| 1 | |
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| 2 | <!-- Authors: |
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| 3 | Louis Meile |
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| 4 | Berkay Berabi |
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| 5 | @2016 |
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| 6 | --> |
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| 7 | |
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| 8 | <LevelInfo |
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| 9 | name = "The Space Race " |
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| 10 | description = "Fell The Blaze of The ONE and ONLY Space Race" |
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| 11 | tags = "gametype" |
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| 12 | screenshot = "spacerace.png" |
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| 13 | /> |
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| 14 | |
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| 15 | <?lua |
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| 16 | include("stats.oxo") |
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| 17 | include("HUDTemplates3.oxo") |
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| 18 | include("templates/lodInformation.oxt") |
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| 19 | include("templates/fastship.oxt") |
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| 20 | include("templates/spaceshipPirate.oxt") |
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| 21 | |
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| 22 | include("templates/spaceshipAssff.oxt") |
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| 23 | include("templates/pickupRepresentationTemplates.oxt") |
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| 24 | |
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| 25 | ?> |
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| 26 | |
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| 27 | <Level |
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| 28 | plugins = "gametypes" |
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| 29 | gametype = "SpaceRace" |
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| 30 | > |
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| 31 | <templates> |
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| 32 | <Template link=lodtemplate_default /> |
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| 33 | </templates> |
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| 34 | <?lua include("includes/notifications.oxi") ?> |
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| 35 | |
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| 36 | <Scene |
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| 37 | ambientlight = "0.8, 0.8, 0.8" |
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| 38 | skybox = "Orxonox/skyBoxMoreNebula" |
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| 39 | > |
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| 40 | |
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| 41 | <?lua |
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| 42 | include("includes/pickups.oxi") |
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| 43 | ?> |
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| 44 | |
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| 45 | |
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| 46 | <!-- SOUNDS & MUSIC |
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| 47 | |
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| 48 | to hear the sound one has to use a headphones |
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| 49 | countdown at the beginning of the race |
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| 50 | at the and of the countdown we have the sound "go" |
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| 51 | racetheme will be played during the whole race--> |
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| 52 | |
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| 53 | |
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| 54 | <WorldSound name="Countdown" position="0,0,0" source="sounds/Countdown.ogg" > |
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| 55 | <events> |
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| 56 | <play> |
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| 57 | <EventListener event="start1" /> |
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| 58 | </play> |
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| 59 | </events> |
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| 60 | </WorldSound> |
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| 61 | |
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| 62 | |
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| 63 | <WorldSound name="Go" position="0,0,0" source="sounds/Go.ogg" > |
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| 64 | <events> |
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| 65 | <play> |
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| 66 | <EventListener event="go" /> |
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| 67 | </play> |
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| 68 | </events> |
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| 69 | </WorldSound> |
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| 70 | <DistanceTrigger name="start1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> |
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| 71 | <DistanceTrigger name="go" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=10.5 /> |
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| 72 | |
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| 73 | <DistanceTrigger name="racetheme" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=10.75 /> |
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| 74 | <WorldAmbientSound source="racetheme.ogg" looping="true" playOnLoad="false" > |
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| 75 | <events> |
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| 76 | <play> |
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| 77 | <EventListener event="racetheme" /> |
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| 78 | </play> |
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| 79 | </events> |
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| 80 | </WorldAmbientSound> |
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| 81 | |
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| 82 | |
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| 83 | <?lua math.randomseed(98) ?> |
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| 84 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 85 | <SimpleNotification message="Reach the last check point within 150 seconds!!" /> |
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| 86 | |
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| 87 | <!-- ------------------SpawnPoint of the human player----------------- --> |
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| 88 | <!-- to change the starting positions of bots go to spacerace.cc star function --> |
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| 89 | <SpawnPoint position="-50,0,0" lookat="1,0,0" spawnclass=SpaceShip pawndesign=fastship active="true" /> |
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| 90 | |
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| 91 | <!-- Launch station of the aircrafts also starting place of the race--> |
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| 92 | <StaticEntity mass="50" position="-400,-20,0" direction="0,-90,0" collisionType="static"> |
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| 93 | <attached> |
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| 94 | <Model scale="20" mesh="Carrier.mesh" /> |
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| 95 | </attached> |
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| 96 | <collisionShapes> |
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| 97 | <BoxCollisionShape position="280,0,-100" halfExtents="600, 200, 100" /> |
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| 98 | <BoxCollisionShape position="380,300,-64" halfExtents="280, 40, 48" /> |
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| 99 | <BoxCollisionShape position="380,-300,-64" halfExtents="280, 40, 48" /> |
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| 100 | <BoxCollisionShape position="308, 188,120" halfExtents="440, 80, 120" /> |
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| 101 | <BoxCollisionShape position="308,-188,120" halfExtents="440, 80, 120" /> |
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| 102 | <BoxCollisionShape position="308,0,200" halfExtents="440, 180, 24" /> |
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| 103 | <BoxCollisionShape position="668,0,280" halfExtents="108, 80, 80" /> |
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| 104 | </collisionShapes> |
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| 105 | </StaticEntity> |
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| 106 | |
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| 107 | <!-- ---------------ForceFields----------------- --> |
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| 108 | <ForceField position="0,0,0" direction="0,-1,0" diameter=700 velocity=2000 length=2000/> |
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| 109 | |
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| 110 | <!-- ------------------Planet----------------- --> |
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| 111 | <Planet position="25000,5000,5000" scale=3000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="8,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> |
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| 112 | <StaticEntity position="0,0,0" collisionType=static> |
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| 113 | <collisionShapes> |
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| 114 | <SphereCollisionShape radius="1" /> |
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| 115 | </collisionShapes> |
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| 116 | </StaticEntity> |
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| 117 | |
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| 118 | <!-- ---------------asteroid belt1----------------- --> |
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| 119 | <?lua |
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| 120 | max = 50 |
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| 121 | for i = 0, max, 1 |
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| 122 | do |
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| 123 | x = 800+ i*1000 |
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| 124 | y = -500+ math.cos(i)*20 |
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| 125 | z = -500+ math.sin(i)*20 |
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| 126 | ?> |
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| 127 | <?lua |
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| 128 | for k = 1, 15, 1 |
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| 129 | do |
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| 130 | j = math.random() |
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| 131 | ?> |
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| 132 | |
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| 133 | <MovableEntity |
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| 134 | position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 1000) ?>,<?lua print(z + math.random() * 1000) ?>" |
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| 135 | collisionType = "dynamic" |
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| 136 | linearDamping = "0.5" |
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| 137 | angularDamping = "0.01" |
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| 138 | collisiondamage = "0.02" |
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| 139 | enablecollisiondamage = "true" |
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| 140 | scale="<?lua print(j * 5) ?>" > |
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| 141 | <attached> |
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| 142 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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| 143 | <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> |
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| 144 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> |
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| 145 | </attached> <?lua end ?> |
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| 146 | </Model> |
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| 147 | </attached> |
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| 148 | <collisionShapes> |
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| 149 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> |
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| 150 | </collisionShapes> |
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| 151 | </MovableEntity> |
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| 152 | <?lua |
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| 153 | end |
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| 154 | ?> |
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| 155 | <?lua end ?> |
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| 156 | |
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| 157 | <!-- ---------------asteroid belt2----------------- --> |
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| 158 | <?lua |
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| 159 | max = 50 |
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| 160 | for i = 0, max, 1 |
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| 161 | do |
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| 162 | x = 800+ i*1000 |
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| 163 | y = 100+ math.cos(i)*-20 |
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| 164 | z = 100+ math.sin(i)*-20 |
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| 165 | ?> |
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| 166 | <?lua |
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| 167 | for k = 1, 15, 1 |
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| 168 | do |
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| 169 | j = math.random() |
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| 170 | ?> |
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| 171 | |
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| 172 | <MovableEntity |
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| 173 | position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 1000) ?>,<?lua print(z + math.random() * 1000) ?>" |
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| 174 | collisionType = "dynamic" |
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| 175 | linearDamping = "0.5" |
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| 176 | angularDamping = "0.01" |
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| 177 | collisiondamage = "0.02" |
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| 178 | enablecollisiondamage = "true" |
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| 179 | scale="<?lua print(j * 5) ?>" > |
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| 180 | <attached> |
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| 181 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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| 182 | <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> |
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| 183 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> |
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| 184 | </attached> <?lua end ?> |
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| 185 | </Model> |
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| 186 | </attached> |
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| 187 | <collisionShapes> |
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| 188 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> |
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| 189 | </collisionShapes> |
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| 190 | </MovableEntity> |
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| 191 | <?lua |
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| 192 | end |
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| 193 | ?> |
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| 194 | <?lua end ?> |
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| 195 | |
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| 196 | |
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| 197 | <!-- ------------------Boards----------------- --> |
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| 198 | <StaticEntity position="1000,160,0" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> |
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| 199 | <attached> |
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| 200 | <Model scale="20" mesh="Board1.mesh" /> |
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| 201 | </attached> |
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| 202 | <collisionShapes> |
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| 203 | <BoxCollisionShape position="0,0,0" halfExtents="5,10,10" /> |
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| 204 | </collisionShapes> |
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| 205 | </StaticEntity> |
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| 206 | |
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| 207 | <StaticEntity position="5000,230,500" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> |
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| 208 | <attached> |
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| 209 | <Model scale="20" mesh="Board2.mesh" /> |
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| 210 | </attached> |
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| 211 | <collisionShapes> |
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| 212 | <BoxCollisionShape position="0,0,0" halfExtents="5,10,10" /> |
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| 213 | </collisionShapes> |
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| 214 | </StaticEntity> |
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| 215 | |
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| 216 | <StaticEntity position="10000,-70,200" direction="-1,0,0" yaw=90 pitch=0 roll=-30 collisionType="static"> |
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| 217 | <attached> |
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| 218 | <Model scale="20" mesh="Board2.mesh" /> |
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| 219 | </attached> |
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| 220 | <collisionShapes> |
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| 221 | <BoxCollisionShape position="0,0,0" halfExtents="5,10,10" /> |
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| 222 | </collisionShapes> |
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| 223 | </StaticEntity> |
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| 224 | |
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| 225 | <!-- ---------------------Checkpoints---------------------- --> |
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| 226 | |
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| 227 | <SpaceRaceManager> |
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| 228 | <checkpoints> |
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| 229 | |
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| 230 | <!-- distance = how far from the middle point of a check point do i have to fly ? distance variable answers this question --> |
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| 231 | |
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| 232 | |
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| 233 | <RaceCheckPoint name="checkpoint1" yaw=90 pitch=90 position="1000,30,0" roll="0" direction="0,1,0" collisionType="static" scale="1" distance="60" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1"> |
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| 234 | <attached> |
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| 235 | <Model position="0,0,0" scale="70" mesh="Checkpoint_Green.mesh"/> |
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| 236 | </attached> |
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| 237 | <collisionShapes> |
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| 238 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 239 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 240 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 241 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 242 | </collisionShapes> |
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| 243 | </RaceCheckPoint> |
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| 244 | |
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| 245 | |
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| 246 | |
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| 247 | <RaceCheckPoint name="checkpoint2" yaw=90 pitch=90 position="3000,200,100" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> |
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| 248 | <attached> |
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| 249 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 250 | </attached> |
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| 251 | <collisionShapes> |
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| 252 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 253 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 254 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 255 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 256 | </collisionShapes> |
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| 257 | </RaceCheckPoint> |
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| 258 | |
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| 259 | |
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| 260 | <RaceCheckPoint name="checkpoint3" yaw=90 pitch=90 position="5000,100,500" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> |
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| 261 | <attached> |
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| 262 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 263 | </attached> |
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| 264 | <collisionShapes> |
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| 265 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 266 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 267 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 268 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 269 | </collisionShapes> |
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| 270 | </RaceCheckPoint> |
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| 271 | |
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| 272 | |
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| 273 | <RaceCheckPoint name="checkpoint4" yaw=90 pitch=90 position="8000,-150,150" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> |
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| 274 | <attached> |
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| 275 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 276 | </attached> |
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| 277 | <collisionShapes> |
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| 278 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 279 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 280 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 281 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 282 | </collisionShapes> |
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| 283 | </RaceCheckPoint> |
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| 284 | |
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| 285 | |
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| 286 | <RaceCheckPoint name="checkpoint5" yaw=90 pitch=90 position="10000,-200,200" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> |
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| 287 | <attached> |
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| 288 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 289 | </attached> |
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| 290 | <collisionShapes> |
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| 291 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 292 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 293 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 294 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 295 | </collisionShapes> |
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| 296 | </RaceCheckPoint> |
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| 297 | |
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| 298 | |
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| 299 | |
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| 300 | <RaceCheckPoint name="checkpoint6" yaw=90 pitch=90 position="13000,200,400" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> |
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| 301 | <attached> |
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| 302 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 303 | </attached> |
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| 304 | <collisionShapes> |
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| 305 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 306 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 307 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 308 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 309 | </collisionShapes> |
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| 310 | </RaceCheckPoint> |
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| 311 | |
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| 312 | |
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| 313 | |
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| 314 | <RaceCheckPoint name="checkpoint7" yaw=90 pitch=90 position="15000,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> |
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| 315 | <attached> |
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| 316 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 317 | </attached> |
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| 318 | <collisionShapes> |
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| 319 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 320 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 321 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 322 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 323 | </collisionShapes> |
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| 324 | </RaceCheckPoint> |
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| 325 | |
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| 326 | |
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| 327 | <RaceCheckPoint name="checkpoint8" yaw=90 pitch=90 position="18000,150,-150" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1"> |
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| 328 | <attached> |
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| 329 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 330 | </attached> |
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| 331 | <collisionShapes> |
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| 332 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 333 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 334 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 335 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 336 | </collisionShapes> |
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| 337 | </RaceCheckPoint> |
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| 338 | |
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| 339 | |
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| 340 | <RaceCheckPoint name="checkpoint9" yaw=90 pitch=90 position="21000,200,-120" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1"> |
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| 341 | <attached> |
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| 342 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 343 | </attached> |
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| 344 | <collisionShapes> |
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| 345 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 346 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 347 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 348 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 349 | </collisionShapes> |
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| 350 | </RaceCheckPoint> |
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| 351 | |
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| 352 | <RaceCheckPoint name="checkpoint10" yaw=90 pitch=90 position="24000,-150,-80" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1"> |
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| 353 | <attached> |
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| 354 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 355 | </attached> |
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| 356 | <collisionShapes> |
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| 357 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 358 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 359 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
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| 360 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
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| 361 | </collisionShapes> |
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| 362 | </RaceCheckPoint> |
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| 363 | |
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| 364 | <RaceCheckPoint name="checkpoint11" yaw=90 pitch=90 position="27000,-200,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> |
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| 365 | <attached> |
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| 366 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
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| 367 | </attached> |
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| 368 | <collisionShapes> |
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| 369 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
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| 370 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
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| 371 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 372 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 373 | </collisionShapes> |
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| 374 | </RaceCheckPoint> |
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| 375 | |
|---|
| 376 | |
|---|
| 377 | |
|---|
| 378 | <RaceCheckPoint name="checkpoint12" yaw=90 pitch=90 position="30000,-300,900" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1"> |
|---|
| 379 | <attached> |
|---|
| 380 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 381 | </attached> |
|---|
| 382 | <collisionShapes> |
|---|
| 383 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 384 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 385 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 386 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 387 | </collisionShapes> |
|---|
| 388 | </RaceCheckPoint> |
|---|
| 389 | |
|---|
| 390 | |
|---|
| 391 | <RaceCheckPoint name="checkpoint13" yaw=90 pitch=90 position="33000,600,60" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1"> |
|---|
| 392 | <attached> |
|---|
| 393 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 394 | </attached> |
|---|
| 395 | <collisionShapes> |
|---|
| 396 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 397 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 398 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 399 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 400 | </collisionShapes> |
|---|
| 401 | </RaceCheckPoint> |
|---|
| 402 | |
|---|
| 403 | |
|---|
| 404 | |
|---|
| 405 | <RaceCheckPoint name="checkpoint14" yaw=90 pitch=90 position="35000,120,20" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="13" islast="false" nextcheckpoints="14,-1,-1"> |
|---|
| 406 | <attached> |
|---|
| 407 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 408 | </attached> |
|---|
| 409 | <collisionShapes> |
|---|
| 410 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 411 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 412 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 413 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 414 | </collisionShapes> |
|---|
| 415 | </RaceCheckPoint> |
|---|
| 416 | |
|---|
| 417 | <RaceCheckPoint name="checkpoint15" yaw=90 pitch=90 position="38000,-200,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="14" islast="false" nextcheckpoints="15,-1,-1"> |
|---|
| 418 | <attached> |
|---|
| 419 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 420 | </attached> |
|---|
| 421 | <collisionShapes> |
|---|
| 422 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 423 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 424 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 425 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 426 | </collisionShapes> |
|---|
| 427 | </RaceCheckPoint> |
|---|
| 428 | |
|---|
| 429 | <RaceCheckPoint name="checkpoint16" yaw=90 pitch=90 position="41000,30,-50" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> |
|---|
| 430 | <attached> |
|---|
| 431 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 432 | </attached> |
|---|
| 433 | <collisionShapes> |
|---|
| 434 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 435 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 436 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 437 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 438 | </collisionShapes> |
|---|
| 439 | </RaceCheckPoint> |
|---|
| 440 | |
|---|
| 441 | <RaceCheckPoint name="checkpoint17" yaw=90 pitch=90 position="44000,90,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="16" islast="false" nextcheckpoints="17,-1,-1"> |
|---|
| 442 | <attached> |
|---|
| 443 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 444 | </attached> |
|---|
| 445 | <collisionShapes> |
|---|
| 446 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 447 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 448 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 449 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 450 | </collisionShapes> |
|---|
| 451 | </RaceCheckPoint> |
|---|
| 452 | |
|---|
| 453 | <RaceCheckPoint name="checkpoint18" yaw=90 pitch=90 position="47000,120,30" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="17" islast="false" nextcheckpoints="18,-1,-1"> |
|---|
| 454 | <attached> |
|---|
| 455 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 456 | </attached> |
|---|
| 457 | <collisionShapes> |
|---|
| 458 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 459 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 460 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 461 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 462 | </collisionShapes> |
|---|
| 463 | </RaceCheckPoint> |
|---|
| 464 | |
|---|
| 465 | <RaceCheckPoint name="checkpoint19" yaw=90 pitch=90 position="50000,0,100" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="18" islast="false" nextcheckpoints="19,-1,-1"> |
|---|
| 466 | <attached> |
|---|
| 467 | <Model position="0,0,0" scale="70" mesh="Checkpoint_InnerRing.mesh"/> |
|---|
| 468 | </attached> |
|---|
| 469 | <collisionShapes> |
|---|
| 470 | <BoxCollisionShape position="0,0,70" halfExtents="70, 10, 10" /> |
|---|
| 471 | <BoxCollisionShape position="0,0,-70" halfExtents="70, 10, 10" /> |
|---|
| 472 | <BoxCollisionShape position="70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 473 | <BoxCollisionShape position="-70,0,0" halfExtents="10, 10, 70" /> |
|---|
| 474 | </collisionShapes> |
|---|
| 475 | </RaceCheckPoint> |
|---|
| 476 | |
|---|
| 477 | <!-- the last checkpoint is bigger and red --> |
|---|
| 478 | <RaceCheckPoint name="checkpoint20" yaw=90 pitch=90 position="53000,0,0" direction="0,1,0" roll="0" collisionType="static" scale="1" distance="60" checkpointindex="19" islast="true"> |
|---|
| 479 | <attached> |
|---|
| 480 | <Model position="0,0,0" scale="70" mesh="Checkpoint_Finish.mesh"/> |
|---|
| 481 | </attached> |
|---|
| 482 | <collisionShapes> |
|---|
| 483 | <BoxCollisionShape position="0,0,90" halfExtents="90, 13, 13" /> |
|---|
| 484 | <BoxCollisionShape position="0,0,-90" halfExtents="90, 13, 13" /> |
|---|
| 485 | <BoxCollisionShape position="90,0,0" halfExtents="13, 13, 90" /> |
|---|
| 486 | <BoxCollisionShape position="-90,0,0" halfExtents="13, 13, 90" /> |
|---|
| 487 | </collisionShapes> |
|---|
| 488 | </RaceCheckPoint> |
|---|
| 489 | |
|---|
| 490 | |
|---|
| 491 | </checkpoints> |
|---|
| 492 | </SpaceRaceManager> |
|---|
| 493 | |
|---|
| 494 | |
|---|
| 495 | |
|---|
| 496 | <!-- ---------------------PickUps---------------------- --> |
|---|
| 497 | |
|---|
| 498 | <PickupSpawner pickup=smallshrinkpickup position="10000,-200,200" triggerDistance="60" respawnTime="10" maxSpawnedItems="10" scale="8"/> |
|---|
| 499 | <PickupSpawner pickup=mediumboostpickup position="24000,-150,-80" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> |
|---|
| 500 | <PickupSpawner pickup=smallboostpickup position="38000,-200,0" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> |
|---|
| 501 | |
|---|
| 502 | <PickupSpawner pickup=smallspeedpickup position="7000,-200,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> |
|---|
| 503 | <PickupSpawner pickup=mediumshinkpickup position="16000,150,50" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> |
|---|
| 504 | <PickupSpawner pickup=triplehealthspeedinvisibilitypickup position="41000,-300,100" triggerDistance="60" respawnTime="10" maxSpawnedItems="8" scale="10"/> |
|---|
| 505 | </Scene> |
|---|
| 506 | </Level> |
|---|
| 507 | |
|---|