| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Sven Stucki | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file Dock.cc | 
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| 31 | @brief Docking system main class | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "Dock.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/LuaState.h" | 
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| 38 | #include "core/GUIManager.h" | 
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| 39 | #include "core/command/ConsoleCommandIncludes.h" | 
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| 40 | #include "network/NetworkFunctionIncludes.h" | 
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| 41 |  | 
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| 42 | #include "infos/HumanPlayer.h" | 
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| 43 | #include "interfaces/PlayerTrigger.h" | 
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| 44 | #include "worldentities/pawns/Pawn.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 | RegisterClass(Dock); | 
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| 49 |  | 
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| 50 | SetConsoleCommand("Dock", "dock",    &Dock::cmdDock).addShortcut().setAsInputCommand(); | 
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| 51 | SetConsoleCommand("Dock", "undock",  &Dock::cmdUndock).addShortcut().setAsInputCommand(); | 
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| 52 |  | 
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| 53 | registerStaticNetworkFunction(Dock::showDockingDialog); | 
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| 54 |  | 
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| 55 | Dock::Dock(Context* context) : StaticEntity(context) | 
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| 56 | { | 
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| 57 | RegisterObject(Dock); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | Dock::~Dock() | 
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| 61 | { | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void Dock::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 65 | { | 
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| 66 | SUPER(Dock, XMLPort, xmlelement, mode); | 
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| 67 |  | 
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| 68 | XMLPortObject(Dock, DockingEffect, "effects", addEffect, getEffect, xmlelement, mode); | 
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| 69 | XMLPortObject(Dock, DockingAnimation, "animations", addAnimation, getAnimation, xmlelement, mode); | 
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| 70 | XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); | 
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| 71 | XMLPortEventSink(Dock, BaseObject, "undocking", undocking, xmlelement, mode); | 
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| 72 |  | 
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| 73 | } | 
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| 74 |  | 
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| 75 | void Dock::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 76 | { | 
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| 77 | SUPER(Dock, XMLEventPort, xmlelement, mode); | 
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| 78 |  | 
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| 79 | XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); | 
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| 80 |  | 
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| 81 | XMLPortEventSink(Dock, BaseObject, "undocking", undocking, xmlelement, mode); | 
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| 82 | } | 
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| 83 |  | 
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| 84 |  | 
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| 85 | bool Dock::undocking(bool bTriggered, BaseObject* trigger) | 
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| 86 | { | 
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| 87 |  | 
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| 88 | PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger); | 
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| 89 | PlayerInfo* player = nullptr; | 
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| 90 |  | 
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| 91 | // Check whether it is a player trigger and extract pawn from it | 
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| 92 | if(pTrigger != nullptr) | 
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| 93 | { | 
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| 94 | if(!pTrigger->isForPlayer()) {  // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. | 
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| 95 | orxout(verbose, context::docking) << "Docking:execute PlayerTrigger was not triggered by a player.." << endl; | 
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| 96 | return false; | 
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| 97 | } | 
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| 98 | player = pTrigger->getTriggeringPlayer(); | 
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| 99 | } | 
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| 100 | else | 
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| 101 | { | 
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| 102 | orxout(verbose, context::docking) << "Docking::execute Not a player trigger, can't extract pawn from it.." << endl; | 
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| 103 | return false; | 
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| 104 | } | 
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| 105 | if(player == nullptr) | 
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| 106 | { | 
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| 107 | orxout(verbose, context::docking) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << endl; | 
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| 108 | return false; | 
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| 109 | } | 
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| 110 |  | 
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| 111 | if(bTriggered) | 
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| 112 | { | 
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| 113 | // Add player to this Docks candidates | 
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| 114 | candidates_.insert(player); | 
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| 115 |  | 
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| 116 | // Show docking dialog | 
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| 117 | this->showUndockingDialogHelper(player); | 
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| 118 | } | 
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| 119 | else | 
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| 120 | { | 
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| 121 | // Remove player from candidates list | 
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| 122 | candidates_.erase(player); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | return true; | 
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| 126 | } | 
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| 127 |  | 
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| 128 |  | 
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| 129 |  | 
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| 130 | bool Dock::execute(bool bTriggered, BaseObject* trigger) | 
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| 131 | { | 
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| 132 | PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger); | 
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| 133 | PlayerInfo* player = nullptr; | 
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| 134 |  | 
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| 135 | // Check whether it is a player trigger and extract pawn from it | 
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| 136 | if(pTrigger != nullptr) | 
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| 137 | { | 
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| 138 | if(!pTrigger->isForPlayer()) {  // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. | 
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| 139 | orxout(verbose, context::docking) << "Docking:execute PlayerTrigger was not triggered by a player.." << endl; | 
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| 140 | return false; | 
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| 141 | } | 
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| 142 | player = pTrigger->getTriggeringPlayer(); | 
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| 143 | } | 
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| 144 | else | 
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| 145 | { | 
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| 146 | orxout(verbose, context::docking) << "Docking::execute Not a player trigger, can't extract pawn from it.." << endl; | 
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| 147 | return false; | 
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| 148 | } | 
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| 149 | if(player == nullptr) | 
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| 150 | { | 
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| 151 | orxout(verbose, context::docking) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << endl; | 
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| 152 | return false; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | if(bTriggered) | 
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| 156 | { | 
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| 157 | // Add player to this Docks candidates | 
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| 158 | candidates_.insert(player); | 
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| 159 |  | 
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| 160 | // Show docking dialog | 
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| 161 | this->showDockingDialogHelper(player); | 
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| 162 | } | 
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| 163 | else | 
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| 164 | { | 
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| 165 | // Remove player from candidates list | 
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| 166 | candidates_.erase(player); | 
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| 167 | } | 
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| 168 |  | 
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| 169 | return true; | 
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| 170 | } | 
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| 171 |  | 
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| 172 |  | 
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| 173 | void Dock::showUndockingDialogHelper(PlayerInfo* player) | 
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| 174 | { | 
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| 175 | assert(player); | 
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| 176 |  | 
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| 177 | if(!player->isHumanPlayer()) | 
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| 178 | return; | 
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| 179 |  | 
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| 180 | if(GameMode::isMaster()) | 
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| 181 | { | 
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| 182 | if(GameMode::showsGraphics()) | 
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| 183 | GUIManager::showGUI("UndockingDialog"); | 
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| 184 | } | 
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| 185 | else | 
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| 186 | callStaticNetworkFunction(&Dock::showDockingDialog, player->getClientID()); | 
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| 187 |  | 
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| 188 | } | 
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| 189 |  | 
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| 190 | void Dock::showDockingDialogHelper(PlayerInfo* player) | 
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| 191 | { | 
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| 192 | assert(player); | 
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| 193 |  | 
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| 194 | if(!player->isHumanPlayer()) | 
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| 195 | return; | 
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| 196 |  | 
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| 197 | if(GameMode::isMaster()) | 
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| 198 | { | 
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| 199 | if(GameMode::showsGraphics()) | 
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| 200 | GUIManager::showGUI("DockingDialog"); | 
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| 201 | } | 
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| 202 | else | 
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| 203 | callStaticNetworkFunction(&Dock::showDockingDialog, player->getClientID()); | 
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| 204 |  | 
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| 205 | } | 
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| 206 |  | 
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| 207 | /*static*/ void Dock::showDockingDialog() | 
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| 208 | { | 
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| 209 | if(GameMode::showsGraphics()) | 
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| 210 | GUIManager::showGUI("DockingDialog"); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | void Dock::cmdDock() | 
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| 214 | { | 
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| 215 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| 216 | for(Dock* dock : ObjectList<Dock>()) | 
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| 217 | { | 
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| 218 | if(dock->dock(player)) | 
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| 219 | break; | 
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| 220 | } | 
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| 221 | } | 
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| 222 |  | 
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| 223 | void Dock::cmdUndock() | 
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| 224 | { | 
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| 225 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| 226 | for(Dock* dock : ObjectList<Dock>()) | 
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| 227 | { | 
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| 228 | if(dock->undock(player)) | 
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| 229 | break; | 
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| 230 | } | 
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| 231 | } | 
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| 232 |  | 
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| 233 | bool Dock::dock(PlayerInfo* player) | 
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| 234 | { | 
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| 235 | // Check if player is a candidate | 
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| 236 | if(candidates_.find(player) == candidates_.end()) | 
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| 237 | { | 
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| 238 | orxout(internal_warning, context::docking) << "Dock::dock Player is not a candidate!" << endl; | 
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| 239 | return false; | 
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| 240 | } | 
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| 241 |  | 
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| 242 | candidates_.erase(player); | 
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| 243 | docked_.insert(player); | 
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| 244 |  | 
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| 245 | if (animations_.empty()) | 
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| 246 | return dockingAnimationFinished(player); | 
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| 247 |  | 
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| 248 | else | 
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| 249 | DockingAnimation::invokeAnimation(true, player, animations_); | 
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| 250 |  | 
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| 251 | return true; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | bool Dock::dockingAnimationFinished(PlayerInfo* player) | 
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| 255 | { | 
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| 256 | if(docked_.find(player) == docked_.end()) | 
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| 257 | { | 
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| 258 | orxout(internal_warning, context::docking) << "Dock::dockingAnimationFinished Player is not currently docked." << endl; | 
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| 259 | return false; | 
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| 260 | } | 
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| 261 |  | 
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| 262 | DockingEffect::invokeEffect(true, player, effects_); | 
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| 263 | return true; | 
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| 264 | } | 
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| 265 |  | 
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| 266 | bool Dock::undock(PlayerInfo* player) | 
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| 267 | { | 
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| 268 | // Check if player is docked to this Dock | 
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| 269 | if(docked_.find(player) == docked_.end()) | 
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| 270 | { | 
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| 271 | orxout(internal_warning, context::docking) << "Dock::undock Player is not docked to this Dock." << endl; | 
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| 272 | return false; | 
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| 273 | } | 
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| 274 |  | 
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| 275 | docked_.erase(player); | 
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| 276 | candidates_.insert(player); | 
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| 277 |  | 
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| 278 | DockingEffect::invokeEffect(false, player, effects_); | 
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| 279 |  | 
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| 280 | if (animations_.empty()) | 
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| 281 | return undockingAnimationFinished(player); | 
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| 282 | else | 
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| 283 | DockingAnimation::invokeAnimation(false, player, animations_); | 
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| 284 |  | 
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| 285 | return true; | 
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| 286 | } | 
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| 287 |  | 
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| 288 | bool Dock::undockingAnimationFinished(PlayerInfo* player) { | 
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| 289 | orxout(verbose, context::docking) << "Dock::undockingAnimationFinished executed" << endl; | 
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| 290 | return true; | 
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| 291 | } | 
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| 292 |  | 
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| 293 | unsigned int Dock::getNumberOfActiveDocks() | 
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| 294 | { | 
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| 295 | int i = 0; | 
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| 296 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| 297 | for(Dock* dock : ObjectList<Dock>()) | 
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| 298 | { | 
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| 299 | if(dock->candidates_.find(player) != dock->candidates_.end()) | 
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| 300 | i++; | 
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| 301 | } | 
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| 302 | return i; | 
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| 303 | } | 
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| 304 |  | 
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| 305 | Dock* Dock::getActiveDockAtIndex(unsigned int index) | 
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| 306 | { | 
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| 307 | PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| 308 | for(Dock* dock : ObjectList<Dock>()) | 
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| 309 | { | 
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| 310 | if(dock->candidates_.find(player) != dock->candidates_.end()) | 
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| 311 | { | 
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| 312 | if(index == 0) | 
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| 313 | return dock; | 
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| 314 | index--; | 
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| 315 | } | 
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| 316 | } | 
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| 317 | return nullptr; | 
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| 318 | } | 
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| 319 |  | 
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| 320 | bool Dock::addEffect(DockingEffect* effect) | 
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| 321 | { | 
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| 322 | assert(effect); | 
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| 323 | effects_.push_back(effect); | 
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| 324 | return true; | 
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| 325 | } | 
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| 326 |  | 
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| 327 | const DockingEffect* Dock::getEffect(unsigned int i) const | 
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| 328 | { | 
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| 329 | for (DockingEffect* effect : this->effects_) | 
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| 330 | { | 
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| 331 | if(i == 0) | 
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| 332 | return effect; | 
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| 333 | i--; | 
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| 334 | } | 
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| 335 | return nullptr; | 
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| 336 | } | 
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| 337 |  | 
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| 338 | bool Dock::addAnimation(DockingAnimation* animation) | 
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| 339 | { | 
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| 340 | assert(animation); | 
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| 341 | animation->setParent(this); | 
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| 342 | animations_.push_back(animation); | 
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| 343 | return true; | 
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| 344 | } | 
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| 345 |  | 
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| 346 | const DockingAnimation* Dock::getAnimation(unsigned int i) const | 
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| 347 | { | 
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| 348 | for (DockingAnimation* animation : this->animations_) | 
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| 349 | { | 
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| 350 | if(i == 0) | 
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| 351 | return animation; | 
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| 352 | i--; | 
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| 353 | } | 
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| 354 | return nullptr; | 
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| 355 | } | 
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| 356 | } | 
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