| Last change
                  on this file since 10389 was
                  9649,
                  checked in by landauf, 12 years ago | 
        
          | 
added ability to set the root-context explicitly (and also to destroy it before the class-hierarchy is destroyed).currently it's not possible to set the root context explicitly during startup of the game because it is already used by static initialization
 
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            976 bytes | 
      
      
        
  | Line |  | 
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| 1 | #include <gtest/gtest.h> | 
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| 2 | #include "core/object/ClassFactory.h" | 
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| 3 | #include "core/BaseObject.h" | 
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| 4 | #include "core/object/Context.h" | 
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| 5 |  | 
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| 6 | namespace orxonox | 
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| 7 | { | 
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| 8 | namespace | 
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| 9 | { | 
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| 10 | // Fixture | 
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| 11 | class ClassFactoryTest : public ::testing::Test | 
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| 12 | { | 
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| 13 | public: | 
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| 14 | virtual void SetUp() | 
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| 15 | { | 
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| 16 | Context::setRootContext(new Context(NULL)); | 
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| 17 | } | 
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| 18 |  | 
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| 19 | virtual void TearDown() | 
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| 20 | { | 
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| 21 | Context::setRootContext(NULL); | 
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| 22 | } | 
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| 23 | }; | 
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| 24 | } | 
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| 25 |  | 
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| 26 | TEST_F(ClassFactoryTest, CanFabricateObject) | 
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| 27 | { | 
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| 28 | Factory* factory = new ClassFactoryWithContext<BaseObject>(); | 
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| 29 | Identifiable* object = factory->fabricate(NULL); | 
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| 30 | ASSERT_TRUE(object != NULL); | 
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| 31 | BaseObject* baseObject = dynamic_cast<BaseObject*>(object); | 
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| 32 | EXPECT_TRUE(baseObject != NULL); | 
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| 33 | delete object; | 
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| 34 | // don't delete factory - it remains in the identifier | 
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| 35 | } | 
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| 36 | } | 
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