|
Last change
on this file since 9999 was
9763,
checked in by landauf, 12 years ago
|
|
renamed LaserBeam as LaserBeam2 (because there's already another model called laserbeam)
|
-
Property svn:eol-style set to
native
|
|
File size:
1.3 KB
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| Line | |
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| 1 | <weaponslots> |
|---|
| 2 | <WeaponSlot position="-9.2,2,-13" /> |
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| 3 | <WeaponSlot position=" 9.2,2,-13" /> |
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| 4 | </weaponslots> |
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| 5 | <weaponsets> |
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| 6 | <WeaponSet firemode=0 /> |
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| 7 | <WeaponSet firemode=1 /> |
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| 8 | </weaponsets> |
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| 9 | <weapons> |
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| 10 | <WeaponPack> |
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| 11 | <links> |
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| 12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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| 13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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| 14 | </links> |
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| 15 | <Weapon> |
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| 16 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> |
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| 17 | <!--HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam2.mesh" /--> |
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| 18 | </Weapon> |
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| 19 | <Weapon> |
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| 20 | <HsW01 mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> |
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| 21 | <!--HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam2.mesh" /--> |
|---|
| 22 | </Weapon> |
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| 23 | </WeaponPack> |
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| 24 | <WeaponPack> |
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| 25 | <links> |
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| 26 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> |
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| 27 | </links> |
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| 28 | </WeaponPack> |
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| 29 | </weapons> |
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