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source: code/branches/Presentation_HS17_merge/src/modules/asteroids2D/CMakeLists.txt @ 11727

Last change on this file since 11727 was 11645, checked in by vyang, 7 years ago

Asteroids2DShip ist 3s immun, nachdem es von einem Asteroiden getroffen wurde. Das Raumschiff hat nun eine Waffe → Richtung der Projektile muss noch angepasst werden

File size: 313 bytes
Line 
1SET_SOURCE_FILES(MINIGAMESTEST_SRC_FILES
2Asteroids2D.cc
3Asteroids2DCenterPoint.cc
4Asteroids2DShip.cc
5Asteroids2DStone.cc
6Asteroids2DHUDinfo.cc
7Asteroids2DWeapon.cc
8)
9
10ORXONOX_ADD_LIBRARY(asteroids2D
11  PLUGIN
12  FIND_HEADER_FILES
13  LINK_LIBRARIES
14    orxonox
15    overlays
16  SOURCE_FILES ${MINIGAMESTEST_SRC_FILES}
17)
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