| 1 | <Template name=spaceshipspacecruiser> | 
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| 2 | <SpaceShip | 
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| 3 | hudtemplate            = spaceshiphud | 
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| 4 | camerapositiontemplate = spaceshipcruisercameras | 
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| 5 | spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 6 | spawnparticleduration  = 2 | 
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| 7 | explosionchunks        = 12 | 
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| 8 |  | 
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| 9 | health            = 300 | 
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| 10 | maxhealth         = 400 | 
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| 11 | initialhealth     = 300 | 
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| 12 |  | 
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| 13 | shieldhealth        = 75 | 
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| 14 | initialshieldhealth = 75 | 
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| 15 | maxshieldhealth     = 90 | 
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| 16 | shieldabsorption    = 0.9 | 
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| 17 | reloadrate          = 1 | 
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| 18 | reloadwaittime      = 1 | 
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| 19 |  | 
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| 20 | primaryThrust     = 90 | 
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| 21 | auxilaryThrust    = 30 | 
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| 22 | rotationThrust    = 50 | 
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| 23 |  | 
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| 24 | lift = 1; | 
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| 25 | stallSpeed = 220; | 
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| 26 |  | 
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| 27 | boostPower            = 16 | 
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| 28 | boostPowerRate        = 1 | 
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| 29 | boostRate             = 5 | 
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| 30 | boostCooldownDuration = 10 | 
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| 31 |  | 
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| 32 | shakeFrequency = 12 | 
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| 33 | shakeAmplitude = 7 | 
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| 34 |  | 
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| 35 | collisionType     = "dynamic" | 
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| 36 | mass              = 300 | 
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| 37 | linearDamping     = 0.7 | 
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| 38 | angularDamping    = 0.9999999 | 
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| 39 | > | 
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| 40 | <engines> | 
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| 41 | <MultiStateEngine position=" 7.6, -20, 6" template=spaceshipcruiserengine /> | 
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| 42 | <MultiStateEngine position="-7.6, -20, 0" template=spaceshipcruiserengine /> | 
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| 43 | <MultiStateEngine position=" 7.6, 20, 6" template=spaceshipcruiserengine /> | 
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| 44 | <MultiStateEngine position="-7.6, 20, 0" template=spaceshipcruiserengine /> | 
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| 45 | </engines> | 
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| 46 | <attached> | 
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| 47 | <Model position="12,-5,-10" yaw=90 pitch=-90 roll=0 scale=6 mesh="spacecruiser.mesh" /> | 
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| 48 | <!--Model mesh="cube.mesh" mass=10 position="0,-30,-108" scale3D="38,6,62" /> | 
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| 49 | <Model mesh="cube.mesh" mass=10 position="0,-20,-108" scale3D="20,6,40" /> | 
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| 50 | <Model mesh="cube.mesh" mass=10 position="-16,-35,-112" scale3D="15,5,57" roll=-14 pitch=3.5/> | 
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| 51 | <Model mesh="cube.mesh" mass=10 position="16,-35,-112" scale3D="15,5,57" roll=14 pitch=3.5/> | 
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| 52 | <Model mesh="cube.mesh" mass=10 position="19,-21.5,-108" scale3D="18,5,52" roll=-21 /> | 
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| 53 | <Model mesh="cube.mesh" mass=10 position="-19,-21.5,-108" scale3D="18,5,52" roll=21 /> | 
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| 54 | <Model mesh="cube.mesh" mass=10 position="0,-21,-169" scale3D="18,1,16" pitch=-30 /--> | 
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| 55 |  | 
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| 56 |  | 
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| 57 | </attached> | 
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| 58 | <collisionShapes> | 
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| 59 | <BoxCollisionShape position="0,-5,2"     halfExtents="38,6,62" /> | 
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| 60 | <BoxCollisionShape position="0,5,2"      halfExtents="20,6,40" /> | 
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| 61 | <BoxCollisionShape position="-16,-10,-2" halfExtents="15,5,57" roll=-14 pitch=3.5/> | 
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| 62 | <BoxCollisionShape position="16,-10,-2"  halfExtents="15,5,57" roll=14  pitch=3.5/> | 
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| 63 | <BoxCollisionShape position="19,3.5,2"   halfExtents="18,5,52" roll=-21 /> | 
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| 64 | <BoxCollisionShape position="-19,4.5,2"  halfExtents="18,5,52" roll=21  /> | 
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| 65 | <BoxCollisionShape position="0,4,-59"    halfExtents="18,1,16" pitch=-30/> | 
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| 66 |  | 
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| 67 | </collisionShapes> | 
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| 68 | <?lua | 
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| 69 | include("../includes/weaponSettingsSpacecruiser.oxi") | 
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| 70 | ?> | 
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| 71 | </SpaceShip> | 
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| 72 | </Template> | 
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| 73 |  | 
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| 74 | <Template name=spaceshipcruisercameras defaults=0> | 
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| 75 | <SpaceShip> | 
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| 76 | <camerapositions> | 
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| 77 | <CameraPosition position="0,40, 170" drag=true mouselook=true /> | 
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| 78 | <CameraPosition position="0,55, 230" drag=true mouselook=true /> | 
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| 79 | <CameraPosition position="0,65, 460" drag=true mouselook=true /> | 
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| 80 | </camerapositions> | 
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| 81 | </SpaceShip> | 
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| 82 | </Template> | 
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| 83 |  | 
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| 84 | <Template name=spaceshipcruiserengine baseclass=MultiStateEngine> | 
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| 85 | <MultiStateEngine | 
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| 86 | boostfactor    = 2 | 
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| 87 |  | 
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| 88 | speedfront     = 200 | 
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| 89 | speedback      =  70 | 
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| 90 | speedleftright =  70 | 
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| 91 | speedupdown    =  70 | 
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| 92 |  | 
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| 93 | defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 94 | defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 95 |  | 
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| 96 | accelerationfront     = 500 | 
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| 97 | accelerationbrake     = 500 | 
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| 98 | accelerationback      =  125 | 
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| 99 | accelerationleftright =  125 | 
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| 100 | accelerationupdown    =  125 | 
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| 101 | > | 
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| 102 | <EffectContainer condition="idle"> | 
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| 103 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 104 | </EffectContainer> | 
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| 105 | <EffectContainer condition="not idle"> | 
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| 106 | <FadingBillboard mainstate=activity active=false scale=0.1 position="20,  0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 107 | <FadingBillboard mainstate=activity active=false scale=0.1 position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 108 | </EffectContainer> | 
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| 109 | <EffectContainer condition="normal or brake"> | 
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| 110 |  | 
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| 111 | </EffectContainer> | 
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| 112 | <EffectContainer condition="normal or boost"> | 
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| 113 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 114 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 115 | </EffectContainer> | 
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| 116 | <EffectContainer condition="boost"> | 
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| 117 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 118 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 119 | </EffectContainer> | 
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| 120 | <!--    <EffectContainer condition="brake"> | 
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| 121 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 122 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 123 | <FadingBillboard mainstate=activity active=false scale=0.15 position="20,  0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 124 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-20, 0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 125 | </EffectContainer> | 
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| 126 | --> | 
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| 127 | </MultiStateEngine> | 
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| 128 | </Template> | 
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| 129 |  | 
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