1 | |
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2 | #include "scriptable_controller_api.h" |
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3 | #include "luatb.h" |
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4 | #include "scriptable_controller.h" |
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5 | #include "tools/Timer.h" |
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6 | #include "worldentities/pawns/Pawn.h" |
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7 | #include "infos/Bot.h" |
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8 | #include "worldentities/pawns/ModularSpaceShip.h" |
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9 | |
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10 | namespace orxonox |
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11 | { |
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12 | |
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13 | const double ScriptableControllerAPI::periodic_interval = 0.5; |
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14 | |
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15 | ScriptableControllerAPI::ScriptableControllerAPI(lua_State *lua, ScriptableController *controller) |
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16 | { |
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17 | this->lua_ = lua; |
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18 | this->controller_ = controller; |
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19 | |
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20 | // Haven't found a shorter way yet to write that... We need C++17! |
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21 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::orxPrint)>::registerFunction<&ScriptableControllerAPI::orxPrint>(this, lua, "orxPrint"); |
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22 | |
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23 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAfterTimeout)>::registerFunction<&ScriptableControllerAPI::registerAfterTimeout>(this, lua, "registerAfterTimeout"); |
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24 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtNearObject)>::registerFunction<&ScriptableControllerAPI::registerAtNearObject>(this, lua, "registerAtNearObject"); |
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25 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtNearPoint)>::registerFunction<&ScriptableControllerAPI::registerAtNearPoint>(this, lua, "registerAtNearPoint"); |
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26 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtAreaEnter)>::registerFunction<&ScriptableControllerAPI::registerAtAreaEnter>(this, lua, "registerAtAreaEnter"); |
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27 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtAreaLeave)>::registerFunction<&ScriptableControllerAPI::registerAtAreaLeave>(this, lua, "registerAtAreaLeave"); |
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28 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtPawnKilled)>::registerFunction<&ScriptableControllerAPI::registerAtPawnKilled>(this, lua, "registerAtPawnKilled"); |
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29 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::registerAtPawnHit)>::registerFunction<&ScriptableControllerAPI::registerAtPawnHit>(this, lua, "registerAtPawnHit"); |
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30 | |
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31 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::setPosition)>::registerFunction<&ScriptableControllerAPI::setPosition>(this, lua, "setPosition"); |
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32 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::setOrientation)>::registerFunction<&ScriptableControllerAPI::setOrientation>(this, lua, "setOrientation"); |
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33 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::setVelocity)>::registerFunction<&ScriptableControllerAPI::setVelocity>(this, lua, "setVelocity"); |
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34 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::setAngularVelocity)>::registerFunction<&ScriptableControllerAPI::setAngularVelocity>(this, lua, "setAngularVelocity"); |
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35 | |
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36 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::killPawn)>::registerFunction<&ScriptableControllerAPI::killPawn>(this, lua, "killPawn"); |
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37 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::spawn)>::registerFunction<&ScriptableControllerAPI::spawn>(this, lua, "spawn"); |
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38 | |
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39 | |
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40 | |
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41 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::myTestFunction)>::registerFunction<&ScriptableControllerAPI::myTestFunction>(this, lua, "mytestfunction"); |
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42 | LuaTB<ScriptableControllerAPI, decltype(&ScriptableControllerAPI::moveControllableEntity)>::registerFunction<&ScriptableControllerAPI::moveControllableEntity>(this, lua, "moveControllableEntity"); |
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43 | |
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44 | |
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45 | |
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46 | this->periodicTimer.setTimer(ScriptableControllerAPI::periodic_interval, true, createExecutor(createFunctor(&ScriptableControllerAPI::periodic, this)), false); |
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47 | } |
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48 | |
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49 | ScriptableControllerAPI::~ScriptableControllerAPI() |
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50 | { |
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51 | lua_close(this->lua_); |
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52 | } |
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53 | |
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54 | void ScriptableControllerAPI::orxPrint(std::string msg) |
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55 | { |
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56 | orxout(user_info) << msg << std::endl; |
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57 | } |
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58 | |
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59 | void ScriptableControllerAPI::registerAfterTimeout(std::function<void (void)> callback, double timeout) |
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60 | { |
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61 | // Kills itself when the timer fires |
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62 | new Timer(timeout, false, callback, true); |
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63 | } |
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64 | |
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65 | void ScriptableControllerAPI::registerAtNearObject(std::function<void (std::string, std::string)> callback, std::string id1, std::string id2, double distance) |
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66 | { |
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67 | WorldEntity *entity1 = this->controller_->getWorldEntityByID(id1); |
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68 | WorldEntity *entity2 = this->controller_->getWorldEntityByID(id2); |
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69 | |
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70 | if(entity1 != nullptr && entity2 != nullptr) |
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71 | this->nearObjectHandlers_.push_front(NearObjectHandler(entity1, entity2, id1, id2, distance, callback)); |
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72 | } |
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73 | |
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74 | void ScriptableControllerAPI::registerAtNearPoint(std::function<void (std::string)> callback, std::string id, double x, double y, double z, double distance) |
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75 | { |
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76 | WorldEntity *entity = this->controller_->getWorldEntityByID(id); |
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77 | |
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78 | if(entity != nullptr) |
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79 | this->nearPointHandlers_.push_front(NearPointHandler(entity, id, x, y, z, distance, callback)); |
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80 | } |
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81 | |
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82 | void ScriptableControllerAPI::registerAtAreaEnter(std::function<void (std::string)> callback, std::string id, int x, int y, int z, int dx, int dy, int dz) |
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83 | { |
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84 | WorldEntity *entity = this->controller_->getWorldEntityByID(id); |
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85 | |
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86 | if(entity != nullptr) |
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87 | this->areaHandlers_.push_front(AreaHandler(entity, id, x, y, z, dx, dy, dz, true, callback)); |
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88 | } |
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89 | |
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90 | void ScriptableControllerAPI::registerAtAreaLeave(std::function<void (std::string)> callback, std::string id, int x, int y, int z, int dx, int dy, int dz) |
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91 | { |
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92 | WorldEntity *entity = this->controller_->getWorldEntityByID(id); |
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93 | |
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94 | if(entity != nullptr) |
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95 | this->areaHandlers_.push_front(AreaHandler(entity, id, x, y, z, dx, dy, dz, false, callback)); |
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96 | } |
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97 | |
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98 | void ScriptableControllerAPI::registerAtPawnKilled(std::function<void (std::string)> callback, std::string id) |
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99 | { |
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100 | this->pawnDestroyedHandlers_[id].push_back(callback); |
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101 | } |
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102 | |
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103 | void ScriptableControllerAPI::registerAtPawnHit(std::function<void (std::string, std::string, double, double)> callback, std::string id) |
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104 | { |
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105 | this->pawnHitHandlers_[id].push_back(callback); |
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106 | } |
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107 | |
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108 | void ScriptableControllerAPI::killPawn(std::string id) |
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109 | { |
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110 | Pawn *pawn = this->controller_->getPawnByID(id); |
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111 | if(pawn == nullptr) |
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112 | orxout(user_warning) << "Trying to kill an unknown pawn" << std::endl; |
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113 | else |
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114 | pawn->kill(); |
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115 | } |
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116 | |
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117 | void ScriptableControllerAPI::spawn(std::string type, std::string id) |
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118 | { |
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119 | if(this->controller_->getWorldEntityByID(id) != nullptr) |
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120 | { |
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121 | orxout(user_warning) << "Script tried to spawn an object, but an object with the given ID exists already" << std::endl; |
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122 | return; |
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123 | } |
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124 | |
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125 | Identifier *identifier = ClassByString(type); |
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126 | if(!identifier) |
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127 | { |
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128 | orxout(user_error) << "Script tried to spawn unknown object" << std::endl; |
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129 | return; |
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130 | } |
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131 | |
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132 | if(!identifier->isLoadable()) |
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133 | { |
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134 | orxout(user_error) << "Script tried to spawn unloadable object" << std::endl; |
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135 | return; |
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136 | } |
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137 | |
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138 | WorldEntity *entity; |
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139 | Identifiable *obj = identifier->fabricate(this->controller_->getWorldEntityByID("Player")->getContext()); |
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140 | |
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141 | if(obj->isA(ClassIdentifier<WorldEntity>::getIdentifier())) |
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142 | { |
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143 | entity = orxonox_cast<WorldEntity*>(obj); |
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144 | } |
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145 | else if(obj->isA(ClassIdentifier<PlayerInfo>::getIdentifier())) |
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146 | { |
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147 | // TODO This does not work yet because somehow the controllable entity is not set |
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148 | // yet at this stage. |
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149 | // entity = orxonox_cast<PlayerInfo*>(obj)->getControllableEntity(); |
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150 | return; |
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151 | } |
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152 | else |
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153 | { |
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154 | orxout(user_warning) << "Script tried to spawn an object that is neither a WorldEntity, nor a PlayerInfo" << std::endl; |
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155 | |
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156 | return; |
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157 | } |
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158 | |
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159 | if(entity->isA(ClassIdentifier<MobileEntity>::getIdentifier())) |
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160 | this->controller_->registerMobileEntity(id, orxonox_cast<MobileEntity*>(entity)); |
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161 | |
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162 | if(entity->isA(ClassIdentifier<Pawn>::getIdentifier())) |
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163 | this->controller_->registerPawn(id, orxonox_cast<Pawn*>(entity)); |
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164 | |
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165 | this->controller_->registerWorldEntity(id, orxonox_cast<WorldEntity*>(entity)); |
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166 | } |
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167 | |
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168 | void ScriptableControllerAPI::setPosition(std::string id, double x, double y, double z) |
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169 | { |
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170 | WorldEntity *entity = this->controller_->getWorldEntityByID(id); |
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171 | if(entity == nullptr) |
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172 | { |
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173 | orxout(user_warning) << "Trying to set position of an unknown object" << std::endl; |
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174 | return; |
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175 | } |
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176 | |
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177 | const Vector3 &old = entity->getPosition(); |
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178 | |
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179 | // If one of the values is NaN, don't change that value |
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180 | x = std::isnan(x) ? old.x : x; |
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181 | y = std::isnan(y) ? old.y : y; |
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182 | z = std::isnan(z) ? old.z : z; |
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183 | |
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184 | entity->setPosition(x, y, z); |
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185 | } |
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186 | |
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187 | void ScriptableControllerAPI::setOrientation(std::string id, double x, double y, double z, double angle) |
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188 | { |
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189 | WorldEntity *entity = this->controller_->getWorldEntityByID(id); |
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190 | if(entity == nullptr) |
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191 | { |
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192 | orxout(user_warning) << "Trying to set orientation of an unknown object" << std::endl; |
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193 | return; |
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194 | } |
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195 | |
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196 | Vector3 old_axis; |
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197 | Degree old_angle; |
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198 | |
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199 | entity->getOrientation().ToAngleAxis(old_angle, old_axis); |
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200 | |
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201 | // If one of the values is NaN, don't change that value |
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202 | x = std::isnan(x) ? old_axis.x : x; |
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203 | y = std::isnan(y) ? old_axis.y : y; |
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204 | z = std::isnan(z) ? old_axis.z : z; |
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205 | angle = std::isnan(x) ? old_angle.valueDegrees() : angle; |
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206 | |
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207 | |
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208 | entity->setOrientation(Vector3(x, y, z), Degree(angle)); |
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209 | } |
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210 | |
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211 | void ScriptableControllerAPI::setVelocity(std::string id, double x, double y, double z) |
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212 | { |
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213 | MobileEntity *entity = this->controller_->getMobileEntityByID(id); |
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214 | if(entity == nullptr) |
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215 | { |
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216 | orxout(user_warning) << "Trying to set velocity of an unknown object" << std::endl; |
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217 | return; |
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218 | } |
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219 | |
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220 | const Vector3 &old = entity->getVelocity(); |
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221 | |
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222 | // If one of the values is NaN, don't change that value |
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223 | x = std::isnan(x) ? old.x : x; |
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224 | y = std::isnan(y) ? old.y : y; |
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225 | z = std::isnan(z) ? old.z : z; |
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226 | |
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227 | entity->setVelocity(x, y, z); |
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228 | } |
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229 | |
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230 | void ScriptableControllerAPI::setAngularVelocity(std::string id, double x, double y, double z) |
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231 | { |
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232 | MobileEntity *entity = this->controller_->getMobileEntityByID(id); |
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233 | if(entity == nullptr) |
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234 | { |
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235 | orxout(user_warning) << "Trying to set angular velocity of an unknown object" << std::endl; |
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236 | return; |
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237 | } |
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238 | |
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239 | const Vector3 &old = entity->getAngularVelocity(); |
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240 | |
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241 | // If one of the values is NaN, don't change that value |
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242 | x = std::isnan(x) ? old.x : x; |
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243 | y = std::isnan(y) ? old.y : y; |
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244 | z = std::isnan(z) ? old.z : z; |
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245 | |
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246 | entity->setAngularVelocity(x, y, z); |
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247 | } |
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248 | |
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249 | void ScriptableControllerAPI::pawnKilled(std::string id, Pawn *pawn) |
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250 | { |
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251 | for(auto callback : this->pawnDestroyedHandlers_[id]) |
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252 | callback(id); |
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253 | |
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254 | this->pawnDestroyedHandlers_.erase(id); |
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255 | |
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256 | // We need to delete those handlers as well, they're no longer valid |
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257 | auto near_obj_handler = this->nearObjectHandlers_.begin(); |
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258 | while(near_obj_handler != this->nearObjectHandlers_.end()) |
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259 | { |
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260 | if(near_obj_handler->entity1_ == pawn || near_obj_handler->entity2_ == pawn) |
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261 | near_obj_handler = this->nearObjectHandlers_.erase(near_obj_handler); |
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262 | else |
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263 | near_obj_handler++; |
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264 | } |
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265 | |
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266 | auto near_point_handler = this->nearPointHandlers_.begin(); |
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267 | while(near_point_handler != this->nearPointHandlers_.end()) |
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268 | { |
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269 | if(near_point_handler->entity_ == pawn) |
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270 | near_point_handler = this->nearPointHandlers_.erase(near_point_handler); |
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271 | else |
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272 | near_point_handler++; |
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273 | } |
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274 | |
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275 | auto area_handler = this->areaHandlers_.begin(); |
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276 | while(area_handler != this->areaHandlers_.end()) |
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277 | { |
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278 | if(area_handler->entity_ == pawn) |
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279 | area_handler = this->areaHandlers_.erase(area_handler); |
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280 | else |
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281 | area_handler++; |
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282 | } |
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283 | } |
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284 | |
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285 | void ScriptableControllerAPI::pawnHit(std::string target_id, std::string source_id, double new_health, double new_shield) |
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286 | { |
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287 | for(auto callback : this->pawnHitHandlers_[target_id]) |
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288 | callback(target_id, source_id, new_health, new_shield); |
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289 | } |
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290 | |
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291 | void ScriptableControllerAPI::periodic() |
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292 | { |
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293 | // Near object |
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294 | auto near_obj_handler = this->nearObjectHandlers_.begin(); |
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295 | while(near_obj_handler != this->nearObjectHandlers_.end()) |
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296 | { |
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297 | if((near_obj_handler->entity1_->getPosition() - near_obj_handler->entity2_->getPosition()).length() < near_obj_handler->distance_) |
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298 | { |
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299 | near_obj_handler->callback_(near_obj_handler->id1_, near_obj_handler->id2_); |
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300 | near_obj_handler = this->nearObjectHandlers_.erase(near_obj_handler); |
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301 | } |
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302 | else |
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303 | { |
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304 | near_obj_handler++; |
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305 | } |
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306 | } |
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307 | |
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308 | // Near point |
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309 | auto near_point_handler = this->nearPointHandlers_.begin(); |
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310 | while(near_point_handler != this->nearPointHandlers_.end()) |
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311 | { |
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312 | if((near_point_handler->entity_->getPosition() - near_point_handler->point_).length() < near_point_handler->distance_) |
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313 | { |
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314 | near_point_handler->callback_(near_point_handler->id_); |
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315 | near_point_handler = this->nearPointHandlers_.erase(near_point_handler); |
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316 | } |
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317 | else |
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318 | { |
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319 | near_point_handler++; |
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320 | } |
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321 | } |
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322 | |
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323 | // Areas |
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324 | auto area_handler = this->areaHandlers_.begin(); |
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325 | while(area_handler != this->areaHandlers_.end()) |
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326 | { |
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327 | if(area_handler->entity_->getPosition() > area_handler->start_point_ && |
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328 | area_handler->entity_->getPosition() < area_handler->end_point_) |
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329 | { |
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330 | if(area_handler->atEnter_) |
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331 | { |
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332 | area_handler->callback_(area_handler->id_); |
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333 | area_handler = this->areaHandlers_.erase(area_handler); |
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334 | } |
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335 | else |
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336 | { |
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337 | area_handler++; |
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338 | } |
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339 | } |
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340 | else |
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341 | { |
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342 | if(!area_handler->atEnter_) |
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343 | { |
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344 | area_handler->callback_(area_handler->id_); |
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345 | area_handler = this->areaHandlers_.erase(area_handler); |
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346 | } |
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347 | else |
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348 | { |
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349 | area_handler++; |
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350 | } |
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351 | } |
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352 | } |
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353 | |
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354 | } |
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355 | |
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356 | |
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357 | //// TESTTESTTESTTESTTESTTEST |
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358 | double ScriptableControllerAPI::myTestFunction(double x, double y) |
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359 | { |
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360 | double z = x + y; |
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361 | orxout(user_info) << "Result = " << z << endl; |
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362 | return z; |
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363 | } |
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364 | |
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365 | void ScriptableControllerAPI::moveControllableEntity(std::string id, double x, double y, double z) |
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366 | { |
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367 | MobileEntity *entity = this->controller_->getMobileEntityByID(id); |
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368 | if(entity == nullptr) |
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369 | { |
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370 | orxout(user_warning) << "Trying to set velocity of an unknown object" << std::endl; |
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371 | return; |
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372 | } |
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373 | |
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374 | |
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375 | |
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376 | |
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377 | Identifier *identifier = ClassByString("ControllableEntity"); |
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378 | |
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379 | ControllableEntity *controllable_entity; |
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380 | |
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381 | if(identifier->isA(ClassIdentifier<ControllableEntity>::getIdentifier())) |
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382 | { |
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383 | controllable_entity = orxonox_cast<ControllableEntity*>(entity); |
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384 | |
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385 | controllable_entity->moveFrontBack(x); |
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386 | controllable_entity->moveRightLeft(y); |
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387 | controllable_entity->moveUpDown(z); |
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388 | } |
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389 | |
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390 | return; |
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391 | |
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392 | } |
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393 | } |
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