         <attached> | 
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| 316 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 317 |     </attached> | 
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| 318 |     <collisionShapes> | 
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| 319 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 320 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 321 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 322 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 323 |     </collisionShapes> | 
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| 324 |     </RaceCheckPoint> | 
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| 325 |  | 
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| 326 |  | 
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| 327 | <RaceCheckPoint name="checkpoint8" yaw=90 pitch=90 position="18000,150,-150" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1"> | 
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| 328 |         <attached> | 
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| 329 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 330 |     </attached> | 
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| 331 |     <collisionShapes> | 
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| 332 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 333 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
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| 334 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 335 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 336 |     </collisionShapes> | 
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| 337 |     </RaceCheckPoint> | 
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| 338 |  | 
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| 339 |  | 
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| 340 | <RaceCheckPoint name="checkpoint9" yaw=90 pitch=90 position="21000,200,-120" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1"> | 
|---|
| 341 |         <attached> | 
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| 342 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 343 |     </attached> | 
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| 344 |     <collisionShapes> | 
|---|
| 345 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 346 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 347 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 348 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 349 |     </collisionShapes> | 
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| 350 |     </RaceCheckPoint> | 
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| 351 |  | 
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| 352 | <RaceCheckPoint name="checkpoint10" yaw=90 pitch=90 position="24000,-150,-80" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 353 |         <attached> | 
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| 354 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 355 |     </attached> | 
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| 356 |     <collisionShapes> | 
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| 357 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 358 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 359 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 360 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 361 |     </collisionShapes> | 
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| 362 |     </RaceCheckPoint> | 
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| 363 |  | 
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| 364 | <RaceCheckPoint name="checkpoint11" yaw=90 pitch=90 position="27000,-200,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 365 |         <attached> | 
|---|
| 366 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
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| 367 |     </attached> | 
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| 368 |     <collisionShapes> | 
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| 369 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
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| 370 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 371 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
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| 372 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
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| 373 |     </collisionShapes> | 
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| 374 |     </RaceCheckPoint> | 
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| 375 |  | 
|---|
| 376 |  | 
|---|
| 377 |  | 
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| 378 | <RaceCheckPoint name="checkpoint12" yaw=90 pitch=90 position="30000,-300,900" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1"> | 
|---|
| 379 |         <attached> | 
|---|
| 380 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 381 |     </attached> | 
|---|
| 382 |     <collisionShapes> | 
|---|
| 383 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 384 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 385 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 386 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 387 |     </collisionShapes> | 
|---|
| 388 |     </RaceCheckPoint> | 
|---|
| 389 |  | 
|---|
| 390 |  | 
|---|
| 391 | <RaceCheckPoint name="checkpoint13" yaw=90 pitch=90 position="33000,600,60" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1"> | 
|---|
| 392 |         <attached> | 
|---|
| 393 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 394 |     </attached> | 
|---|
| 395 |     <collisionShapes> | 
|---|
| 396 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 397 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 398 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 399 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 400 |     </collisionShapes> | 
|---|
| 401 |     </RaceCheckPoint> | 
|---|
| 402 |  | 
|---|
| 403 |  | 
|---|
| 404 |  | 
|---|
| 405 | <RaceCheckPoint name="checkpoint14" yaw=90 pitch=90 position="35000,120,20" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="13" islast="false" nextcheckpoints="14,-1,-1"> | 
|---|
| 406 |         <attached> | 
|---|
| 407 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 408 |     </attached> | 
|---|
| 409 |     <collisionShapes> | 
|---|
| 410 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 411 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 412 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 413 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 414 |     </collisionShapes> | 
|---|
| 415 |     </RaceCheckPoint> | 
|---|
| 416 |  | 
|---|
| 417 | <RaceCheckPoint name="checkpoint15" yaw=90 pitch=90 position="38000,-200,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="14" islast="false" nextcheckpoints="15,-1,-1"> | 
|---|
| 418 |         <attached> | 
|---|
| 419 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 420 |     </attached> | 
|---|
| 421 |     <collisionShapes> | 
|---|
| 422 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 423 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 424 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 425 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 426 |     </collisionShapes> | 
|---|
| 427 |     </RaceCheckPoint> | 
|---|
| 428 |  | 
|---|
| 429 | <RaceCheckPoint name="checkpoint16" yaw=90 pitch=90 position="41000,30,-50" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> | 
|---|
| 430 |         <attached> | 
|---|
| 431 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 432 |     </attached> | 
|---|
| 433 |     <collisionShapes> | 
|---|
| 434 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 435 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 436 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 437 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 438 |     </collisionShapes> | 
|---|
| 439 |     </RaceCheckPoint> | 
|---|
| 440 |  | 
|---|
| 441 | <RaceCheckPoint name="checkpoint17" yaw=90 pitch=90 position="44000,90,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="16" islast="false" nextcheckpoints="17,-1,-1"> | 
|---|
| 442 |         <attached> | 
|---|
| 443 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 444 |     </attached> | 
|---|
| 445 |     <collisionShapes> | 
|---|
| 446 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 447 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 448 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 449 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 450 |     </collisionShapes> | 
|---|
| 451 |     </RaceCheckPoint> | 
|---|
| 452 |  | 
|---|
| 453 | <RaceCheckPoint name="checkpoint18" yaw=90 pitch=90 position="47000,120,30" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="17" islast="false" nextcheckpoints="18,-1,-1"> | 
|---|
| 454 |         <attached> | 
|---|
| 455 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 456 |     </attached> | 
|---|
| 457 |     <collisionShapes> | 
|---|
| 458 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 459 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 460 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 461 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 462 |     </collisionShapes> | 
|---|
| 463 |     </RaceCheckPoint> | 
|---|
| 464 |  | 
|---|
| 465 |     <RaceCheckPoint name="checkpoint19" yaw=90 pitch=90 position="50000,0,100" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="18" islast="false" nextcheckpoints="19,-1,-1"> | 
|---|
| 466 |         <attached> | 
|---|
| 467 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> | 
|---|
| 468 |     </attached> | 
|---|
| 469 |     <collisionShapes> | 
|---|
| 470 |         <BoxCollisionShape position="0,0,70"      halfExtents="70, 10, 10" /> | 
|---|
| 471 |         <BoxCollisionShape position="0,0,-70"     halfExtents="70, 10, 10" /> | 
|---|
| 472 |         <BoxCollisionShape position="70,0,0"      halfExtents="10, 10, 70" /> | 
|---|
| 473 |         <BoxCollisionShape position="-70,0,0"     halfExtents="10, 10, 70" /> | 
|---|
| 474 |     </collisionShapes> | 
|---|
| 475 |     </RaceCheckPoint> | 
|---|
| 476 |  | 
|---|
| 477 | <!-- the last checkpoint is bigger and red --> | 
|---|
| 478 |     <RaceCheckPoint name="checkpoint20" yaw=90 pitch=90 position="53000,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="19" islast="true"> | 
|---|
| 479 |         <attached> | 
|---|
| 480 |       <Model position="0,0,0" scale="70" mesh="Checkpoint_Finish.mesh"/> | 
|---|
| 481 |     </attached> | 
|---|
| 482 |     <collisionShapes> | 
|---|
| 483 |         <BoxCollisionShape position="0,0,90"      halfExtents="90, 13, 13" /> | 
|---|
| 484 |         <BoxCollisionShape position="0,0,-90"     halfExtents="90, 13, 13" /> | 
|---|
| 485 |         <BoxCollisionShape position="90,0,0"      halfExtents="13, 13, 90" /> | 
|---|
| 486 |         <BoxCollisionShape position="-90,0,0"     halfExtents="13, 13, 90" /> | 
|---|
| 487 |     </collisionShapes> | 
|---|
| 488 |     </RaceCheckPoint> | 
|---|
| 489 |  | 
|---|
| 490 |  | 
|---|
| 491 | </checkpoints> | 
|---|
| 492 | </SpaceRaceManager> | 
|---|
| 493 |  | 
|---|
| 494 |  | 
|---|
| 495 |  | 
|---|
| 496 | <!-- ---------------------PickUps---------------------- --> | 
|---|
| 497 |  | 
|---|
| 498 |     <PickupSpawner pickup=smallshrinkpickup position="10000,-200,200" triggerDistance="60" respawnTime="10" maxSpawnedItems="10" scale="8"/> | 
|---|
| 499 |     <PickupSpawner pickup=mediumboostpickup position="24000,-150,-80" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> | 
|---|
| 500 |     <PickupSpawner pickup=smallboostpickup position="38000,-200,0" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> | 
|---|
| 501 |  | 
|---|
| 502 |     <PickupSpawner pickup=smallspeedpickup position="7000,-200,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> | 
|---|
| 503 |     <PickupSpawner pickup=mediumshinkpickup position="16000,150,50" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> | 
|---|
| 504 |     <PickupSpawner pickup=triplehealthspeedinvisibilitypickup position="41000,-300,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> | 
|---|
| 505 |   </Scene> | 
|---|
| 506 | </Level> | 
|---|
| 507 |   | 
|---|