| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Yuning Chai | 
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| 24 |  *      Felix Schulthess | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      Reto Grieder | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | #ifndef _HUDRadar_H__ | 
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| 31 | #define _HUDRadar_H__ | 
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| 32 |  | 
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| 33 | #include "overlays/OverlaysPrereqs.h" | 
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| 34 |  | 
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| 35 | #include <map> | 
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| 36 | #include <vector> | 
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| 37 | #include <string> | 
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| 38 |  | 
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| 39 | #include "util/OgreForwardRefs.h" | 
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| 40 | #include "interfaces/RadarListener.h" | 
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| 41 | #include "interfaces/RadarViewable.h" | 
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| 42 | #include "overlays/OrxonoxOverlay.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 |     class _OverlaysExport HUDRadar : public OrxonoxOverlay, public RadarListener | 
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| 47 |     { | 
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| 48 |     public: | 
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| 49 |         HUDRadar(Context* context); | 
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| 50 |         virtual ~HUDRadar(); | 
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| 51 |  | 
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| 52 |         virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 53 |         virtual void changedOwner(); | 
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| 54 |         void setConfigValues(); | 
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| 55 |  | 
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| 56 |     private: | 
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| 57 |         // XML accessors | 
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| 58 |         float getHalfDotSizeDistance() const { return this->halfDotSizeDistance_; } | 
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| 59 |         void setHalfDotSizeDistance(float distance) { this->halfDotSizeDistance_ = distance; } | 
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| 60 |  | 
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| 61 |         void setDetectionLimit( float limit ) { this->detectionLimit_ = limit; } | 
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| 62 |         float getDetectionLimit() const { return this->detectionLimit_; } | 
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| 63 |  | 
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| 64 |         float getMaximumDotSize() const { return this->maximumDotSize_; } | 
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| 65 |         void setMaximumDotSize(float size) { this->maximumDotSize_ = size; } | 
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| 66 |  | 
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| 67 |         float getMaximumDotSize3D() const { return this->maximumDotSize3D_; } | 
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| 68 |         void setMaximumDotSize3D(float size) { this->maximumDotSize3D_ = size;} | 
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| 69 |  | 
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| 70 |         std::string get2DMaterial() const {return this->material2D_; } | 
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| 71 |         void set2DMaterial(std::string material2D) { this->material2D_ = material2D; } | 
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| 72 |  | 
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| 73 |         std::string get3DMaterial() const {return this->material3D_; } | 
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| 74 |         void set3DMaterial(std::string material3D) { this->material3D_ = material3D; } | 
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| 75 |  | 
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| 76 |         std::string get3DMaterialFront() const {return this->material3DFront_; } | 
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| 77 |         void set3DMaterialFront(std::string material3DFront) { this->material3DFront_ = material3DFront; } | 
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| 78 |  | 
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| 79 |         std::string get3DMaterialBack() const {return this->material3DBack_; } | 
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| 80 |         void set3DMaterialBack(std::string material3DBack) { this->material3DBack_ = material3DBack; } | 
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| 81 |  | 
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| 82 |         float getRadarSensitivity() const { return this->sensitivity_; } | 
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| 83 |         // used also by RadarListener interface! | 
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| 84 |         void setRadarSensitivity(float sensitivity) { this->sensitivity_ = sensitivity; } | 
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| 85 |  | 
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| 86 |         // Determines angle between line of sight and x/z-plain on the 3D minimap | 
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| 87 |         float getMapAngle() const { return this->mapAngle_; } | 
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| 88 |         void setMapAngle(float mapAngle) { this->mapAngle_ = mapAngle; } | 
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| 89 |  | 
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| 90 |         // RadarListener interface | 
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| 91 |         virtual void addObject(RadarViewable* viewable); | 
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| 92 |         virtual void removeObject(RadarViewable* viewable); | 
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| 93 |         virtual void objectChanged( RadarViewable* rv ); | 
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| 94 |         void radarTick(float dt); | 
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| 95 |         bool showObject( RadarViewable* rv ); //!< Do not display an object on radar, if showObject(.) is false. | 
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| 96 |  | 
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| 97 |         void gatherObjects(); | 
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| 98 |  | 
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| 99 |         std::map<RadarViewable::Shape, std::string> shapeMaterials_; | 
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| 100 |  | 
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| 101 | //         std::vector<Ogre::PanelOverlayElement*> radarDots_; | 
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| 102 | //         std::vector<Ogre::PanelOverlayElement*>::iterator itRadarDots_; | 
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| 103 |         std::map<RadarViewable*, Ogre::PanelOverlayElement*> radarObjects_; | 
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| 104 |         Ogre::PanelOverlayElement* marker_; | 
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| 105 |  | 
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| 106 |         bool RadarMode_; // Determines, if Radar runs in 3D or 2D Mode | 
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| 107 |  | 
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| 108 |         float halfDotSizeDistance_; | 
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| 109 |         float maximumDotSize_; | 
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| 110 |         float maximumDotSize3D_; | 
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| 111 |         float mapAngle_; | 
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| 112 |  | 
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| 113 |         std::string material2D_;        //Material name for 2D map | 
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| 114 |         std::string material3D_;        //Material names For the 3D minimap | 
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| 115 |         std::string material3DFront_; | 
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| 116 |         std::string material3DBack_; | 
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| 117 |  | 
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| 118 |         Ogre::PanelOverlayElement* map3DFront_; //Overlayelements for the 3D minimap to be able to draw the points in a semi 3D matter | 
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| 119 |         Ogre::PanelOverlayElement* map3DBack_; | 
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| 120 |  | 
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| 121 |         float sensitivity_; | 
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| 122 |         float detectionLimit_; | 
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| 123 |         ControllableEntity* owner_; | 
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| 124 |     }; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | #endif /* _HUDRadar_H__ */ | 
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