| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Oli Scheuss | 
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| 26 |  *      Damian 'Mozork' Frick | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 |    @file ScreenshotManager.cc | 
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| 32 |    @brief Implementation of the ScreenshotManager class. | 
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| 33 |    @ingroup Designtools | 
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| 34 | */ | 
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| 35 |  | 
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| 36 | #include "ScreenshotManager.h" | 
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| 37 |  | 
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| 38 | #include <OgreCamera.h> | 
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| 39 | #include <OgreRenderTexture.h> | 
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| 40 | #include <OgreRenderWindow.h> | 
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| 41 | #include <OgreRoot.h> | 
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| 42 | #include <OgreViewport.h> | 
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| 43 |  | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/config/ConfigValueIncludes.h" | 
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| 46 | #include "core/GraphicsManager.h" | 
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| 47 | #include "core/PathConfig.h" | 
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| 48 | #include "core/Resource.h" | 
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| 49 | #include "core/command/ConsoleCommand.h" | 
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| 50 | #include "util/ScopedSingletonManager.h" | 
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| 51 | #include "util/StringUtils.h" | 
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| 52 |  | 
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| 53 | #include "CameraManager.h" | 
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| 54 | #include "graphics/Camera.h" | 
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| 55 |  | 
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| 56 | // #include <X11/Xlib.h> TODO: Needed? | 
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| 57 |  | 
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| 58 | namespace orxonox | 
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| 59 | { | 
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| 60 |  | 
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| 61 |     SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); | 
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| 62 |      | 
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| 63 |     ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); | 
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| 64 |  | 
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| 65 |     /** | 
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| 66 |     @brief | 
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| 67 |         Constructor.  | 
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| 68 |     */ | 
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| 69 |     ScreenshotManager::ScreenshotManager() : finalPicturePB_(NULL), data_(NULL) | 
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| 70 |     { | 
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| 71 |         RegisterObject(ScreenshotManager); | 
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| 72 |          | 
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| 73 |         this->setConfigValues(); | 
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| 74 |  | 
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| 75 |         // Flag for overlay rendering | 
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| 76 |         this->disableOverlays_ = true; | 
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| 77 |     } | 
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| 78 |  | 
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| 79 |     ScreenshotManager::~ScreenshotManager() | 
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| 80 |     { | 
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| 81 |         this->cleanup(); | 
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| 82 |     } | 
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| 83 |  | 
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| 84 |     /** | 
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| 85 |     @brief | 
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| 86 |         Frees used memory. | 
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| 87 |     */ | 
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| 88 |     void ScreenshotManager::cleanup(void) | 
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| 89 |     { | 
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| 90 |         if(this->finalPicturePB_ != NULL) | 
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| 91 |         { | 
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| 92 |             delete this->finalPicturePB_; | 
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| 93 |             this->finalPicturePB_ = NULL; | 
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| 94 |         } | 
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| 95 |         if(this->data_ != NULL) | 
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| 96 |         { | 
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| 97 |             delete this->data_; | 
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| 98 |             this->data_ = NULL; | 
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| 99 |         } | 
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| 100 |         if(!this->tempTexture_.isNull()) | 
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| 101 |             this->tempTexture_.freeMethod(); | 
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| 102 |     } | 
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| 103 |      | 
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| 104 |     /** | 
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| 105 |     @brief | 
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| 106 |         Sets some config values. | 
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| 107 |     */ | 
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| 108 |     void ScreenshotManager::setConfigValues(void) | 
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| 109 |     { | 
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| 110 |         // Set file extension for the Screenshot files. | 
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| 111 |         SetConfigValue(fileExtension_, ".png"); | 
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| 112 |         // The grid size. | 
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| 113 |         SetConfigValue(gridSize_, 3); | 
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| 114 |     } | 
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| 115 |  | 
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| 116 |     /** | 
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| 117 |     @brief | 
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| 118 |         Update internal parameters. | 
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| 119 |     */ | 
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| 120 |     void ScreenshotManager::update(void) | 
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| 121 |     { | 
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| 122 |         Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); | 
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| 123 |  | 
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| 124 |         // Update current window size | 
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| 125 |         this->windowWidth_   = pRenderWindow->getWidth(); | 
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| 126 |         this->windowHeight_  = pRenderWindow->getHeight(); | 
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| 127 |  | 
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| 128 |         // Create temporary texture | 
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| 129 |         this->tempTexture_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Resource::getDefaultResourceGroup(), Ogre::TEX_TYPE_2D, this->windowWidth_, this->windowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); | 
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| 130 |  | 
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| 131 |         // Get the current render target of the temporary texture | 
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| 132 |         this->renderTarget_ = this->tempTexture_->getBuffer()->getRenderTarget(); | 
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| 133 |  | 
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| 134 |         // HardwarePixelBufferSharedPtr to the buffer of the temporary texture | 
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| 135 |         this->buffer_ = this->tempTexture_->getBuffer(); | 
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| 136 |  | 
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| 137 |         // Create PixelBox | 
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| 138 |         this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; | 
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| 139 |         this->finalPicturePB_ = new Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); | 
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| 140 |     } | 
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| 141 |  | 
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| 142 |     /** | 
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| 143 |     @brief | 
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| 144 |         Make a screenshot. | 
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| 145 |         The screenshot is saved in the log folder. | 
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| 146 |     */ | 
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| 147 |     void ScreenshotManager::makeScreenshot() | 
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| 148 |     { | 
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| 149 |         // Get the screenshot. | 
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| 150 |         Ogre::Image* finalImage = getScreenshot(); | 
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| 151 |         if(finalImage != NULL) | 
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| 152 |         { | 
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| 153 |             // Save it. | 
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| 154 |             finalImage->save(PathConfig::getInstance().getLogPathString() + "screenshot_" + getTimestamp() + this->fileExtension_); | 
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| 155 |             delete finalImage; | 
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| 156 |             orxout(user_info) << "Finished taking " << this->gridSize_*this->windowWidth_ << "x" << this->gridSize_*this->windowHeight_ << " pixel HD screenshot. Storing in log/." << endl; | 
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| 157 |         } | 
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| 158 |         else | 
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| 159 |             orxout(user_error) << "There needs to be an active camera to make screenshots." << endl; | 
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| 160 |  | 
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| 161 |         this->cleanup(); | 
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| 162 |     } | 
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| 163 |  | 
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| 164 |     /** | 
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| 165 |     @brief | 
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| 166 |         Creates a screenshot and returns it. | 
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| 167 |         After calling this method the ScreenshotManager should be cleaned using cleanup(). | 
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| 168 |     @return | 
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| 169 |         Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. | 
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| 170 |     */ | 
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| 171 |     Ogre::Image* ScreenshotManager::getScreenshot() | 
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| 172 |     { | 
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| 173 |         if(CameraManager::getInstance().getActiveCamera() == NULL ) | 
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| 174 |             return NULL; | 
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| 175 |         return this->getScreenshot(CameraManager::getInstance().getActiveCamera()->getOgreCamera()); | 
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| 176 |     } | 
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| 177 |  | 
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| 178 |     /** | 
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| 179 |     @brief | 
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| 180 |         Creates a screenshot with the given camera and returns it. | 
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| 181 |         After calling this method the ScreenshotManager should be cleaned using cleanup(). | 
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| 182 |     @param camera | 
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| 183 |         A pointer to the camera the screenshot should be taken with. | 
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| 184 |     @return | 
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| 185 |         Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. | 
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| 186 |     */ | 
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| 187 |     Ogre::Image* ScreenshotManager::getScreenshot(Ogre::Camera* camera) | 
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| 188 |     { | 
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| 189 |         if(camera == NULL) | 
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| 190 |             return NULL; | 
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| 191 |          | 
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| 192 |         // Update the internal parameters. | 
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| 193 |         this->update(); | 
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| 194 |  | 
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| 195 |         // Add the camera as viewport. | 
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| 196 |         this->renderTarget_->removeAllViewports(); | 
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| 197 |         this->renderTarget_->addViewport(camera); | 
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| 198 |  | 
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| 199 |         // Set the viewport settings | 
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| 200 |         Ogre::Viewport *vp = renderTarget_->getViewport(0); | 
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| 201 |         vp->setClearEveryFrame(true); | 
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| 202 |         vp->setOverlaysEnabled(false); | 
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| 203 |  | 
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| 204 |         // Remind current overlay flag | 
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| 205 |         bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); | 
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| 206 |          | 
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| 207 |         // We disable overlay rendering if it is set in config file and the viewport setting is enabled | 
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| 208 |         if(this->disableOverlays_ && enableOverlayFlag) | 
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| 209 |             GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); | 
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| 210 |          | 
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| 211 |         Ogre::Image* finalImage = new Ogre::Image(); | 
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| 212 |          | 
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| 213 |         if(this->gridSize_ <= 1) | 
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| 214 |         { | 
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| 215 |             // Simple case where the contents of the screen are taken directly | 
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| 216 |             // Also used when an invalid value is passed within gridSize (zero or negative grid size) | 
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| 217 |             this->renderTarget_->update(); // Render | 
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| 218 |  | 
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| 219 |             this->buffer_->blitToMemory(*this->finalPicturePB_); | 
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| 220 |             finalImage->loadDynamicImage(static_cast<unsigned char*>(finalPicturePB_->data), finalPicturePB_->getWidth(), finalPicturePB_->getHeight(),Ogre::PF_B8G8R8); | 
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| 221 |         } | 
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| 222 |         else | 
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| 223 |         { | 
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| 224 |             // Define the original frustum extents variables | 
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| 225 |             Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; | 
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| 226 |             // Set the original Frustum extents | 
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| 227 |             camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); | 
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| 228 |              | 
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| 229 |             // Compute the Stepsize for the grid | 
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| 230 |             Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / this->gridSize_; | 
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| 231 |             Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / this->gridSize_; | 
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| 232 |              | 
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| 233 |             // Process each grid | 
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| 234 |             Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; | 
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| 235 |             for (unsigned int nbScreenshots = 0; nbScreenshots < this->gridSize_ * this->gridSize_; nbScreenshots++) | 
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| 236 |             { | 
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| 237 |                 int y = nbScreenshots / this->gridSize_; | 
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| 238 |                 int x = nbScreenshots - y * this->gridSize_; | 
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| 239 |                  | 
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| 240 |                 // Shoggoth frustum extents setting | 
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| 241 |                 // Compute the new frustum extents | 
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| 242 |                 frustumLeft    = originalFrustumLeft + frustumGridStepHorizontal * x; | 
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| 243 |                 frustumRight  = frustumLeft + frustumGridStepHorizontal; | 
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| 244 |                 frustumTop    = originalFrustumTop - frustumGridStepVertical * y; | 
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| 245 |                 frustumBottom  = frustumTop - frustumGridStepVertical; | 
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| 246 |                  | 
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| 247 |                 // Set the frustum extents value to the camera | 
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| 248 |                 camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); | 
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| 249 |                  | 
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| 250 |                 // Ignore time duration between frames | 
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| 251 |                 Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 252 |                 this->renderTarget_->update(); // Render | 
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| 253 |                  | 
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| 254 |                 // Define the current box | 
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| 255 |                 Ogre::Box subBox = Ogre::Box(x* this->windowWidth_,y * this->windowHeight_,x * this->windowWidth_ + this->windowWidth_, y * this->windowHeight_ + this->windowHeight_); | 
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| 256 |                 // Copy the content from the temp buffer into the final picture PixelBox | 
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| 257 |                 // Place the tempBuffer content at the right position | 
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| 258 |                 this->buffer_->blitToMemory(this->finalPicturePB_->getSubVolume(subBox)); | 
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| 259 |                  | 
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| 260 |                 orxout(internal_info) << "Created screenshot number " << nbScreenshots << " for multi grid HD screenshot." << endl; | 
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| 261 |                  | 
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| 262 |             } | 
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| 263 |              | 
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| 264 |             // Set frustum extents to previous settings | 
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| 265 |             camera->resetFrustumExtents(); | 
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| 266 |              | 
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| 267 |             // Insert the PixelBox data into the Image Object | 
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| 268 |             finalImage->loadDynamicImage(static_cast<unsigned char*>(this->finalPicturePB_->data), this->finalPicturePB_->getWidth(), this->finalPicturePB_->getHeight(), 1, Ogre::PF_B8G8R8, false); | 
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| 269 |         } | 
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| 270 |          | 
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| 271 |         // Do we have to re-enable our overlays? | 
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| 272 |         if(enableOverlayFlag) | 
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| 273 |             GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); | 
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| 274 |          | 
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| 275 |         // Reset time since last frame to pause the scene | 
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| 276 |         Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 277 |          | 
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| 278 |         return finalImage; | 
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| 279 |     } | 
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| 280 |  | 
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| 281 |     /** | 
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| 282 |     @brief | 
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| 283 |         Set the size of the grid. | 
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| 284 |     @param size | 
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| 285 |         The size of the grid. | 
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| 286 |     */ | 
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| 287 |     void ScreenshotManager::setGridSize(unsigned int size) | 
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| 288 |     { | 
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| 289 |         if(size == this->gridSize_) | 
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| 290 |             return; | 
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| 291 |  | 
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| 292 |         this->gridSize_ = size; | 
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| 293 |     } | 
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| 294 |  | 
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| 295 | } | 
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