| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Gani Aliguzhinov | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _CommonController_H__ | 
|---|
| 30 | #define _CommonController_H__ | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | #include "controllers/Controller.h"                 //that's what I inherit from | 
|---|
| 34 |  | 
|---|
| 35 | #include <limits>                                   //I use limits pretty much in every class, so might as well include it in the parent class | 
|---|
| 36 |  | 
|---|
| 37 | #include "worldentities/ControllableEntity.h"       //same for ControllableEntity | 
|---|
| 38 | #include "worldentities/pawns/Pawn.h"               //and Pawn | 
|---|
| 39 |  | 
|---|
| 40 |  | 
|---|
| 41 | namespace orxonox | 
|---|
| 42 | { | 
|---|
| 43 |     class _OrxonoxExport CommonController : public Controller | 
|---|
| 44 |     { | 
|---|
| 45 |  | 
|---|
| 46 |         public: | 
|---|
| 47 |             static const float HARDCODED_PROJECTILE_SPEED; //<! FightingController uses it to predict enemy position | 
|---|
| 48 |  | 
|---|
| 49 |             CommonController(Context* context); | 
|---|
| 50 |             virtual ~CommonController(); | 
|---|
| 51 |             static float randomInRange(float a, float b);   //<! returns random number from a to b | 
|---|
| 52 |             static float distance(const ControllableEntity* entity1, const ControllableEntity* entity2);    //<! returns distance between arguments | 
|---|
| 53 |             static bool sameTeam (ControllableEntity* entity1, ControllableEntity* entity2, Gametype* gt); | 
|---|
| 54 |             static bool isLooking(const ControllableEntity* entityThatLooks, const ControllableEntity* entityBeingLookedAt, float angle) ; | 
|---|
| 55 |             static std::string getName(const Pawn* entity) ;            | 
|---|
| 56 |     }; | 
|---|
| 57 | } | 
|---|
| 58 |  | 
|---|
| 59 | #endif /* _CommonController_H__ */ | 
|---|