[11274] | 1 | #include "Waypointarrow.h" |
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| 2 | |
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| 3 | #include <OgreSceneNode.h> |
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| 4 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
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| 5 | #include "util/OrxAssert.h" |
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| 6 | #include "core/CoreIncludes.h" |
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| 7 | |
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| 8 | namespace orxonox |
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| 9 | { |
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| 10 | RegisterClass(Waypointarrow); |
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| 11 | |
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| 12 | Waypointarrow::Waypointarrow(Context* context) : StaticEntity(context) |
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| 13 | { |
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| 14 | RegisterObject(Waypointarrow); |
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| 15 | model = new Model(this->getContext()); |
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| 16 | model->setMeshSource("Arrow.mesh"); // Name of the arrow file for now bottle |
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| 17 | this->attach(model); |
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| 18 | model->setScale(3); |
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| 19 | model->setOrientation(Vector3(0,0,-1)); |
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| 20 | model->setPosition(Vector3(0,15,0)); |
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| 21 | } |
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| 22 | |
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| 23 | Waypointarrow::~Waypointarrow() |
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| 24 | { |
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| 25 | } |
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| 26 | |
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| 27 | |
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| 28 | |
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| 29 | |
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| 30 | void Waypointarrow::XMLPort(Element& xmlelement, XMLPort::Mode mode){ |
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| 31 | SUPER(Waypointarrow, XMLPort, xmlelement, mode); // From the SpaceShip.cc file |
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| 32 | //XMLPortParamTemplate(WorldEntity, "orientation", setOrientation, getOrientation, xmlelement, mode, Vector3) |
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| 33 | |
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| 34 | //XMLPortObject(SpaceShip, Engine, "engines", addEngine, getEngine, xmlelement, mode); // TRY ADDING THE WAYPOINT ARROW LIKE AN ENGINE |
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| 35 | |
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| 36 | |
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| 37 | } |
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| 38 | |
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| 39 | |
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| 40 | } |
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