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source: code/branches/SOBv2_HS17/data/levels/templates/FPS.oxt @ 11601

Last change on this file since 11601 was 11104, checked in by fvultier, 10 years ago

Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also displayed in FPS mode. Removed two unused redundant files.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1<Template name=fps>
2  <FpsPlayer
3   hudtemplate            = fpshud
4   spawnparticlesource    = "Orxonox/fairytwirl"
5   spawnparticleduration  = 3
6   explosionchunks        = 6
7
8   health            = 100
9   maxhealth         = 200
10   initialhealth     = 100
11
12   shieldhealth        = 30
13   initialshieldhealth = 30
14   maxshieldhealth     = 30
15   shieldabsorption    = 0.9
16   shieldrechargerate  = 1
17   shieldrechargewaittime = 1
18
19   primaryThrust     = 0;
20   auxilaryThrust    = 0;
21   rotationThrust    = 0;
22
23   collisionType     = "dynamic"
24   mass              = 100
25   linearDamping     = 0.7
26   angularDamping    = 0.9999999
27   friction          = 0.01
28
29   weapon            = "hs-w01.mesh"
30  >
31    <collisionShapes>                   <!-- old values: position="0,-20,0"  halfExtents="15,25,15"  -->
32      <BoxCollisionShape position="0,-25,0" halfExtents="15,20,15" />
33    </collisionShapes>
34    <explosion >
35      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
36      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
37      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
38    </explosion>
39
40    <camerapositions>
41      <CameraPosition position="-1,1,2.2" drag=false mouselook=true />
42    </camerapositions>
43
44    <?lua
45        include("../includes/weaponSettingsFPS.oxi")
46    ?>
47
48  </FpsPlayer>
49</Template>
50<!--
51<Template name=fpscamera defaults=0>
52  <FpsPlayer>
53    <camerapositions>
54      <CameraPosition position="0,0,20" drag=false mouselook=true />
55
56      <!--
57      CameraPosition position="0,150,-25" pitch=-90 drag=true />
58      <CameraPosition position="0,0,-40" yaw=180 drag=true />
59      <CameraPosition position="0,3,-14" yaw=0 />
60      <CameraPosition position="-50,5,-8" yaw=-90 drag=true />
61      <CameraPosition position="50,5,-8" yaw=90 drag=true /
62
63    </camerapositions>
64  </FpsPlayer>
65</Template>
66-->
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