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Last change
on this file since 11902 was
10629,
checked in by fvultier, 10 years ago
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Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin.
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-
Property svn:eol-style set to
native
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File size:
841 bytes
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| 1 | #ifndef _TDCoordinate_H__ |
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| 2 | #define _TDCoordinate_H__ |
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| 3 | |
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| 4 | #include "core/CoreIncludes.h" |
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| 5 | #include "TDCoordinate.h" |
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| 6 | //#include "towerdefense/TowerDefense.h" |
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| 7 | #include "gametypes/Deathmatch.h" |
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| 8 | #include "towerdefense/TowerDefensePrereqs.h" |
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| 9 | #include "worldentities/pawns/SpaceShip.h" |
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| 10 | namespace orxonox |
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| 11 | { |
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| 12 | |
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| 13 | //Class to save the Coordinates in a class instead of struct |
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| 14 | //Convert 2d coordinates to 3d in order to set waypoints |
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| 15 | class _TowerDefenseExport TDCoordinate |
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| 16 | { |
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| 17 | public: |
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| 18 | TDCoordinate(); |
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| 19 | TDCoordinate(int x, int y); |
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| 20 | virtual ~TDCoordinate() {}; |
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| 21 | virtual void Set(int x, int y); |
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| 22 | virtual int GetX(); |
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| 23 | virtual int GetY(); |
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| 24 | virtual Vector3 get3dcoordinate(); |
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| 25 | |
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| 26 | private: |
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| 27 | int _x; |
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| 28 | int _y; |
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| 29 | }; |
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| 30 | |
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| 31 | } |
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| 32 | |
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| 33 | #endif /* _TDCoordinate_H__ */ |
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