| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Jan Bernegger | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "MeshLodInformation.h" | 
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| 30 |  | 
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| 31 | #include <OgreEntity.h> | 
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| 32 |  | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 | #include "core/GameMode.h" | 
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| 35 | #include "core/XMLPort.h" | 
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| 36 | #include "Scene.h" | 
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| 37 |  | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 |     RegisterClass(MeshLodInformation); | 
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| 41 |  | 
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| 42 |     MeshLodInformation::MeshLodInformation(Context* context) | 
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| 43 |     : BaseObject(context), lodLevel_(5), bEnabled_(true), numLevels_(10), reductionRate_(0.15f) | 
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| 44 |     { | 
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| 45 |         RegisterObject(MeshLodInformation); | 
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| 46 |     } | 
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| 47 |  | 
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| 48 |     MeshLodInformation::~MeshLodInformation() | 
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| 49 |     {    } | 
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| 50 |  | 
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| 51 |     void MeshLodInformation::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 52 |     { | 
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| 53 |         SUPER(MeshLodInformation, XMLPort, xmlelement, mode); | 
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| 54 |  | 
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| 55 |         XMLPortParam(MeshLodInformation, "mesh", setMeshSource, getMeshSource, xmlelement, mode); | 
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| 56 |         XMLPortParam(MeshLodInformation, "lodQuality", setLodLevel, getLodLevel, xmlelement, mode); | 
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| 57 |         XMLPortParam(MeshLodInformation, "enabled", setEnabled, getEnabled, xmlelement, mode); | 
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| 58 |         XMLPortParam(MeshLodInformation, "numLevels", setNumLevels, getNumLevels, xmlelement, mode); | 
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| 59 |         XMLPortParam(MeshLodInformation, "reductionRate", setReductionRate, getReductionRate, xmlelement, mode); | 
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| 60 |     } | 
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| 61 |  | 
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| 62 |     std::string MeshLodInformation::getMeshName() | 
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| 63 |     { | 
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| 64 |         return MeshLodInformation::getMeshSource(); | 
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| 65 |     } | 
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| 66 |  | 
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| 67 |     void MeshLodInformation::setLodLevel(float lodLevel) | 
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| 68 |     { | 
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| 69 |         if(lodLevel>=0) | 
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| 70 |             lodLevel_=lodLevel; | 
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| 71 |     } | 
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| 72 |     float MeshLodInformation::getLodLevel() | 
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| 73 |     { | 
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| 74 |         return lodLevel_; | 
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| 75 |     } | 
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| 76 |     void MeshLodInformation::setMeshSource(std::string meshSource) | 
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| 77 |     { | 
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| 78 |         meshSource_ = meshSource; | 
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| 79 |     } | 
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| 80 |     std::string MeshLodInformation::getMeshSource() | 
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| 81 |     { | 
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| 82 |         return meshSource_; | 
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| 83 |     } | 
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| 84 |  | 
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| 85 | } | 
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