Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/ProtectBoss_HS17/src/orxonox/worldentities/pawns/ShootableObstacle.cc @ 11604

Last change on this file since 11604 was 11604, checked in by lrigoni, 6 years ago

Changes of 27.11.2017

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Leon Rigoni
24 *
25 */
26
27namespace orxonox
28{
29    RegisterClass(ShootableObstacle);
30
31    ShootableObstacle::ShootableObstacle(Context* context) : Pawn(context)
32    {
33        RegisterObject(ShootableObstacle);
34    }
35
36    bool ShootableObstacle::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint)
37    {
38        if (GameMode::isMaster() && enableCollisionDamage_)
39        {
40            Pawn* victim = orxonox_cast<Pawn*>(otherObject);
41            if (victim)
42            {
43                float damage = this->collisionDamage_ * (victim->getVelocity() - this->getVelocity()).length();
44                victim->hit(nullptr, contactPoint, ownCollisionShape, damage);
45            }
46        }
47
48        return false;
49    }
50
51    void ShootableObstacle::XMLPort(Element& xmlelement, XMLPort::Mode mode)
52    {
53        SUPER(ShootableObstacle, XMLPort, xmlelement, mode);
54
55        XMLPortParam(ShootableObstacle, "enablecollisiondamage", setEnableCollisionDamage, getEnableCollisionDamage, xmlelement, mode).defaultValues(false);
56        XMLPortParam(ShootableObstacle, "collisiondamage", setCollisionDamage, getCollisionDamage, xmlelement, mode).defaultValues(1);
57    }
58
59}
Note: See TracBrowser for help on using the repository browser.